Mechabellum

Mechabellum

BB-8 Jan 15, 2024 @ 1:19pm
What tactics do you use against Scorpiens?!
They're all little beasts...
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Showing 1-15 of 28 comments
Sonnenbank Jan 15, 2024 @ 1:37pm 
Late phoenix with range work okay for me
thats my go to solution

Stormcallers can also be good
Wraith and Overlord ofc when you manage to keep them alive since Scorpions cant shoot up.

In my Opinion Scorpions are better than many people give them credit.
They destroy Tanks,Balls, all Giants and are not too bad vs Mustangs or even chaff
Last edited by Sonnenbank; Jan 15, 2024 @ 1:37pm
Poète-Brigand Jan 15, 2024 @ 1:37pm 
I use hacker vs them

1st : Scorpion are easy to charm ; it's like a single big sledge.
2nd : If you charm a fang or a crawler, there are huge chance that the scorpion will target that, instead of killing your frontline.
3rd : Worst case scenario, the hacker shield will absorb 2 alphatrike, which is generaly all I'm asking from it. Bonus is that, if your hacker level up, those barriers become very opressive. And because hacker are easier and less expensive to level up that Forteress, they come online and fully operation faster.
4th : Hackers are like a wild card, sometime they will create impreditable situation that offer a lot of value to you. For example, charming a few sniper, and those snipers now decimate is own army.
Last edited by Poète-Brigand; Jan 15, 2024 @ 1:42pm
happyscrub Jan 15, 2024 @ 2:05pm 
The internet says to switch to overlords fast
BB-8 Jan 15, 2024 @ 2:18pm 
Originally posted by Poète-Brigand 诗人强盗:
I use hacker vs them

1st : Scorpion are easy to charm ; it's like a single big sledge.
2nd : If you charm a fang or a crawler, there are huge chance that the scorpion will target that, instead of killing your frontline.
3rd : Worst case scenario, the hacker shield will absorb 2 alphatrike, which is generaly all I'm asking from it. Bonus is that, if your hacker level up, those barriers become very opressive. And because hacker are easier and less expensive to level up that Forteress, they come online and fully operation faster.
4th : Hackers are like a wild card, sometime they will create impreditable situation that offer a lot of value to you. For example, charming a few sniper, and those snipers now decimate is own army.

Does this still work if the Scorpiens have all the range updates? Then they shoot 220 meters. For me this is often a real problem. Especially when they are integrated into a well-positioned army.
Sonnenbank Jan 15, 2024 @ 2:45pm 
Originally posted by BB-8:
Originally posted by Poète-Brigand 诗人强盗:
I use hacker vs them

1st : Scorpion are easy to charm ; it's like a single big sledge.
2nd : If you charm a fang or a crawler, there are huge chance that the scorpion will target that, instead of killing your frontline.
3rd : Worst case scenario, the hacker shield will absorb 2 alphatrike, which is generaly all I'm asking from it. Bonus is that, if your hacker level up, those barriers become very opressive. And because hacker are easier and less expensive to level up that Forteress, they come online and fully operation faster.
4th : Hackers are like a wild card, sometime they will create impreditable situation that offer a lot of value to you. For example, charming a few sniper, and those snipers now decimate is own army.

Does this still work if the Scorpiens have all the range updates? Then they shoot 220 meters. For me this is often a real problem. Especially when they are integrated into a well-positioned army.

in my opinion hacker vs scorpions doesnt work at all
but that just my experience

Scorpions are excellent vs shields
+ they have AOE and big range and are surrounded by chaff

So first problem would be -> how to get the hackers to the Scorpions

but that s just my experience
BB-8 Jan 15, 2024 @ 3:32pm 
In the Test Arena I was testing Steel Balls with Mechanical Division. That seems to keep the Scorpiens busy for a while at least.
Ok, I'll try out a few new things and report back.
Perplex Jan 15, 2024 @ 5:06pm 
Air or doubleshot marksmen.

And also Fangs with shields to slow them down.
Riggs Jan 16, 2024 @ 2:36pm 
Originally posted by Perplex:
Air or doubleshot marksmen.

And also Fangs with shields to slow them down.

Same. Ranged and/or emp phoenix, ranged doubleshot marksmen, overlord w/ground cannon. emp stormcallers if protected enough good too. Scorpions without their range tech can be hit by everything.
LagTheKiller Jan 20, 2024 @ 7:26pm 
For me what works. Not counting obvious ones like all air. A lot of the time you can force lower tier players to overinvest in Scorpions. But not always and depends on assisting units:

1.) Crawlers with subterrenan blitz AND vertical setup. 1 crawler block can eat 3 shots (15 sec per basic scorpion). before going down. if eny reaches the Scorpion the Scorpion needs like 3-4 shots to free himself.

2.) Stormcallers block with EMP salvos. maybe range. It can eat down a scorpion fast, disable its range and other techs, makes it take more dmg etc. Alternatively if you are winning duels with stormcallers it might force them to buy siege mode which frees your frontline forever.

3. Suicide Vet2 Rhinos.

4. Surprise warfactory.

5. (save your balls investment) Steel balls with mechanical divion sometimes can work to occupy them a lot longer but you have to have at least 4 blocks of balls for the tech to work anything.

6. (Save your fangs investment) Shields will double the time to chew through them. Set up fangs behind slower unit. (with maybe extra speed from mechanical rage) to split them a bit. Depends on the split it takes 4 - 8 shots per unit of fangs but they are meatshield only unless you got mad level on them or flaming weapons upgrade.
PURE MALICE Jan 21, 2024 @ 8:36am 
I generally LAUGH AND SIGH IN PITY when any opponent is STUPID ENOUGH to think that using will EVER work against somoene like me,
so i guess my tactic is to ignore the mistake they made, while punishing them into the dirt!
Sonnenbank Jan 21, 2024 @ 10:20am 
Well since recent patch made tanks better (by weakening Stormcallers and Wraith)
i recently try to force Tank pressure midgame.

Enemy usually builds Scorpion and i got phoenix
has worked brilliant 3 games in a row now

charged shot phoenix destroy Scorpions
ptirodaktill Jan 21, 2024 @ 10:46am 
Scorps suck against tanks and balls. You never want a unstable expensive counter to cheap units that don`t really matter.
I usualy deploy them only against potential arc-carry, assaul marksmans or unprotected WF when i have superior clear to my opponent. Otherwise scorp will shot at single crawler and die in storm fire.
Last edited by ptirodaktill; Jan 21, 2024 @ 10:49am
happyscrub Jan 21, 2024 @ 11:51am 
Originally posted by ptirodaktill:
Scorps suck against tanks and balls.

Don't do drugs before you post
ptirodaktill Jan 21, 2024 @ 12:16pm 
Originally posted by happyscrub:
Originally posted by ptirodaktill:
Scorps suck against tanks and balls.

Don't do drugs before you post
What i wanted to say is that 300 credit unit that require 100 credits to unlock and range upgrade to be usable is not a good counter to 200 credit units such as balls or sledges. It can work again push, but it will loose agaist deep deployment.
Sonnenbank Jan 21, 2024 @ 12:24pm 
Yeha overall if you consider money and follow up options
Scorpions are not too great against Tanks.

Yeha Scorpion destroys a tank 1v1
but you can always place some crawlers in front of tanks , mobile beacon
and then put 2 Phonenix behind tanks and the Scorpion is wasted money

while the tank can still continue to do his job
and phoenix are a stong endgame unit anyways
Last edited by Sonnenbank; Jan 21, 2024 @ 12:30pm
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Date Posted: Jan 15, 2024 @ 1:19pm
Posts: 28