Red Faction Guerrilla Re-Mars-tered

Red Faction Guerrilla Re-Mars-tered

2021 Community Pack
Ever needed a reason to (re)play RF:G? Here it is.

https://imgur.com/36O3JDw

Five years in the making and hundreds of hours later, I present the 2021 Community Pack - a combination of the best old mods, then meticulously re-overhauled for balance and realism.

Grab it on FactionFiles[www.factionfiles.com] or the Nexus[www.nexusmods.com].

You may have noticed Mason dual-wielding ostriches in the image above. Have you ever terrorized a planetary government using ostriches? If so, thumbs up. If not, you'll have the opportunity after finishing the game.

But make no mistake: Played normally, on Insane mode, you'll experience RFG more immersively and punishingly than ever before. Combat is faster, harsher and more tactical. Stealth and cover are now important. You'll need to choose the right backpack for the job alongside your weapons, all of which have been thoroughly balanced and their roles emphasized.

If you manage to beat the game or simply feel like it, switch to New Game+ mode at any time and watch the EDF roll into the starting area with tanks and railguns, while all upgrades are unlocked.

Prefer casual mayhem? No problem, try Casual difficulty which will allow you to play around with the game's physics and equipment at your leisure, or any difficulty in between for a balance.
Legutóbb szerkesztette: Gessie; 2021. jan. 15., 6:44
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115/27 megjegyzés mutatása
Wow! Amazing.
Thanks I'll give it a try as I found the vanilla game a bit boring.
This is cool. However, when I open the mod manager, the window is small and there is no way to resize it. I am unable to scroll down or navigate once I have clicked on a mod. I think there are a bunch of options for the community pack mod that I can't see. Any help would be appreciated.
I've never heard of that problem before. Have you tried temporarily changing your screen's resolution? Are you using Windows?

All I can offer are guesses, sadly.

A quick summary of the four options, to see if you're missing anything important:
- Building stress settings (default/realistic is what I recommend, alternatives are weaker, stronger, dramatic/extremely weak yet slow and diamond/extremely strong)
- Alert level decay (default hit-and-run, alternative is very slow decay meaning almost constant combat)
- Insane unlock workaround (default Hard is Hard, alternative Hard is Insane - you only need this if you want the most punishing experience and haven't yet unlocked Insane mode by completing the story)
- Squad member count (default is off. Alternatively adds a few friendlies who follow you around, but also bugs House Arrest activities)

Screenshot of the window (all options default): https://imgur.com/GgC01X9

Personally I play with everything on default, though I do have Insane mode already. That being said, Hard mode is tough as well, it just allows you to take minor risks without instant death. Still plenty of hiding and fleeing involved.

Do let me know if you can't get it to work and want to play with alternative settings, as I can make a custom version with whatever settings you like.
Legutóbb szerkesztette: Gessie; 2021. jan. 19., 17:36
Thanks for the screenshot. The only things cut off is the squad member count which I'm cool with leaving at default, and the ability to choose a folder location, which I don't need to do. I did try to change my resolution and it didn't change the window at all. I am on Windows 7.

This is what I see: https://imgur.com/a/LxZnT5F

Also I think this is stated in the info I read but have the demolition master times been altered to account for the gas canisters not dealing as much structural damage? I'm having a tough time with the very first one lol.
Hmm should i try this out ? Im doing m first playthrough of this game and i dont really like the lack of buiding destruction missions and i just hate the hostage, riding shotgun, etc missions...
RedApoc eredeti hozzászólása:
Thanks for the screenshot. The only things cut off is the squad member count which I'm cool with leaving at default, and the ability to choose a folder location, which I don't need to do. I did try to change my resolution and it didn't change the window at all. I am on Windows 7.

This is what I see: https://imgur.com/a/LxZnT5F
Glad the issue is solved then (more or less...). I still don't know what might be causing it...

RedApoc eredeti hozzászólása:
Also I think this is stated in the info I read but have the demolition master times been altered to account for the gas canisters not dealing as much structural damage? I'm having a tough time with the very first one lol.
Yeah, but the pro time is also intentionally difficult. Here's the pro solution, spoiler alert: You've got to throw each barrel into the building, to be most efficient, then place them about one pace apart either by picking them up first or nudging. Then simply detonate with the pistol. You've got three shots, so if a piece of wall keeps the building standing you can still grab a barrel and destroy it, though you won't get the pro time then.

And if you're feeling like a cheaty solution, grab the Tremor and just shake the damn thing apart. ^^

Evil Tiger eredeti hozzászólása:
Hmm should i try this out ? Im doing m first playthrough of this game and i dont really like the lack of buiding destruction missions and i just hate the hostage, riding shotgun, etc missions...
In my opinion the Community Pack is definitely worth installing on a first playthrough, though the number of activities doesn't change in it (only their difficulty).

Also note that you'll get way more activities past the first area (Parker). In later areas you'll need to destroy plenty of buildings before liberating the area and moving on to the next, so there's no lack of opportunity for blowing things up. :)
Great mod; yet it has a game-breaking bug on a certain mission (without the squad members, mind you,). I found one on Emergency Response, where after you take out the checkpoint, the truck remains stuck where it spawned forever. I watched it before attacking the checkpoint, and it looks like the truck just drives in an odd figure-eight pattern instead of following its usual path in the game un-modded.
Played through the entire game with everything set to increase for maximum difficulty.
Absolutly loved every second of it!
Red Rooster eredeti hozzászólása:
Great mod; yet it has a game-breaking bug on a certain mission (without the squad members, mind you,). I found one on Emergency Response, where after you take out the checkpoint, the truck remains stuck where it spawned forever. I watched it before attacking the checkpoint, and it looks like the truck just drives in an odd figure-eight pattern instead of following its usual path in the game un-modded.
are youable to reproduce this? can a reload fix it? the author stated he played through the entire game with this mod. so is it possible ou have a mod conflict? i cant think of anything this mod does to cause that ai to do a figure 8 and not follow pathing
Red Rooster eredeti hozzászólása:
Great mod; yet it has a game-breaking bug on a certain mission (without the squad members, mind you,). I found one on Emergency Response, where after you take out the checkpoint, the truck remains stuck where it spawned forever. I watched it before attacking the checkpoint, and it looks like the truck just drives in an odd figure-eight pattern instead of following its usual path in the game un-modded.
That happened to me in the unmodded game once - I'm not sure, but I think it ran into the vehicle I abandoned in its path.

Either way, I'll have a look soon, perhaps I can fix it by making the truck steer faster. For now a quick restart of the mission should solve it (and most other pathing screwups - unmodded I had to run one of Jenkins' missions 3-4 times).

Zappieroth eredeti hozzászólása:
Played through the entire game with everything set to increase for maximum difficulty.
Absolutly loved every second of it!
I'm glad - same here. It's quite thrilling. And I must admit I've exploited the shoulder cam often...
ZER0_K% eredeti hozzászólása:
Not sure if virus or just bad coding
SInce you were the only one who had that sort of serious problem with the mod, I'm going to say it's neither virus nor bad coding.
Legutóbb szerkesztette: DasaKamov; 2021. márc. 5., 21:03
I can 100% guarantee there is no virus or Windows-crashing code in the Community Pack. I've certainly never experienced this, nor do I have anything to gain by crashing random people's PCs (and the Nexus virus scan plus many users certainly would've picked up on that).

As for windows crashing, that may be caused by various unrelated problems whether software (virus, malware, a particularly old and cluttered Windows install) or hardware (overheating, molten transistors, excessive overclocking, electricity spikes - the list goes on).

If the solution was to delete the game folder and a file randomly went missing it's very likely a harddisk issue. It takes a technician to make sure this was the actual solution, however, as the vast majority of problems resolve themselves after a restart, some over time (BIOS battery emptying itself, memory unloading corrupted information etc.) and some only occur as a "freak accident" because the Windows session had some weird corruption while booting.

In other words, I can't help you with the issue unless you happen to live nearby and I have a look at your system, but I can guarantee the download is safe. Something you can always try is to re-install Windows, blow out dust with canned air and re-seat the various connectors in your PC case.

Lastly, which antivirus do you use? If it's Norton, McAfee or some other commercialized trash: They're awful, (EDIT, this part is no longer true) catch far less viruses than Kaspersky, Avast or even Windows Defender(/EDIT), show constant false positives and should never be used by anyone (in this case, also never go back to the shop where you bought your PC because they know less than the average 1st-year vocational school IT student).
Legutóbb szerkesztette: Gessie; 2021. márc. 24., 22:30
I'm not claiming you're lying - apologies if I gave that impression. And of course you're not obligated to trust me.

Anyway, I double-checked the download and I'm not seeing any problems. Hopefully this is the last time you encounter the issue.
Legutóbb szerkesztette: Gessie; 2021. márc. 8., 10:20
Got the same issue as ZER0_K%.
Kaspersky antivirus marks "ModManager" as "PDM:Trojan.Win32.Generic", when you trying to launch the mods via ModManager. Using Win7, so that cant be just Win10 issue.
ZER0_K% eredeti hozzászólása:
Eques rex leprosi eredeti hozzászólása:
Got the same issue as ZER0_K%.
Kaspersky antivirus marks "ModManager" as "PDM:Trojan.Win32.Generic", when you trying to launch the mods via ModManager. Using Win7, so that cant be just Win10 issue.
Did it cause issues with your windows?

Doesnt check it, just delete the file. I need my PC on working state right now and cant take a risk.
Legutóbb szerkesztette: Eques rex leprosi; 2021. márc. 23., 10:40
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