Bit Heroes

Bit Heroes

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Nihongineer Dec 14, 2017 @ 6:00am
Broken capture RNG
What's wrong with the capture rate in this game? The base for capturing a BooBoo is 40%, I run a dungeon with 200% increase on a day that adds an additional 100% increase (40 + 80 + 40 = 160%) and I've failed everytime since the tutorial. Dozens of attempts so far, just wasted money. How's the math supposed to work on this? Or is the secret to just throw your wallet at it and get 100% capture using gems?
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Get higher levels, do "Heroic Difficulty on Dungeons, craft Capture rate runes and farm for familiars on days with capture rate bonuses. No real money purchases required. Also save your gems for Legendary Familiars.

Also don't bother catching BooBoo. The only fams you need in Zone 1 are Bob, Shrump and Mer'lan.
Last edited by Cahos Rahne Veloza; Dec 14, 2017 @ 6:19am
Nihongineer Dec 14, 2017 @ 7:08am 
Sweet. Is there a cap on how high the capture rate can be based on level? Is 40% the highest? So far I've only seen 10, 20, and 40% so not entirely sure when to spend gold on a new fam.
Go watch this beginner's guide:

https://www.youtube.com/watch?v=WSTH8CsPk48

By the way, this guy is awesome :)

You should watch all his Bit Heroes videos to familiarize yourself with all of the game's nuances.

Also as I said, you need to farm for Bob, Shrump and Mer'lan in zone 1. When you get to zone 2, Grampz is your next target. You need these four guys to craft/fuse into Shrampz (Shrump + Grampz) and "Bor'lan (Mer'lan + Bob).

As for your question regarding caps on capture rate, there really isn't one (I think).
Last edited by Cahos Rahne Veloza; Dec 14, 2017 @ 7:44am
Bob10110 Dec 14, 2017 @ 11:58am 
Capture Rate boosts affect how often you get a chance to capture a familiar. The persuasion success rate is based on the quality of the familiar (commons like Booboo are 40%, rares are 20%, epics are 15% and legendaries are 10%) and this rate cannot be improved in any way. You can bribe with gems to guarantee success, but I would not recommend doing this on anything below Legendary (yellow name) quality for the most part; there is a reason people recommend focusing on Bob, Mer'lan, Shrump, and Grampz early on.
Nihongineer Dec 14, 2017 @ 12:35pm 
Man, that's weak. The 40% persuasion rate isn't even remotely accurate. I'm at 22+ attempts on commons trying to fill up my stables and zero success so far. I was hoping there would be some way to raise that number later on.
TechRabbit Dec 14, 2017 @ 2:42pm 
Here is a great post on the Kongregate forums regarding this:

"Let's clear up some confusion on how the rate bonuses are calculated.

You have a personal bonus that you can look up in your character info, and a dungeon/raid bonus.

Your personal bonus includes: daily bonuses, runes, and boosts. These bonuses are added together for a total personal bonus. To check what this is, go into your character inventory, press "info", and scroll down and you will see lots of stats including your personal bonuses.

The dungeon bonus is shown on whatever difficulty of dungeon or raid you choose to play.

Your personal bonus and dungeon bonus are actually multiplied for a total overall capture rate bonus. Let's work out an example below.

Let's say you decide to go hunting for Grimz on capture day. Let's assume you have no capture rate runes and no boosts. Because of capture day, your personal bonus is +50%, or 1.5x. You decide to play a heroic dungeon, so your dungeon capture bonus is +200%, or 3x. Your total capture rate bonus is therefor 1.5x * 3x = 4.5x or +350% Capture Rate.

For Grimz, an epic familiar, you have a base 1.5% capture chance. With your bonuses, this becomes 1.5 * 4.5 = 6.75% Capture Chance on each Grimz killed. In fraction form this is 6.75/100, or ~1/15. This means, on average, you can expect one out of every 15 Grimz to offer you a chance to join you.

Note that statistically in the case of a 1/15 chance to have a Grimz offer, this does not mean that you can definitely expect to have 1+ offers in a run of 15 Grimz kills. It's a little weird, but you only get about a 65% chance of having an offer in 15 Grimz kills. In general, when you have a 1/number chance to win something, trying -insert same number- amount of times to win will only work ~63%-65% of the time depending how large that number is. This is why certain randomized lotteries can have a 1/1,000,000 advertised chance to win $2,000,000 after taxes at $1 per ticket, and still be able to screw you in the end. Otherwise any joe schmo with $1,000,000 capital could just buy a million tickets and guarantee himself a win for $2,000,000 when in reality it's only a 63% chance of winning with that method."
Yashua Dec 14, 2017 @ 3:37pm 
it only boost the % to have the window to capture them appear more often not the % to capture them when the window is there, noob
Nihongineer Dec 14, 2017 @ 6:04pm 
Thanks Crusader, that was a lot of useful info.
VasoFreak Dec 14, 2024 @ 2:20am 
The capture rated is rigged I encountered more that 30+ almost four day ang still got no shurmp even in heroic dungeon. Why my luck🫨
kostas Apr 17 @ 2:57pm 
this game is totally rigged, the math do not add up at all
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