Mechabellum

Mechabellum

Iso Koala Jun 17, 2023 @ 1:25am
Fortresses are kinda... meh?
I havent found much use for them, or be scared when enemy uses them.
A vulcan, who has whole different purpose, usually can take a fortress down thanks to the range+incendiary upgrades, when it shoots further than the fortress, clears all the small enemies in front of it, and deals %-based dmg to the fortress, so his higher HP doesnt even matter.

Fortresses Anti Air skill is also pretty useless against Overlords.
Id pick Vulcan and Melting point over fortresses any time. Fortress doesnt really perform any job that well, is just expensive meatshield. If you get the busted up combo of level up+skill cooldown, then its ok if you go quickly for lvl9 fortress with 1.5M+ HP, but even then Id rather take Melting Point which is more reliable in killing anything.
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Showing 1-15 of 72 comments
ColdFire Jun 17, 2023 @ 2:16am 
Combined with fangs they can hold their own won many games where even with spawn fangs upgrade(+ fangs upgraded with shield) my frontline was just too tanky and backgroud units like marksman phoenix etc. won a game easily.
Anti air upgrade is only temporary and can help for earlier rounds but overtime it gets worse vs upgraded air.
Kopernik Jun 17, 2023 @ 4:16am 
well i also think fortress could use some buff or better yet some new tech
Jeff Jun 17, 2023 @ 8:15am 
If you have a bunch of glass cannon type units that need to be protected so they can get some hits in, fortress might fit your build.

Also the shield bubble can be nice if you want to permanently protect an area against acid/smoke/fire drops
Iso Koala Jun 17, 2023 @ 8:22am 
Originally posted by Jeff:
If you have a bunch of glass cannon type units that need to be protected so they can get some hits in, fortress might fit your build.

Also the shield bubble can be nice if you want to permanently protect an area against acid/smoke/fire drops
Shield bubble is pretty much the only thing I like in the Fortress. Other times Vulcan/Melting Point seem to do better job, and those both can kill the Fortress and do more after.
TheDeadlyShoe Jun 17, 2023 @ 10:26am 
Fortresses are giant sized Sledgehammers. Good against most targets, but not ideal.

Where fortress are great is when they are spammed. Shield bubble + Fang spawner on 4+ fortress makes your army very resilient
83athom Jun 17, 2023 @ 10:30am 
Originally posted by Iso Koala:
I havent found much use for them, or be scared when enemy uses them.
They scale much harder with HP improving items or the personal shield upgrade.

Originally posted by Iso Koala:
A vulcan, who has whole different purpose,
Yes, they're for crowd control while the Fortress is for... well actually it's in a weird place of being a multirole unit who's purpose is entirely based on what techs you put on it. Barrier, Armor Enhance, Fang Summon, and AA Barrage makes the ultimate tank while Double Shot, Launcher Overload, Elite Marksman, and Range Enhancement make it the highest burst damage machine in the game (and beaten only by the Phoenix with Charge Shot and Elite for highest single point damage). Usually the 'all round but do nothing well' build is what most people do with it though by mixing those two builds.

Originally posted by Iso Koala:
usually can take a fortress down thanks to the range+incendiary upgrades, when it shoots further than the fortress, clears all the small enemies in front of it, and deals %-based dmg to the fortress, so his higher HP doesnt even matter.
And if you're including techs in your calculation, LO + DS on the Fortress gives it a DPS of over 12k letting it kill an equal level and item Vulcan in about 3-4 seconds.

Originally posted by Iso Koala:
Fortresses Anti Air skill is also pretty useless against Overlords.
AA Barrage isn't meant to counter Overlords, it's meant to counter Wasp swarms and dissuade Phoenixes.

Originally posted by Iso Koala:
Id pick Vulcan and Melting point over fortresses any time. Fortress doesnt really perform any job that well, is just expensive meatshield.
And that's basically it's job. It's entire purpose is to get enemies to focus on it while the rest of your high damage but squishy units get through tot the enemy without being shot at.
Purple Sauce Jun 19, 2023 @ 7:31am 
they are pretty much anti large units and with the shields they were also anti nuke units as well. If used in numbers they can also deal with AA (I had the AI do this to me and it was extremely painful as whenever I do this they don't hit jack 😂)
StarBreeze Jun 19, 2023 @ 5:37pm 
fortress is S tier unit. On high CP levels u will see it very ofthen*
Yogofu Jun 19, 2023 @ 9:07pm 
Fortress are nuts if you can position them in a way that they protect others with their Bubbles. Like Fangs, Mustangs or even Steelballs if the opponent playes at the center line alot. I also had lots of fun playing "sniper" fortresses with all offensive upgrades with lots of chaff and/or Sledgehammers in front of them :P against air i just invest in some range Mustangs or Snipers depending if its wasps or Phoenix/Overlords
Sonnenbank Jun 20, 2023 @ 5:39am 
Fortress are A-Tier in my opinion
Its not incredible good against anything but pretty much decent against everything :)

It has solid Anti-Air
It is solid Anti medium size units
It can protect your other units
it is a semi decent tank unit
It does okay damage vs other Giant Units
It can produce some "chaff"
It can do well vs small units
can prevent enemy "damage cards" with shield

Fortress however 100% depends on good positioning.

I think the main concern is that with poor Positioning a lot of Units can destroy a Fortress

Steelballs
Stormcallers
Sniper
Melting Points
Overlords

but with good Positioning a Fortress can win vs all of them.
3 Fortress can even win decisive vs 2 Melting Points and both stay alive if positioned correctly with enough chaff around them or good angles

And Vulcan + Fire upgrade + attack upgrade vs a Fortress is pretty unfair
Thats 400 + 250 + 500 ofc it will do well vs 400 unupgraded Fortress ?
if you compare that 1v1 you must go Shield + range for the Fortress
Last edited by Sonnenbank; Jun 20, 2023 @ 5:44am
Siger Jun 20, 2023 @ 8:15pm 
fortress is great,does not need buff or nerf

with haste module and overload its really funny
Originally posted by Kopernik:
well i also think fortress could use some buff or better yet some new tech

Today's patch notes:
"A new Tech for Fortress [Rocket Punch] will be added."

Sounds very enticing, maybe a close range AOE stomp effect?
Jeff Jun 21, 2023 @ 4:15am 
I imagine it would shoot an explosive that creates a push-back effect, dealing some damage.
Sonnenbank Jun 21, 2023 @ 8:26am 
Originally posted by �Dire_Venom�:
Originally posted by Kopernik:
well i also think fortress could use some buff or better yet some new tech

Today's patch notes:
"A new Tech for Fortress [Rocket Punch] will be added."

Sounds very enticing, maybe a close range AOE stomp effect?

can you link ?
i didnt find this in the patch notes on front page

EDIT: ah its not in patch notes ... its in future plans for next update
Last edited by Sonnenbank; Jun 21, 2023 @ 8:28am
JamFalcon Jun 23, 2023 @ 4:19pm 
play fort when your opponent plays vulcan. He tanks the vulcan while protecting your small stuff
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Date Posted: Jun 17, 2023 @ 1:25am
Posts: 72