Prehistoric Kingdom

Prehistoric Kingdom

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Play like full game yet?
As the title says, the last time I launched this game it was very barebones, didn't have visitor ai, and was pretty much just a park design simulator.

Have that since changed? Does this now play like a fully fleshed out game, or should someone expecting a good experience wait longer?
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Showing 1-5 of 5 comments
it can be played its more polished there's no hunting or herding yet but guests, staff and gameplay are more polished but not finished and will get much better. But now is better time to play the game
Wrothbog Jan 16 @ 7:03pm 
i tried it again recently. it's more of a game than when i last played but i didn't see much in economy systems. it's still more of a zoo designer with some minor budgeting elements.

i've not seen rides or stuff like guided tours. i don't recall a tracked transport system. i don't remember any pricing adjustment on food/drink/souvenirs.

t's not planet coaster with dinosaurs yet
Mau Jan 17 @ 2:45am 
Hey, obviously with the game still in development, it can't possibly feel like a full game yet. We're working to get there though!

In the last few months we've added more management features such as a logistic import/production system, and a staff/employee system. As we keep balancing these features, we'll keep integrating them more deeply into the core loop so that so they feel even more meaningful.

This year we have plans to improve the animal AI, as well as add some of the first rides in the game. By next year the game should feel much more complete!
Originally posted by Mau:
Hey, obviously with the game still in development, it can't possibly feel like a full game yet. We're working to get there though!

In the last few months we've added more management features such as a logistic import/production system, and a staff/employee system. As we keep balancing these features, we'll keep integrating them more deeply into the core loop so that so they feel even more meaningful.

This year we have plans to improve the animal AI, as well as add some of the first rides in the game. By next year the game should feel much more complete!

Not sure what the passive aggressive start there was about. It was just a question. Obviously, with each day, it gets one day closer to full release. My question was just how close it is to being there. A game can easily be nearly finished and play like a fully fleshed out game while its still in early access. Early Access is just a term after all, and it differs greatly from studio to studio. You are still selling the game, people can still play it, and it can be reviewed. Technically, it has been released so cool your jets.

But, its good to hear you guys are still working hard and it sounds like a lot of really good progress has been made since I last played. I purchased this on one of the first days it was available, and was watching it since its very first announcements (years now). Keep up the good work, can't wait to see what this becomes.
Last edited by Spiritwind; Jan 17 @ 1:40pm
Vincent Jan 18 @ 5:35am 
Originally posted by Spiritwind:
As the title says, the last time I launched this game it was very barebones, didn't have visitor ai, and was pretty much just a park design simulator.

Have that since changed? Does this now play like a fully fleshed out game, or should someone expecting a good experience wait longer?

its changed but one hundred percent i would wait a lot longer
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