Infectonator 3: Apocalypse

Infectonator 3: Apocalypse

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Special, non-unique zombies useless?
Why would I ever want to spawn, say, invest some common zombies to create a few brutes when I could instead spawn Freddy for free? I don't think he's quite as good in a fight as three brutes would be but his buff to regular zombies is nuts, and again he is free. Jason buffs them too, and I wouldn't be surprised if the yeti is outright stronger than three of most other zombies. Is there any point to the non-unique special zombies?
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scole86 Aug 15, 2018 @ 1:39pm 
There are a few. The first two are simple: you don't start with access to the unique zombies and sometimes you get a mission to spawn certain zombies.

Reason number 3: you can spawn 3 of them in a map, and in different locations, rather than once in one location. This isn't as big of a deal for your early zombie varieties, but once you start getting to the zombies that require two different kinds of zombies to create, they start to become as effective or more than some unique zombies.

Reason 4: You will never have a human mutate into a unique zombie. Having your regular and special zombies stronger will aid you when they spawn through infecting people on a map, especially when you start increasing your infection and mutation rates. It'll get to the point where you don't even need to spawn your own zombies, just dropping a canister or two and a burger or two and you'll get a chain reaction of enough zombies that you don't need to bring in any unique zombies or even use your 4/8 way dose of the virus.
Nathaniel Prime Aug 15, 2018 @ 1:46pm 
Awesome, thank you very much for the tip!
AlphaCommander42 Nov 25, 2018 @ 3:44am 
Freddy and Jason are really helpful, I always use one of both with three normal species.
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