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回報翻譯問題
Imagine some sage-looking monk: "True excellence is to flow like water around your enemy, be near when they are far, strong where they are weak - not to spam crawlers into a giant specialist who can vulcan up"
I occasionally play some 2v2 games with sub 1K and it's a bizarro world. Turn 1 missiles, units engaging at wildly different times, aggressive and unsupportable flanks... Sub 1K players just aren't good at the game, which is why they're below 1K. I can't beat them every round every time but I have about an 80% winrate against under 1200s.
What this game needs is a feature to take a round back to the testing grounds, to let people try out different options before the final turn of a game, truly understand why they lost. That would make us all so much less salty.
Yeah, I think a lot of people are pushing memes instead of playing the game and then get frustrated when other play the game.
"Dance on wind, hide under mountains"
And it bears repeating that these mistakes stems from lack of wisdom and/or experience.
I wouldn't be opposed to this, if only to have more tools to learn from.