Mechabellum

Mechabellum

Fix wraith!
Wtf where you thinking?
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Showing 1-15 of 18 comments
Perplex Jan 8, 2024 @ 11:52pm 
What is there to fix?
HolgFromHell Jan 9, 2024 @ 1:17am 
I guess some blinking or so.
And the answer is: they are thinking in China.
(joke, pls don't feel offended)
Fadeway Jan 9, 2024 @ 2:14pm 
we cannot confirm or deny the existence of UFO sightings in classified military material
Ronin Jan 10, 2024 @ 6:19am 
Wraith vs army with no AA = Independence Day

Wraith vs army with any AA = Hindenburg Disaster
Iso Koala Jan 10, 2024 @ 6:44am 
Originally posted by Ronin:
Wraith vs army with no AA = Independence Day

Wraith vs army with any AA = Hindenburg Disaster

To be fair not all AA works. UFO player most likely plays armor card on it, making it invulnerable against anything except Snipers, Phoenix, other UFOs, and Overlords. But sniper with EMP shot completely shuts it down. But leveled UFO with armor can take any ammount of mustangs and fangs down.
Terra Reveene Jan 10, 2024 @ 9:13am 
Wraith is played aggressively, they have overlords with photon emission against EMP, the 16 second duration is plenty enough to last until you're midway through your opponent's mid-back line. The only reliable ways of beating wraith atm that I've seen is by either:
Building wraiths yourself.
Or: Build vulcans with melters and mustangs and crawlers (crawlers because you need a way to deal with enemy crawlers with sub blitz, otherwise vulcans sit there for days doing nothing and the wraiths move in and kill everything with impunity. Mustangs because your opponent can build wasps to distract your melters with as well, either by unlocking the unit or by getting wasp summoning on overlord. Vulcans because you need to be able to clear chaff very quickly, and there's quite frankly nothing else that clears fast enough. Melters because you need something with enough of a punch to deal with the very high HP wraiths, and they don't care much for the HP total on the opponent's wraiths. You can try other things like overlord or phoenixes, but you're threading a very thin needle with those units.

Not making any statements on whether wraith is OP or not, but it does take a lot of thought and effort to deal with them in a way where your opponent can't just build one unit or pick up one tech, and topple you over. It does seem like the choice of removing the speed nerf on the double damage tech makes it too difficultto play against. Other DPS buffs are either closer to 50% increase or they come with some form of downside to balance it out.
Zx- Jan 10, 2024 @ 1:41pm 
wraths are just kinda hard countered by too many things in the game.
Sonnenbank Jan 10, 2024 @ 2:05pm 
Originally posted by Zx-:
wraths are just kinda hard countered by too many things in the game.

you have interesting takes on the current balance that i assume to be completely wrong.

you say Melting Point is too powerfull and Wraith is weak ?
i would say Melting Point is a good unit but Wraith currently definitely is a better unit.

Aggressive Wraith + Mass Crawlers behind is really hard to stop

The only good counters imo to wraith currently are Overlords and Melting Points
both getting easily distracted by mass crawlers
which then makes it very difficult

Mustangs take too long to kill vs Armour Wraith

Sniper shoot the little crawler guys too often instead of the acutal Wraith
Phoenix only work when you really have tons of them.. like 8+ but they also get distracted hard by crawlers
Last edited by Sonnenbank; Jan 10, 2024 @ 2:08pm
Zx- Jan 10, 2024 @ 4:19pm 
Originally posted by Sonnenbank:
Originally posted by Zx-:
wraths are just kinda hard countered by too many things in the game.

you have interesting takes on the current balance that i assume to be completely wrong.

you say Melting Point is too powerfull and Wraith is weak ?
i would say Melting Point is a good unit but Wraith currently definitely is a better unit.

Aggressive Wraith + Mass Crawlers behind is really hard to stop

The only good counters imo to wraith currently are Overlords and Melting Points
both getting easily distracted by mass crawlers
which then makes it very difficult

Mustangs take too long to kill vs Armour Wraith

Sniper shoot the little crawler guys too often instead of the acutal Wraith
Phoenix only work when you really have tons of them.. like 8+ but they also get distracted hard by crawlers

nothing says sane person on the internet like hawkishly following their posts to disagree with them.
Sonnenbank Jan 10, 2024 @ 5:18pm 
Originally posted by Zx-:
nothing says sane person on the internet like hawkishly following their posts to disagree with them.


hawkishly ?
you made 2 posts within a couple hours when i made a post in the same thread and i rememberd the single one you made after me.....
really need to be a hawk to notice that (\sarcasm)
lol

Also its easy to remember someones post when its ridiculously wrong stuff they post.
===like saying Wraith is not a good unit in current meta....===
facepalm

ask yourself how sane it is to assume someone is stalking you because he remembers a
single post you made directly after him.... in a thread he was reading ...
not looking too good for you in that regard ;)
Last edited by Sonnenbank; Jan 10, 2024 @ 5:36pm
Sonnenbank Jan 11, 2024 @ 1:39am 
your last 3 posts have nothing to do with topic
Last edited by Sonnenbank; Jan 11, 2024 @ 1:39am
P1rol Jan 11, 2024 @ 4:39am 
i dont understand why they need to implement nonsense like this. they are totally out of good ideas and now they ♥♥♥♥ into their own game.
FED Jan 11, 2024 @ 5:39am 
Dealing with Wraiths is difficult, specifically since the armor upgrade exists in the way it does makes Mustangs obsolete. I've found that wasps with the AA upgrade and additionally phonix with EMP+range works well and seems to be the only viable way to deal with it so long as you spawn them far enough back to act as non-frontline units.
Commander Tom Jan 11, 2024 @ 6:07am 
Originally posted by Kopernik:
Originally posted by Sonnenbank:

ah i see you run out of arguments and now switch topic .....
classic: " my argument may be wrong" but .. [insert completely offtopic attempt to distract from that fact]

fact is Wraith is currently probably the #1 strongest unit in the overall picture and its hell of difficult to counter it.

funny enough yesterday a 1800mmr Streamer named TheSabman
made the current patch Tier list (which ofc is only his opinion but a 1800mmr guy for sure has some decent knowledge about the game)

https://i.postimg.cc/T10f9Sm8/mechabellum-Tier-List.jpg

look who is in S

Also Apoche (1860mmr) did run some tests vs Sunny(1680mmr)
where one of them had to go Wraith but could decide which round and the other guy had to play as if he didnt know wraith was comming untill he sees it and then tries to counter.

Apoche won all 3 games decisivly which again shows that wraith may be the strongest unit but skill and understanding of the game is still more important

i do not see wraith as strong unit at all i dont know who made this tier list but in my opinion its very bad !! royally bad and what does it mean single use ? 1VS 1 ? this game is never 1vs1 never

wraith plus cravlers ? mustang + marks man
tech ? give mustang AOE tech and see cravlers disappear and marks AA tech plus range of course place them close to one another that way

if cravlers are in front to wraits mustangs will kill them if they are in back then marks will target wraith and kill them

there are variables here and there but most of the time it works i have hard time to use
wraith myself thou

as for the list ... hakers are F ? boy someone either goes air all the time or mass storms otherwise he would see world of pain. scorps C tier ?? who can stop scorp on the ground ? and after tech up boy those MP fortresses tanks balls and alllllll other love to dissapeear

Let's go over the tierlist he made:

S tier: wraith. Although the wraith is strong it's def not S tier. S tier are units that you could use almost 95 percent of the games and never go wrong with it. In this category i would put crawlers/fangs and arclights. Notice all these units are 100 and can hit air AND ground (besides the crawlers)

A tier: Sledges (you must be kidding ), fangs, mustangs, Vulcan, Fortress.
Other then sledges I have no issue's with this. Sledges is more of a C-D tier unit for me, I don't like it and I feel you should never build one yourself.

B tier: Crawlers (should be higher), Rhino,stormcallers,Phoenix, Mp, Overlord.
Other then crawler this looks allright to me. I'd put wraith here or low A tier.

C tier: sniper, arclight,balls,scorpion, warfactory.
Arclight def S, if not A , All the other suggestions seems again pretty spot on for me.

D tier: Hacker, wasp

Hacker is an easy F tier, it's by far the worst unit in the game. Wasp is a toughy for me.I can totally understand his opinion though. First 300 hours in this game i was convinced it was bad. Then I saw someone on twitch handle them like a boss. Next 300 hours I tried to make them work. And now (again 300h later) I'm convinced it's one of the better units in the game (if you know how to deal with mustangs)

My Mmr is 2k2. Offcouse those tierlists are born out of opinion, but I feel this guy isn't much off with his asessment in general.
Last edited by Commander Tom; Jan 11, 2024 @ 6:16am
76561199603589105 Jan 11, 2024 @ 7:25am 
2k mmr, lol
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Date Posted: Jan 8, 2024 @ 2:47pm
Posts: 18