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Tank: All into health. Made for the front lines, tanking all the damage. (0-1-0)
Off-Tank: Similar to tank but it's some into attack and some into health. A switch out for tank or put in the back. More people are Off-Tank than Tank end game as it's as efficent in tanking most, if not all, enemies. (1-1-0)
Healer: The same build as a DPS, just uses gear that improves healing abilities of the staff. Usually put at the back or middle and it's a support class. (1-0-1)
Bait-Tank: More complex build, lower health than dps, same stat distribution but uses tank runes and enchants. Put into the back as some enemies target last or weakest. (1-0-1)
Most people are DPS as early game you have to be dps as the other tank classes won't work very well. If you were to be a tank, off-tank then you should be at least on R3 so you can become a useful tank.
If you're just starting out or quite new to the game, I wouldn't recommened becoming a tank, off-tank, bait tank. Stick to DPS otherwise you will struggle a lot. And if you plan on switching to a tanking class, make sure you have good dps fams for gaunlet, trails, pvp etc.
I got a few common Fams, 2 rare Fams and 1 epic Fam.
I'm currently lv 106, almost l07.
I'll wait until i'm at R4 to decide to make a change.
Btw what do you think about having all 3 stats at a similar level. Like some sort of all rounder?