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I beat insane solo by selling basically everything, then stacking overlords on the flank (in duo; outside flank), getting wasps in front of the OL with shield (selling them when not needed, picking them only to get upgrades or to defend against potential melter insta-locks). The winning stack was 12 OL, I think 2 of them were level 9, the rest spread down to level 2.
You might lose the carry arclite, carry marskman spam, or carry phoenix spam rounds, but tbqh you probably lose those most of the time no matter what, overall you have a good shot at fully beating it, takes a few tries.
OL techs: regen, armor, wasp gen, cannon or overload.
Wasp techs: shield, range or jump drive, air spec, emp.
Get the wasp gen as late as practical because they soak up the exp away from the OL itself, and you really need them to level.
Occasionally supplementing some OL with (respawn, range, elite mark, emp) phoenix can work pretty well too if you get enough economy luck.
Recently it got a lot easier w/ the chaos update, while you don't get the free unit cards, you get multiple upgrade and chip cards. The free upgrade chip economy is a big benefit.
There are other strategies w/ ground units like fortress and WF that can survive all the rounds, but I think the odds are kinda stacked against them.
Again, highly dependent on luck and chance, but this is easy and gives good odds. That is a running theme with Mechabellum these days.
"It is impossible. No matter how well you are doing by round 7 or 8 the ai just gets too many shields and too many units with items like electro that fully negate any investment you've put into your own units."
Most of the survival games I'll take no damage for 7 rounds and inflict upwards of 10k damage combined on the enemy, just to die in 1 or 2 rounds because the AI gets a MAJOR and UNFAIR advantage.
Sure some people can win hard like how the user N cheesed his way by selling everything and using an overpowered technique to win. Now there's nothing wrong with cheesing the game but the question one should ask himself is....
Do I want to always win by cheesing?
In my opinion no, especially if theres 6 other difficulty after hard, whats the point.
I don't want this game to become, use this 1 start or lose.
A good way to fix the unfairness would be that maybe the damage you inflict the bots be granted to you in the form of a HP shield or some sort of reward like currency (brawl mode offers this).
This is something that is completly not taken used of in survival mode. No matter the damage you do, it goes nowhere, does nothing and means nothing as you could go from inflicting 4k damage in one round to take 6k damage in the other and lose the game. (Looking at you triple death knell combo)
I hope the rework will be worth the wait.
Keep going haha. Surv 4:
https://steamcommunity.com/sharedfiles/filedetails/?id=3428556630