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i7 4790 3.6Ghz
16.GB RAM
GTX 960 2.GB.
The problem is on your side.
It is indeed rock solid. People with ♥♥♥♥ setups will never understand that. Blaming devs, when the problem is their own setup.
must be ur build.
Well I actually have a very simliar build to the OP, and mine and his are far from ♥♥♥♥. I'm assuming either something on their end like a driver or windows issue, although it may well be an issue with the game for some users, I guess we will have to see what the devs say over the next little while.
the old version of red faction( the non-remaster) works just fine,
Specs
i7 8700K non overclock
16GB DDR4 3300MHZ
Nvidia geforce GTX 980 founders edition
2x Samgung M2 SSD960
2x Samgung M2 SSD850
750w corsair power supply
Window 10 64 Bit Pro
When i mean bad setups, i mean bad Windows setup. In some cases, people also mix wrong hardware on motherboards.
Many have have apps running at all times that isn't "game" friendly, and causes games to crash, not start etc.
I always setup windows properly, so i don't get issues on any game ever.
Here is two examples.
I see people still complain that Just Cause 3 is still buggy. If that were the case, it would be impossible for me to complete that game including all DLC's like 2-3 years ago.
Batman Arkham Knight were said to be buggy, and yet loads of people completed that game not long after release.
If these games were unstable, crashes, buggy etc, completition would be impossible.
There is people who think they know how to setup a gaming PC, and there is people who actually knows it for real.
all that said, yes many issues are certainly on the user's end and it could be something as simple as Steam overly or Afterburner. drivers can also be issues too and that actually seems to be growing problem for Nvidia as they have to release a hotfix for nearly every driver they have had in the last year. plenty of games can have issues of their own though.
EDIT: and I guess using your logic, console users do not know how to set up their console when a console game is known to have issues...
Nearly all console games have bugs on release, and probably 100% on PC.
There is bugs you can live with, and bugs that make games unplayable.
Framepacing were bad on PS4 in Dishonored 2 and Prey on release too.
Sadly a common thing for games made by Arkane Studios.
Framepacing was not fixed on PS4 by the game prices dropped to 10$ each.
Never buy any Arkane Studios game on release. By the time they are fixed, they cost 10 bucks each. Some says both of these games were fixed by now, but i haven't bothered to reinstall them yet.
NVIDIA drivers is only buggy depending on what GFX series you use.
Their 10x0 series is still buggy, and is why i don't wanna buy any of them until the problems is gone. I hate having a GPU that can't run 100% of PC games due to driver bugs.
9xx series and older is tweaked to hell for years and works with no driver problems.
As for consoles and bugs. I guessed you missed the memo on that consoles since PS3/Wii/360 become closer to a OS and will have bugs.
PS4 and Xbox One firmware's is bloatware, and not far from Windows 10.
Of course they have bugs, because it's inhuman to make them 100% bug free.
PS4 for example is just weird when it comes to bugs.
Majority of the people completed AC Origins with not much problems, while others could not complete it due to bugs.
Should't games be exactly the same on fixed hardware?
And PS4 Pro? A bunch of games is unplayable on Pro, because when using boost the timing is wrong and makes a few games impossible to complete.
Game boosting have not been a issue on Xbox One X btw, but MS have by far more experience on programming than Sony ever had for obvious reasons. MS is after all mainly a software company with 4 decades of experience.