Red Faction Guerrilla Re-Mars-tered

Red Faction Guerrilla Re-Mars-tered

Annoying difficulty ruining gameplay and fun!
I am so pissed off at the difficulty of this game. I am in Dust and I can't just normally go and destroy an average size random building (which the game is supposed to offer). As soon as I enter the EDF area everyone is alerted and the more I kill them the faster they respawn. It's too easy to reach RED level and all of a sudden the area is flooded with EDF. I got my upgrades for armor/heal/damage but it's just not enough. The game simply doesn't give me enough time to destroy anything as I am constantly fighting soldiers! This was an issue back in the original game and still is here. I do receive reinforcements but they suck as the EDF soldiers and vehicles are spawned like 5 times faster that the guerilla soldiers and they are more accurate/powerful.
I had a random event of taking out a convoy guarded by 1 or 2 patrol cars. So I take my rocket launcher and shoot around 8 rockets taking our 3-4 cars (from 5) and 1-2 patrol cars. All it takes is around 12 seconds and in that time at least 3 more patrol cars spawn as well as around 8 soldiers already in range of me and shooting me.

I've tested and need like 5 (FIVE!) rocket missiles just to destroy a small checkpoint (you know the ones present on the roads and at T sections with a square form and usually are one on each side). I can't just place sticky bombs as the game expects me to do while I am under fire from 3 places.

I don't understand how were the game devs expecting the players to play?! What were they thinking? Many times the vehicle I come with ends up destroyed or at least damaged too much so it's not like I can just run away after destroying a building. I obviously cover up to heal but if the soldiers are limitless how is this helping me exactly?

The issue is not only about dying too much. It's how BORING IT IS to kill endless waves of enemies instead of blowing stuff up in between killing some enemies. The map is also very annoying as it always reset it's stupid high zoom field when I can't easily select objectives and the scroll speed is slow as a snail. The shooting is not satisfying at all as the soldiers are tough, weapons are weak even for headshots and there is a lot of recoil. The weapon count is also very limited.
Last edited by Тривиум; Apr 6, 2021 @ 11:30am
Originally posted by 9oaD:
Try a new approach... I have been playing through on the highest difficulty and it is difficult but I make progress. I never use the rocket launcher. The best weapon is the spark weapon that electrocutes. That weapon saves my life all the time, it also gets you vehicles as you can fry the occupants and leave the vehicle intact.

If you can find where they keep the big mech robot things, you can steal those then take them to smash up buildings. I love this game it is my favorite. it has "guerrilla" in the title and you should use guerrilla tactics. Hit and run. You can hold your position though. Use the hammer and shock gun when they have you pinned down and surrounded. Zap them then whack them with the hammer while they do the funky chicken.

If you are being overwhelmed you should run and hide and come back later. It helps to have an idea how you will make your escape before you go in. Often I park an armored car some place, ready to make my get away after I destroy everything.

The allies are pretty useless, but they do good if you keep shocking the enemy and your team mates can shoot them. Just tap the trigger for the shock gun dont hold it down
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Showing 1-10 of 10 comments
PuppyFiddler Apr 6, 2021 @ 1:15pm 
Wouldn't call it an issue really. If you want quiet demolition then sneak around the larger areas to plant charges.

The posts are challenging. Start by driving a vehicle loaded with charges into it for bonus start and keep moving behind cover while firing off rockets and stay close to vehicles for a getaway. Helps if you have that tremor upgrade to shake stuff.
Compared to the original game, this here is realy bad made, its a down grate of the game, there are graphic issues as well the origianl game did not had. On easy mode it feels like hard core on the original game. The edf soldiers spawn all of a sudden behind you when you kill 1 there are 20 behind you out of no where. The dmg they deal is like 20 times higher, and if you got hit by a colapsing wall you die instantly now, on easy mode. Also calling it re-mastered is just a lie, bc its now 1824x1026 26Hz before it was 1920x1080 60Hz.
So what did they remastered???
Its more difficult and graphics are lower, but there are some light shinings on surfaces and some additional jetpacks and like 30 new hammers without any bonus function.
I play it only for the steam achievments, nobody asked me if i want to have it.
It just ruined my achievment stats.
Тривиум Apr 23, 2021 @ 2:55pm 
Originally posted by Olen Paras:
Compared to the original game, this here is realy bad made, its a down grate of the game, there are graphic issues as well the origianl game did not had. On easy mode it feels like hard core on the original game. The edf soldiers spawn all of a sudden behind you when you kill 1 there are 20 behind you out of no where. The dmg they deal is like 20 times higher, and if you got hit by a colapsing wall you die instantly now, on easy mode. Also calling it re-mastered is just a lie, bc its now 1824x1026 26Hz before it was 1920x1080 60Hz.
So what did they remastered???
Its more difficult and graphics are lower, but there are some light shinings on surfaces and some additional jetpacks and like 30 new hammers without any bonus function.
I play it only for the steam achievments, nobody asked me if i want to have it.
It just ruined my achievment stats.
It's definitely a lot harder and I also don't find much difference in the graphics. They had to instead make a remake of the game. I think they tried to balance the game because of the power ups but failed miserably as you can only carry one power up and they aren't that good. Frequent heals are nice but how are they helping me with endless waves of enemies?! I want to take down buildings and I am not given the time to even plan bombs... Reinforcements don't bother with taking objectives. They are just a weak fodder.
It's way too boring and time consuming to destroy EDF crates and Red Stashes with scrap as it's too inconvenient how many they are and how slow it is to destroy them and take the scrap. Not to mention I recently detonated one of the big bombs and it was a joke! It's a lot more efficient to just use a tank. The spawning points are also ♥♥♥♥ as it takes a lot of time to drive to the objectives... The way you took missions is also slow. Why do I need to get to someone to tell me there are hostages elsewhere or a convoy? Shouldn't I be able to encounter those hostages while playing? Such missions should've been more of a random event or the location already known in the safe houses.
Last edited by Тривиум; Apr 23, 2021 @ 2:56pm
Skylers Meth Jun 12, 2021 @ 4:06am 
Wow, you should try the Switch version. It's almost impossible to do ANYTHING, given the absolute garbage switch controls.

I don't remember the original version being this difficult, even on PC.
Originally posted by Olen Paras:
Compared to the original game, this here is realy bad made, its a down grate of the game, there are graphic issues as well the origianl game did not had. On easy mode it feels like hard core on the original game. The edf soldiers spawn all of a sudden behind you when you kill 1 there are 20 behind you out of no where. The dmg they deal is like 20 times higher, and if you got hit by a colapsing wall you die instantly now, on easy mode. Also calling it re-mastered is just a lie, bc its now 1824x1026 26Hz before it was 1920x1080 60Hz.
So what did they remastered???
Its more difficult and graphics are lower, but there are some light shinings on surfaces and some additional jetpacks and like 30 new hammers without any bonus function.
I play it only for the steam achievments, nobody asked me if i want to have it.
It just ruined my achievment stats.

Mate WTF, check resolution:

https://steamcommunity.com/sharedfiles/filedetails/?id=2523433704

https://steamcommunity.com/sharedfiles/filedetails/?id=2523433660
Last edited by ☣ βioClone λx-45 ☣; Jun 21, 2021 @ 12:24pm
Zappieroth Jul 25, 2021 @ 12:47am 
Remarster is more difficult yes.
It's still piss easy on anything lower then hard tho.
On normal and easy you can literally just run around with a hammer without a care in the world.
The author of this thread has indicated that this post answers the original topic.
9oaD Sep 11, 2021 @ 7:35am 
Try a new approach... I have been playing through on the highest difficulty and it is difficult but I make progress. I never use the rocket launcher. The best weapon is the spark weapon that electrocutes. That weapon saves my life all the time, it also gets you vehicles as you can fry the occupants and leave the vehicle intact.

If you can find where they keep the big mech robot things, you can steal those then take them to smash up buildings. I love this game it is my favorite. it has "guerrilla" in the title and you should use guerrilla tactics. Hit and run. You can hold your position though. Use the hammer and shock gun when they have you pinned down and surrounded. Zap them then whack them with the hammer while they do the funky chicken.

If you are being overwhelmed you should run and hide and come back later. It helps to have an idea how you will make your escape before you go in. Often I park an armored car some place, ready to make my get away after I destroy everything.

The allies are pretty useless, but they do good if you keep shocking the enemy and your team mates can shoot them. Just tap the trigger for the shock gun dont hold it down
Zappieroth Sep 21, 2021 @ 11:01pm 
I am more a fan of the Nano Rifle, You can shoot down supports really easy and make a building crumble beneath it's own weight.
It's also really good against those pesky gunships that keep spawning overhead.
2 shots at one of the wings and it will crash because of loss of balance.

Also if you played the game long enough you'll eventually see and know which places the weakspots are on a building.
Unknowing players always seem to complain about building standing on 1 piece of support yet it is usually the piece that keeps the building alltogether in the first place.
I also never come across this issue myself, Well maybe 1 in 10 basically, But pretty much never.

If you are playing on Insane or using difficulty mods then cover is a must cus you cannot hope to survive longer then 5 seconds without it.

https://www.youtube.com/watch?v=2MzePE8cZpI
Тривиум Sep 22, 2021 @ 3:20am 
Originally posted by Zappieroth:
I am more a fan of the Nano Rifle, You can shoot down supports really easy and make a building crumble beneath it's own weight.
It's also really good against those pesky gunships that keep spawning overhead.
2 shots at one of the wings and it will crash because of loss of balance.

Also if you played the game long enough you'll eventually see and know which places the weakspots are on a building.
Unknowing players always seem to complain about building standing on 1 piece of support yet it is usually the piece that keeps the building alltogether in the first place.
I also never come across this issue myself, Well maybe 1 in 10 basically, But pretty much never.

If you are playing on Insane or using difficulty mods then cover is a must cus you cannot hope to survive longer then 5 seconds without it.

https://www.youtube.com/watch?v=2MzePE8cZpI
I don't play anymore but I did use cover a lot as going Rambo in hard difficulty is impossible. The issue is that no matter how many EDF I kill they always keep spawning from random directions so it's kinda pointless fighting them but you don't have a choice if you want to collapse a building. It's easy to run out of ammo if I don't have like 70% or more headshots.
I like that the building structures and collapse mechanic were revolutionary and indeed there were some stronger columns to make it more realistic but having a whole building standing on a single column is unrealistic to be honest...
Keep in mind that those strong columns need more explosives and usually some clearing of the weaker supports and there is simply no time to do that. You are overwhelmed with EDF. I didn't use any mods while making this post. The only place where you could take the time to collapse a building is literally the first two missions and it's because they are scripted... I also suspect that you can still be overrun on the second mission but not 100% sure.
The game should have been more realistic by allowing you to plan and execute collapses of buildings/objectives. This could've easily be performed by just increasing the respawn timers with 15-30 seconds or so. I am talking about when one is doing a free-roam destruction and not in a mission.
Im playing on insane. Its certainly do-able
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