Mechabellum

Mechabellum

Medicus Jun 2, 2023 @ 6:12am
Fortress, Vulcan and Melting Point unplayable now? At least in Front and Flank.
Steel Balls can now shot with heavy target over smaller units. This means that any ground giant at the front cannot be covered anymore. The same is true for any ground giant in a flank. While I feel heavy targeting is in general a nice ability we do need a counter play to it otherwise we just lose variety in gameplay. I suggest giving the hacker heavy target aswell to counter it and also give the hacker a better spot to play with.
Last edited by Medicus; Jun 2, 2023 @ 6:43am
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Showing 1-7 of 7 comments
Jeff Jun 2, 2023 @ 6:19am 
Steel Ball: (in case anyone was wondering)
-Attack increased by 10%

-New Technology [Heavy Target]: Decrease range by 10, when switching target, lock-on priority is given to the unit with the highest HP in range.

-[Extended range Steel Ball] is removed from the game.

Heavy target + range up is very good, yes.

They are expensive to get started but if you can get some to level 3 it can be tough to deal with.

I'd be curious to see where the meta settles in a couple weeks with steel balls.
TheDeadlyShoe Jun 2, 2023 @ 6:27am 
if you take heavy target it makes it pretty expensive to get self healing or hp link

and steel balls are intended to counter giants anyway so ya shouldn't let them that close. its not like there's a melee giant.
Nizaha Jun 2, 2023 @ 10:00am 
You can still block them with chaff, you just need the chaff to get close. Don't let the balls get near your giants, or just EMP them to turn off their techs.
puschit Jun 2, 2023 @ 10:18am 
I would not make this call so fast. That new ability also reduces the range and Steelballs don't have much range to begin with. It is also another upgrade you need to buy first. The big loser is Fortress since it has only one thing going for it: The shield. But that shield means Steelballs don't need to get that close.
Wait, does a shield bubble actually influence targetting of this new ability? If the range is measured up to the actual unit, ignoring shields, Fortress is fine.
ptirodaktill Jun 2, 2023 @ 11:14am 
T3 are way too expensive to deploy unless you can unlock them for free to begin with. The only reason to deploy a melting point is to counter overleveld life linked sledges/balls. Vulcan is super squishy and usualy not worth it unless you absolutely need it . Fortress is just a bad call most of the time.
PrinzMegahertz Jun 2, 2023 @ 12:36pm 
Originally posted by Medicus:
Steel Balls can now shot with heavy target over smaller units. This means that any ground giant at the front cannot be covered anymore. The same is true for any ground giant in a flank. While I feel heavy targeting is in general a nice ability we do need a counter play to it otherwise we just lose variety in gameplay. I suggest giving the hacker heavy target aswell to counter it and also give the hacker a better spot to play with.

Maybe we could have some sort of decoy ability for the fang and wasps that draw aggro
PrinzMegahertz Jun 2, 2023 @ 12:49pm 
Originally posted by Sheyra:
You can still block them with chaff, you just need the chaff to get close. Don't let the balls get near your giants, or just EMP them to turn off their techs.
He's talking about using giants for flanking. How are you going to keep balls away from your giants when you can place them directly in front of them?
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Date Posted: Jun 2, 2023 @ 6:12am
Posts: 7