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Lots of broken and overpowered things like that in the game. Balance is not where this game thrives and even "pro" (lmfao) players will tell you that.
only way ive found to deal with worms is Mass Wasp with Electro to immediately shut down their anti air tech
¤ Crawlers, Fangs in front of such beast very much slow down in his movement speed
¤ Fortress, Rhino, Scorpion, Acid Crawlers, Overlord, Steel Balls, War Factory are Hard Counters (Melting Point is kind of risky) (Phoenix is to slow in my experience)
¤ Your Opponent probably played aggro, placing Units close to one of your towers. Placing some crawlers in his flanks to distract some of his units is very useful to buy some time, making his rush less intense (Especially Beacon those Crawlers to a useless spot is very helpfull).
¤ Take allways in consideration to sell units that basically dealing to little damage (you can see that by looking on the numbers directly below selected units Tech's) or cant be used as a meatshield instead:
Like Stormcallers are usually useless due to low firerate in aggro gameplay. Or Sell your Wasps, Phoenixes if he choosed to go for Anti Air (Or Funnily, you can upgrade Phoenix or Wasp with EMS shots, so the worms instantly cant kill air units anymore).
¤ Using, Knowing about the Sell Button is very cruicial for such Aggro Battles that requires way more flexibility than Ranged battles.
ignite fangs melt them
so on round 2 you could have plopped down 2 sabers (if you skipped the cards and it wasnt a unit drop turn), you could even borrow if you really desperate to plop down some fangs infront
if you just play normal you will win...
f.e round 2 buy 2 phoenix