Wrestling Revolution 3D

Wrestling Revolution 3D

ryan 2017 年 7 月 20 日 上午 9:03
Game running slow - regardless of display settings.
Before you ask - yes I have a beefy computer good enough to run any MDickie game just fine, but for some reason this game windowed & fullscreen, any graphics settings, runs awfully slowed to me, both ingame and in menus, can I do anything about this
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正在显示第 46 - 60 条,共 70 条留言
SunEarthMewsic 2017 年 7 月 20 日 下午 6:32 
I unplugged my ps4 controller and the horrible menu lag and delay was gone.

I still got 16 fps everywhere though. That's completely unplayable. Also, since this is PC, custom controls would've been nice. I hope it comes in a patch.
Pozzum ʕ•͡ᴥ•ʔ 2017 年 7 月 20 日 下午 7:57 
It seems like the frame-rate is tied to the speed but I'm not really sure. At 100% speed it goes at like 12 fps and for 550% it goes at 60 fps for me.
BAD NEWS SATRO 2017 年 7 月 20 日 下午 8:18 
It seems like the frame-rate is tied to the speed but I'm not really sure. At 100% speed it goes at like 12 fps and for 550% it goes at 60 fps for me.
same.. hope he fixes it soon because it's totally unplayable
SunEarthMewsic 2017 年 7 月 20 日 下午 8:54 
It seems like the frame-rate is tied to the speed but I'm not really sure. At 100% speed it goes at like 12 fps and for 550% it goes at 60 fps for me.

That's not an acceptable design decision. At the very least, tie 120% game speed to 60 fps and then break it after that :(
BAD NEWS SATRO 2017 年 7 月 22 日 上午 11:33 
I wonder if Mat Dickie is working on this bug or no..
keelsheatingthignsup 2017 年 7 月 22 日 下午 2:13 
引用自 BAD NEWS SATRO
I wonder if Mat Dickie is working on this bug or no..
Does the game run for you like it does in the trailer on the Steam page?
Murmur 2017 年 7 月 22 日 下午 2:13 
引用自 MDickie
Yes, the game deliberately runs at 15fps to depict more action. The issue is that some sort of bug with PS4 controllers is making it unplayably slow.

I'm pretty sure there is 400% more action in 60fps comapred to 15fps. Seriously man, if you had to go with 15fps for some technical reason just say so, don't act like it was a stylistic choice. Nobody bought the "30fps feels more cinematic" excuse from AAA developers, nobody is going to buy the "15fps has more action" excuse from you.

Samurai 2017 年 7 月 22 日 下午 2:39 
I don't see what the problem with the frame rate is. The way the game runs for me does not make it unpayable, it makes it like any other MDickie game ever released. It is not a bug, it has always been a part of these games. And honestly, I didn't even know it had a low frame rate until people started complaining about it because frame rate truly doesn't even matter.

If the game is running for you the way it is running for me (on my laptop that barely runs any games), it is not unplayable. You're just expecting too much because you have taught your brain to expect too much. Same was with the PS3 version of GTA V. Everyone kept ♥♥♥♥♥♥♥♥ about frame rate, I saw no problem anywhere and coud enjoy the game like it was just fine. This "frame rate x is better than frame rate y" is just in your head. If you didn't know about frame rates, you wouldn't notice a difference between them.
最后由 Samurai 编辑于; 2017 年 7 月 22 日 下午 2:44
SmokaCola 2017 年 7 月 22 日 下午 3:32 
引用自 Samurai
If you didn't know about frame rates, you wouldn't notice a difference between them.

Definitely not in your head, but if it doesn't bother you that's great. That's why I suggested have the option for 60FPS, and if people don't like the animations or it doesn't feel right to them, give them the option for the 15-20fps lock. I imagine it's all hardcoded with the speed and he won't be able to do any of that though unfortunately, just judging from the lack of reply to this, not 100% sure.
BAD NEWS SATRO 2017 年 7 月 22 日 下午 11:34 
He should've atleast stated in the description of the game that it's locked to 15fps. I am pretty sure that the game has some issues and he wasn't able to figure out those issues.. Some people are used to 30-60fps gaming and it's hard for them to play on lower fps. Unacceptable
最后由 BAD NEWS SATRO 编辑于; 2017 年 7 月 23 日 上午 12:19
Samurai 2017 年 7 月 23 日 上午 1:12 
引用自 BAD NEWS SATRO
He should've atleast stated in the description of the game that it's locked to 15fps. I am pretty sure that the game has some issues and he wasn't able to figure out those issues.. Some people are used to 30-60fps gaming and it's hard for them to play on lower fps. Unacceptable
He has videos of the game. You should have figured that out youself by watching them if frame rate really is something that bothers you for real. And like I said, this is literally the way it has always been. And when he says "more action", he obviousy doesn't mean more action within the frames but more action on screen at once without it becoming an issue for weaker computers.

Also, if you want to know what UNPLAYABLE is, play basically any of his old games on newer Windows versions on fullscreen mode and you see an unplayable game. You're lucky to make it through the main menu without rage quitting, let alone character creation. This one runs just fine.
最后由 Samurai 编辑于; 2017 年 7 月 23 日 上午 1:17
BAD NEWS SATRO 2017 年 7 月 23 日 上午 10:30 
I saw the trailer but I didn't thought that the game will run like that and you can't judge the game by watching it's trailer. He should've stated that this game runs on 15fps, unlike all other games on steam. This "more action" act doesn't make sense. What if he made an option OR a file in the game's directory to modify it's framerates? There won't be people complaining.
最后由 BAD NEWS SATRO 编辑于; 2017 年 7 月 23 日 下午 1:37
Dabeavis 2017 年 7 月 24 日 下午 12:44 
Kinda wished there was at least an option, hell Reach (his boxing game from 2007 or so) runs around 60 FPS for me with it only dipping below 30 between rounds. I understand WR3D uses a different engine than the older games which I believe used Blitz3D but still.
CRW 2017 年 7 月 27 日 下午 1:07 
I wonder if it would be possible to port WR3D from Blitz3D to the engine MPire 2008 Remix used
noodlecake 2017 年 8 月 4 日 下午 1:14 
He wont fix it because the game was never intended to run at higher than 17fps. It was designed primarily for mobile and having a ridiculously low FPS allows to have more wrestlers on screen on weaker hardware, and a lot of phones have weaker hardware.

The moves are animated in such a a way that they are 17fps animations. The only way to make them 60fps is to either make the game run really fast, or for him to go through and reanimate everything completely from scratch.

I don't know why he thought to release the game on PC without being bothered to actually make a proper PC version. In any other game it would have been slammed with lots of negative reviews, but for some reason fans of this game seem oblivious to it.
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