Red Faction Guerrilla Re-Mars-tered

Red Faction Guerrilla Re-Mars-tered

Cathulhu Jul 23, 2018 @ 12:54pm
Just me, or is vehicle handling worse now?
They feel so floaty and soapy. Was it that bad in the original?

Otherwise, the game runs great on my old rig. Max settings on 1080p and steady 60FPS. Way better than the original.
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Showing 1-15 of 23 comments
The handling is much worse in my opinion. Plus I seem to hit lots of invisible rocks that'll flip me with no problem.
B.Ombama Jul 23, 2018 @ 1:35pm 
yes, feels that way. handling wasn't good in the previous edition, and now it's much worse. always have to be careful with holding the accelerate button on any bump to not turn your vehicle into a wild jumping bronco.

and yeah, a lot of invisible junk makes driving the flat surface into a bumping rodeo which is exactly what is needed when you're on that race against time activity.
Avyctes Jul 23, 2018 @ 4:00pm 
It honestly always was pretty terrible, maybe the developers thought they'd put in mars realistic gravity (much less than 1g) so that's why all the vehicles bounce like crazy? Would make sense, but it doesn't make for fun driving.
Ozric Jul 23, 2018 @ 6:46pm 
I was thinking it was my imagination. Most vehicles feel like I'm driving around in a bouncy castle full of gasoline.
SadonicShadow Jul 23, 2018 @ 7:01pm 
Originally posted by TTV RougeGunner00:
The handling is much worse in my opinion. Plus I seem to hit lots of invisible rocks that'll flip me with no problem.
This so much. I hit a small bump and it flips my vehicle half the time. The vehicle physics are for sure ♥♥♥♥♥♥. The slightest bump makes you lose control of the vehicle and its like the suspension in non existent. Even if none of the wheels leave the ground there are times where it bounces and slams into the ground causing sparks to fly and for me to lose control of the vehicle. Its particularly frustrating when doing the transporter missions or having to go over destructable bridges.

Watching old gameplay videos and playing the old version of the game myself the vehicles handle alot better.
SadonicShadow Jul 23, 2018 @ 7:36pm 
Originally posted by B.Ombama:
yes, feels that way. handling wasn't good in the previous edition, and now it's much worse. always have to be careful with holding the accelerate button on any bump to not turn your vehicle into a wild jumping bronco.

and yeah, a lot of invisible junk makes driving the flat surface into a bumping rodeo which is exactly what is needed when you're on that race against time activity.
Ugh the transporter missions were a nightmare if you were interested in getting pro time which i was. Slightest bump and its pretty much game over.
cyäegha Jul 23, 2018 @ 10:04pm 
i have begun to notice a kind of weird delay, as it were, when turning, which becomes very noticeable with bigger vehicles

like, you input the control and the vehicle will almost 'compound' your inputs, or buffer them or something and spit out an approximation a third-of-a-second later

not like the handling was super good in the original, however
UHC Jul 24, 2018 @ 9:14am 
Originally posted by cyäegha:
i have begun to notice a kind of weird delay, as it were, when turning, which becomes very noticeable with bigger vehicles

like, you input the control and the vehicle will almost 'compound' your inputs, or buffer them or something and spit out an approximation a third-of-a-second later

not like the handling was super good in the original, however
this is very noticeable in the badlands. it didnt matter which vehicle i used. all of them were as stiff as a brick wall.
Cathulhu Jul 24, 2018 @ 12:46pm 
Not just me then.
Sure, the handling was never great in the original game, but i don't remember it being that bad.
[Lizard Wizard] Jul 24, 2018 @ 8:55pm 
Hard to say considering the vehicles have always handled kinda of wonky. You really need to get a feel for how some of them move.

The smaller cars like basic 2-Door EDF Patrol or the Buggy go fast and turn tight, great for getting around and escaping the EDF fast.

Bigger cars like EDF 4-Door Transport or Guerilla Vans are good for barging through barriers, rescues, and general road based get aways.

Now the huge vehicles like EDF Troop Transports or Dump Trucks I hardly ever use because they move so slow and turn like a total potatoe so I find their extra armor just isn't worth how much you're going to get shot up.

Of course tanks and walkers go without explanation, control doesn't matter for these since you can destroy anything that gets in your way anyways.
jaguima87 Jul 25, 2018 @ 7:33am 
It's definitely worse on the Remastered version.

I noticed it during one of the Transporter missions, the one to drive an emergency truck from the Badlands base to Dust (Pro time: 2:25). No matter what, even with an almost perfect run, I couldn't beat the Pro time for this one (I managed to do 2:25:01 :steamsad:), while I didn't have much trouble on other missions so far.

Watching a couple of videos from the original on YT, we can clearly see how to truck behaves much better. The folks were able to beat the Pro time by almost 2s even with small mistakes. The issues on the Remastered version are:

- The truck bounces and jumps all around, even on very small bumps. On the original it goes much smoother;
- On higher jumps we can see how the truck "nosedives" to the ground, like all weight is on the front of the truck. On the original the truck maintains a straight line easier on high jumps;
- The truck hits almost anything with its front bumper: with the ground on high jumps, with small rocks and bumps on the road, and even with the big bridge on Badlands. If I go full speed on that bridge, it destroys the small ramp at the entrance just like ramming a building, instead of going up the ramp.

I tried the Vaxis Faster Vehicle Speed mod from Nexus Mods. It should increase cars' weight and speed. For this truck specifically I didn't notice any difference on speed but the weight seems better. Now it bounces less and it drives more similar to the original. I managed to do 2:23.

https://www.nexusmods.com/redfactionguerilla/mods/31
AEon Aug 30, 2018 @ 3:35am 
jaguima87,

how did you actually install the mod, the code suggests that

<Replace File="data/misc.vpp/vehicles.xtbl" NewFile="vehicles.xtbl" />

the vehicles.xtbl needs to be patched into the misc.vpp "archive" (well the Steam version only has the file misc.vpp_pc). But there seems to be no info on how to do that. Any help appreciated.
jaguima87 Aug 30, 2018 @ 6:39pm 
You can use the Mod Manager to install this mod. Here's a guide for the Re-Mars-tered Edition:

https://steamcommunity.com/sharedfiles/filedetails/?id=1438371730
AEon Aug 31, 2018 @ 8:48am 
Thanks...
AEon Aug 31, 2018 @ 9:38am 
Well... the Free Fire Zone Transporter 4:05 pro time was 2.78s off for me still... the Vaxis Faster Vehicle Speed mod seems to stabalize the vehicle slightly (though I have the feeling this might be luck in my first run), but after the 3rd run the vehicle started to ram into the ground and get catapulted into the air on seemingly nothing. So I really am wondering if the mod has changed anything. Hmmm... well it does not seem to make it "easy" to get the pro times... alas.
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Date Posted: Jul 23, 2018 @ 12:54pm
Posts: 23