Mechabellum

Mechabellum

No Master Jun 23, 2023 @ 8:29am
more time
I´m top 100 in ladder and i feel if your enemy is on the same level.
I need more time to think waht my next turn is.
i think about round 7 i wish i had 2 mins befor the timer is over.
And if people dont need the time the have a button to skip.
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Showing 16-29 of 29 comments
Codename Dutch Jun 24, 2023 @ 2:57pm 
you are getting old
BB-8 Jun 25, 2023 @ 3:42am 
Originally posted by Purple Sauce:
Originally posted by Medicus:
I am top 100 too and u dont have enough time starting around turn 6 if u do your job right. I understand some new players dont know what to look for but trust me, nobody will ever have enough time late rounds if he is doing it right.

I have plenty of time even up to round 8 to place my unit, think of my strategy etc. Please never go play an RTS if you cannot figure out what you should be doing based off what is currently going on in the match.

Mechabellum is not an RTS game.


More time in later rounds would certainly help. The game shouldn't be stressful. Anyone who has done everything in 20 seconds after round 5-6 and then gets bored is doing something wrong. If you have time left, you can watch your opponent and plan the next round.

If you are looking for stress in strategy games, you should rather play StarCraft ;-)
Garuda One Jun 25, 2023 @ 4:56am 
If they are gonna add time to later rounds they absolutely must reduce early round times. Games already drag.
Purple Sauce Jun 25, 2023 @ 6:08am 
Originally posted by R2-D2:
Originally posted by Purple Sauce:

I have plenty of time even up to round 8 to place my unit, think of my strategy etc. Please never go play an RTS if you cannot figure out what you should be doing based off what is currently going on in the match.

Mechabellum is not an RTS game.


More time in later rounds would certainly help. The game shouldn't be stressful. Anyone who has done everything in 20 seconds after round 5-6 and then gets bored is doing something wrong. If you have time left, you can watch your opponent and plan the next round.

If you are looking for stress in strategy games, you should rather play StarCraft ;-)

The point > Your head
ShinigamiRyu Aug 15, 2023 @ 1:27pm 
True. We need more time. I deinstalled the game and will only come back after they fixed it. I'm casually playing with and against friends only. But there isnt even an option for completly private lobbies to change time limits.
Its absolutely frustrating being in the middle of your building/using abilities and so on and suddenly the fight starts and the round and often the game is lost.
Becouse I want to play to have fun with friends I have to swap to better options and stop playing this... Even though we really loved playing since Beta...
SanityBasket Aug 15, 2023 @ 2:57pm 
I will cast my vote against more time. This game's biggest problem is that so many of the matches are short and lopsided. Adding more down time isn't going to improve it.
I will cast my vote for more time. Guess you messed up "SanityBasket" Now it's a 0 again in favor of ShinigamiRyu
same Aug 15, 2023 @ 5:18pm 
There could be a bank of time available to extend the turn (say 30 seconds) that gets added on to with the time remaining from when you end deployment before the timer is up, or some fraction of that time.

This would encourage people to ready up in the early rounds more quickly while also allowing for people to take more time on turns they actually need it while not significantly increasing the time per game.

*EDIT* There should also be an upper limit on the time banked, maybe 60-90 seconds.
Last edited by same; Aug 15, 2023 @ 5:44pm
Mivo Aug 15, 2023 @ 10:32pm 
I don't know about more total time, but I'd like to see more dynamic time controls. I doubt many players use all their time in the first three rounds, so some of this time could be shifted to later rounds. Either by shortening early and extending later rounds (like, the first round could be 30 seconds shorter, second round 20 seconds shorter, etc, 4th round the same as now, 5th round 10 seconds longer, 6th round 20 seconds longer, etc) or by using a capped "banking" system as the commentator above suggested.

I do agree that there is often not enough time in the later rounds.
AltsRlame Aug 15, 2023 @ 11:18pm 
There is plenty of time, the problem is there are certain personalities that have trouble making decisions. See it all the time people staring at cards between rounds for 60 seconds. Like get real these are not complicated decisions to work out. Most rounds i am stuck staring at 60 seconds while my opponent putz around doing the obvious anyways.

Again watch any streamer the amount of time you ♥♥♥♥ around mulling over "options" only to do the initial correct choice anyway and then farts around didling around with position again only to use the original placement anyways.

So for people like you literally no amount of time is adequate you will ponder endlessly. No please no more time as it is this game gives the longest time for such minimal choices and actions its almsot unbearable at times. I know you think you are ferreting out some deeper strategy but its an illusion you are not because there are such limited choices in each round its just the process of deciding. Oh i need chaff clear okay pal pick your arcs, vulcan or HE stangs, oh he has boats okay pick your stangs or phoenix list goes on and on of forts with shields...geee let me think for 45 seconds on the only choice melting points....there really is not many choices to a problem in this game and staring at your screen longer won;t alter the outcome of your choice.

to be constructive if you find you lack time stop mindlessly staring at the pretty colors during the battle and star thinking about what you will do on the next turn.
Last edited by AltsRlame; Aug 15, 2023 @ 11:20pm
Fishy Aug 16, 2023 @ 1:18am 
While I can see the pros and cons, personally I would enjoy the game more if there was slightly more time to think on the later rounds, and would not begrudge my opponents a little extra thinking time.

Some people might have exhausted all of their possible thoughts in 45 seconds (maybe because they're a fast thinker, or frequently play very well-known strats, etc), but many people, myself included, can profitably think about a board state for more than the allotted time, and occasionally feel rushed.

To be clear, it's usually not that I can't think of "a" possible play, but that there are frequently multiple possible plays, with various up/downsides, counter-plays, combinations, supporting plays and future implications. You could probably write a 5,000 word essay on whether to pick Arclights, Vulkans on Mustangs for chaff clear on any given board.

Right now that time pressure is part of the game, and is part of the skill being tested, and some people will excel at that and enjoy it more than others. But the game is in development, and how much that time pressure is, and how much it is part of the skill that should be tested is still up for development, and personally I'd notch that time pressure down. I would rather face an opponent who was not rushed into making sub-optimal plays, and I would definitely make better plays myself, and ultimately have more fun, if I had a little more time.

I like strategy games, but I'm not a massive fan of RTS. In multiplayer, the timer also serves the function of making the game playable in a reasonable amount of time, and that I support, but I'd be happy adding, say, an extra minute of time onto rounds 5+, which I suspect would result in game lengths going maybe an extra minute or two on average, with the trade-off of some players being able to play more complex strats, make less unforced errors, and feel less stressed.
Last edited by Fishy; Aug 16, 2023 @ 1:24am
GIJeff Aug 17, 2023 @ 3:13pm 
Im definitely not a top 100 player but probably top 10% or so and I would definitely vote for more time starting round 7 or so. Its not always necessary but for some games I run out of time the last round or two
Arti_Sel Aug 17, 2023 @ 3:39pm 
In games like hearthstone/mtg online people intentionally waste their opponents time, I think we want to avoid that if possible. With that said slightly more time in the later rounds wouldn't be all bad.

Also an optional human announcer that countdown from 10 would be greatly appreciated. That way it's easier to listen to other things while playing.
HaPPyL3pSiA Aug 17, 2023 @ 4:11pm 
I also think that there should be more time in the later rounds

just because some players are doing the same thing over and over in every match, does not mean that we all are

you have so many options and things to look for in the end game - skills, skill positioning, units, unit positioning, unit path planning, unit refunding, base upgrades, unit levels, unit skill upgrades, what units and skills your opponent has and has used, where and how will he potentially use the rest of his skills, how can you protect yourself from that, what units and upgrades will he try to counter with and where etc etc

How do you simplify that to 'you are doing the same thing anyway' is beyond my comprehension..

The RTS rhetoric is quite silly imho - maybe you guys are Korean pros and thats why this level of thought process is beyond you. I dont have a ton of RTS experience but I have participated in Warcraft 3 tournaments and was in Starcraft 2 solo queue Masters division and I believe that the main issue that a ton of people have with this game is exactly that they are approaching it as a low-level RTS play: following a fixed build order and hope that it counters what the opponent is doing

If thats what you are doing, I completely understand why you would have plenty time to spare, but just a thought - maybe you would get better results if you actually think about what you and your opponent are doing and trying to achieve? and you would need more time in the later rounds if you actually start doing that
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Date Posted: Jun 23, 2023 @ 8:29am
Posts: 29