Ancient Cities

Ancient Cities

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mellissa Apr 6, 2023 @ 12:35am
People dying of starvation with plenty of food
I have a city of about 100 inhabitants. We have plenty of food of all types: berries, dried fish, dried meat, rosehips, etc. but my people are *still* dying of starvation. I have the food kept in baskets, but people either won't take them from the baskets or they cant take the food from the drying rack. I read other posts with the same problem, and it said to assign the racks and baskets to everyone, but there's no clear way to do this. Help, please?
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Showing 1-14 of 14 comments
LadyLillyno Apr 6, 2023 @ 1:22am 
Lets make a few things clear in order to help you out :)

1. Objects with service functions that are assigned to a specific group or to tribe, has services all can and will use no matter who has the responsibility to repair it. so baskets assigned to groups has no say over who eats from the food in them, entire tribe will eat from them.

2. When stating that one shall not assign food to dryers when famine or severe lack of food, it means that you remove the selected food the dryer shall contain so tribe can eat raw food in the time of crisis.

3. Rationing people should ONLY happen when food crisis, never otherwise as you will kill off your people slowly but surely by undernourishment.

4. Keeping people so busy that they go to bed without eating will make them wake up very hungry and angry.. "Hangry", so be careful with having prolonged high work hours.

5. Having too few baskets means people will have to stand forever in lines, so when you have 50+ people you should ideally divide all food of same type in many baskets and not only a few, as people will stand in line for hours trying to get food.

This is how you assign and un-assign objects to tribe and/or group
https://www.youtube.com/watch?v=B6cGaCz2PwA

This is what policies do, and how they affect the tribe
https://www.youtube.com/watch?v=8zZBsuuYInM


If you're doing well on all these points and still have issues, please CTRL+R in-game and post the number you get here so we can go over it to help you out :)
Last edited by LadyLillyno; Apr 6, 2023 @ 1:46am
mellissa Apr 6, 2023 @ 1:53am 
Thank you so much, I really appreciate your in depth response! I really don't understand the assignment process. Thank you for the videos! I will watch them now and let you know if I have further questions! :)
UncasualGames  [developer] Apr 6, 2023 @ 2:12am 
Originally posted by mellissa:
Thank you so much, I really appreciate your in depth response! I really don't understand the assignment process. Thank you for the videos! I will watch them now and let you know if I have further questions! :)
The fact that an element (building, basket, whatever...) is assigned to a specific group or being communal ( asigned to the tribe ) only implies a restriction for the one who performs the tasks related to that element. Regardless of which group it is assigned to, it will be used by anyone in the tribe.

EXAMPLE : A basket assigned to a group will be repaired by the members of that group but anyone in the tribe can store or take from that basket.
Last edited by UncasualGames; Apr 6, 2023 @ 2:13am
LadyLillyno Apr 6, 2023 @ 2:13am 
I also dedicated a lil video for you a short while back, not sure you saw it ? :)

https://www.youtube.com/watch?v=gGDZTHCrjJU
mellissa Apr 6, 2023 @ 3:02am 
Originally posted by UncasualGames:
Originally posted by mellissa:
Thank you so much, I really appreciate your in depth response! I really don't understand the assignment process. Thank you for the videos! I will watch them now and let you know if I have further questions! :)
The fact that an element (building, basket, whatever...) is assigned to a specific group or being communal ( asigned to the tribe ) only implies a restriction for the one who performs the tasks related to that element. Regardless of which group it is assigned to, it will be used by anyone in the tribe.

EXAMPLE : A basket assigned to a group will be repaired by the members of that group but anyone in the tribe can store or take from that basket.


This must be a bug then, I watched LadyLillyno's videos (which were very helpful and excellent, thank you!) but my people are still starving. I made sure the baskets are assigned to the tribe, and that resources can be both stored and extracted. I have several baskets across my village to make sure no lines develop, but the starvation issue persists.

Additionally, hunters won't pick up bows, fishermen won't pick up harpoons, and unfortunately, there is no direct way to assign a tool to a specific person. I have 15 bows and 8 harpoons, but no one will touch them. Its really confusing how to get people to access resources :(
LadyLillyno Apr 6, 2023 @ 3:19am 
Please CTRL+R so we can look at it :)
Post number here
Last edited by LadyLillyno; Apr 6, 2023 @ 3:19am
mellissa Apr 6, 2023 @ 3:30am 
a bunch of people died, and so the problem has stopped. It usually happens when my population hits 100, so when it happens again I will post a screen shot.
mellissa Apr 6, 2023 @ 3:36am 
Okay I tried to submit a report, it was #6219 and #6220, but both reports were incomplete, so Im not sure what data you received.
LadyLillyno Apr 6, 2023 @ 3:42am 
Originally posted by mellissa:
a bunch of people died, and so the problem has stopped. It usually happens when my population hits 100, so when it happens again I will post a screen shot.


So, this could basically just mean that not all people get enough food to avoid starvation.
If you calculate roughly 1 unit of food per member, a tribe of 100 will need 200 units of food per day to survive.
LadyLillyno Apr 6, 2023 @ 5:46am 
I can also watch you stream and then see if I can figure out what happens to your tribe before people start dying, we got Voice Channels on Discord we can use for this purpose, just let me know and I shall free up some time to help out :)
mellissa Apr 6, 2023 @ 7:43am 
oh that would be great. Is there a discord for this game? I would love to join it
LadyLillyno Apr 6, 2023 @ 9:13am 
Originally posted by mellissa:
oh that would be great. Is there a discord for this game? I would love to join it


https://forum.ancient-cities.com/t/ancient-cities-has-now-a-discord-server/1219
Elessar Apr 7, 2023 @ 5:51am 
I know that getting food and materials is one of the main goals of this game. But could their shelf life be increased and their perishability reduced, especially in the easiest game settings? Too difficult conditions to survive especially in the game for beginners discourages as I see many people.
Elessar Apr 7, 2023 @ 6:01am 
Hi. First of all, I'd like to thank you for all your hard work and for this game that I really enjoy (more than 250 hours of gameplay behind me). I support and cheer from the very beginning, because I care about the further development of the game.

I know that the historical period is huge and it would be difficult to realize it in real time, but wouldn't it be possible to "slow down" the passage of time a bit and, for example, treat one day as one year of human life? This would mean that the average Spiens would live around 60-70 years, i.e. 60-70 days in the game. In the life of such a man and tribe, a lot would happen and build during this time (as in real life). In such a community, knowledge would be passed on more fruitfully to children and grandchildren (because that was the case) and would not die with the death of a person. Migration is nice, but wouldn't be necessary (optional).

Can't buildings be placed faster? Shouldn't a cabin be built in one year of the life of the average sapiens? And smaller things like tools - even faster? So I'm asking for a better balance of playtime, work and lifespan (even on the easiest settings).

I know that one of the main goals of this game is to get food and resources. Is it possible to increase their yield and reduce their susceptibility to spoilage, especially in the simplest game settings?

The above difficulties make the game quite difficult and requires a lot of attention, even with the simplest settings. This discourages some people from "our" game. It's sad to read negative comments from people who get discouraged and quit the game after a few hours. I would like "our" game to develop and make many people happy, because now it deserves it, and its improvement would make it even more charming. After all, the point is that people really like the game and have fun playing it.

Greetings to the whole team and everyone here :)
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Date Posted: Apr 6, 2023 @ 12:35am
Posts: 14