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Yeah, changing the language can help with these crashes (or, well ,the synthax ones). I got stuck in chapter 3, with the old guy who will give you anal and the game crashing with a synthax error. Changing the language to Chinese and the scene plays without crashing.
For the record, to change language, just delete the language.ini file in the Dark Elf directory so when starting the game you can select your language again, or simply edit it and replace ENG with CHS.
The old guy was the first I saw of the issue myself, XD thank's for the info too, it's good for future reference, since I started this little pc journey I've learned a skit load of stuff, that said the gallery is nice, I thought there wasn't one dood. :D (was a console gamer mainly dood)
Wait, it is? Really? It doesn't say it's an alpha-release, or anything. Do you think they'll improve the translation in the future, too?
Remove .upcase from line 346 in Window_Message.rb
and from line 308 in Window_Base.rb
The only way I've found to recompile is to use RPG Maker VX Ace though :\
Start a new Project and put the changed (and recompiled to .rvdata2) files in its Data folder and choose File->Compress Game Data with Create Encrypted Archive checked.
Some links I used
https://rubyinstaller.org/downloads/
https://github.com/oneclick/rubyinstaller/wiki/Development-Kit
https://github.com/Solistra/rvpacker
You'll also need RPG Maker Decrypter to decompile Game.rgss3a, which I may or may not have gotten from http://www.media fire.com/file/3ps81u5opyasn07/All+decrypter.rar (don't remember)
@nero
can you just upload the patched files somewhere?
I don't trust my (non-exsistent) skills to pull that of without screwing something up
RPG Maker VX Ace
.....|
...Tools
.......|
.....Script Editor
or just hitting <F11>
That's simpler method of "rpg-ruby" editing
re-packing unnecessary, just overwrite the contents of gamedirectory (data/ and pictures/) with the contents of the rgss3a archive, then remove archive or game loads from it and ignores the fixed loose-files
"dark path ending" just ran fluently without the "upcase error"
1. Extracted archive after copying the rgssad - rgss2a - rgss3a decrypter into game directory (because im too lazy to navigate to gamedirectory, as the tool always defaults to current dir)
2. opened Ace, new project, name it Dark Elf, delete 1st example map, save, manage projects and -delete- from cloud (i always do that)
3. exit Ace, copied /Extract/Data contents to project, overwrite (to get JP version), relaunch Ace
4. made the script edits and Save
5. exit Ace
6. navigate to documents/blabla Project and sorted file by Change Time, marked ALL just changed (even those NOT explicitly scripts.rvdata2, but also actors.rvdata2, ALL with new timestamp) and copied them back to /Extract/Data and overwrite
7. copy all contents of /Extract to base directory and overwrite all, also pictures
and ditch archive (its backup safe and sound in patch archive)
Perhaps you could PM it to us if we add you as our friend?