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I'm running a Win 7 machine, 64 bit, GTX 970.
Kernel 4.17
Mesa 18.1
AMD RX580
Ryzen @ 1800x
I assume it's because I'm using MESA.
I get a black screen. I can hear the logo sound in the background and the intro start to play.
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.5 (Core Profile) Mesa 18.1.4
OpenGL version string: 3.1 Mesa 18.1.4
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 18.1.4
I assume it's because the game requires OpenGL 3.2.
If that's the issue, it should be fixed in Mesa 18.2, which should come with OpenGL 4.4.
I get massive frame drops (60fps to like 3fps) in the areas with lava and rocks falling from the ceiling. Makes those sections pretty much unplayable. Specs:
Intel i9 7290x,
32GB DDR4,
Titan X (Pascal)
Win 10 (1803, fully updated)
... confirmed that this issue does NOT happen on a second system:
Intel i7 4770k,
16GB DDR4,
GTX980
Win 10 (1803, fully updated)
... no amount of tweaking settings seems to help.
UPDATE (Workaround):
Turning off Hyperthreading on my CPU has completely solved all performance problems. Not an ideal fix, and would appreciate a patch to fix this in the near future.
Have you tried turning off interpolation? While this did nothing for my problem mentioned above, it did help the general smoothness of the game a bit.
Thanks. Yep, no notable difference.
This fixed the issue for me thank you.
Have the same issue!
Tried
No luck, console spits out
Edit, better add my specs
Antergos(Arch)
AMD 1700x
AMD RX64
16GB Ram
Mesa 18.1.4
Mesa users need to add
to the start options