WWE 2K18

WWE 2K18

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awesome1ru Sep 28, 2017 @ 12:39pm
GRAPHICS EVEN WORSE?
is it just me or the textures and graphics even worse than they were before?
ps. i hate how they be like LARGEST ROSTER EVER COME BUY IT BABY and they rub it in our faces every year and only thing they did is add the dlc from last year that were already in the game disc plus couple of current guys and legends that no one cares about.
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Showing 1-15 of 32 comments
Rockin' Shawn Sep 28, 2017 @ 3:28pm 
No. They actually look better. Body textures looked pretty flat before - now they have apparently added ambient occlusion, which adds lots of detail. Also the entire lighting is different and more natural. Same goes for the materials. More detail, more realistic interaction with light sources (probably using PBR).

Also about the "dlc which was already on disc"...that is not the case. All DLC except for the pre-order bonuses and "paid cheats" is actually not on disc (and not in the downloaded base game). Usually the DLC files get distributed with the "DLC preparation patches", which are being released about a week or two prior to the actual DLC. That's why those preparation patches are so big in size - and that is why the HoF DLC (gameplay-wise) last year wasn't leaked until that point. The last time the entire DLC was "on disc" was either WWE 13 or 2K14 I think.

Then... "...current guys and legends that no one cares about". That one is HIGHLY subjective. That's like people saying "well...guys like Rick Martel or the Rock N Roll Express were merely jobbers". Rick Martel had a TON of great matches back in the day.

The Rock N Roll Express? Ask anyone in the "industry". The R&R Express influenced pretty much ALL tag teams that came after them to this very day. You get into tag team wrestling training? Fine...first thing you'll get is a multi-hour tape/DVD/BD of the R&R Express, their matches, their style and their teamwork.

Can't say much about current guys because I personally don't like how pro wrestling turned into sports entertainment (yes...both are VASTLY different things actually). But I'm sure TONS of people care about them - even about the lower-card guys.
Last edited by Rockin' Shawn; Sep 28, 2017 @ 3:29pm
Raekai Sep 30, 2017 @ 12:34am 
Originally posted by Rockin' Shawn:
No. They actually look better. Body textures looked pretty flat before - now they have apparently added ambient occlusion, which adds lots of detail. Also the entire lighting is different and more natural. Same goes for the materials. More detail, more realistic interaction with light sources (probably using PBR).

Also about the "dlc which was already on disc"...that is not the case. All DLC except for the pre-order bonuses and "paid cheats" is actually not on disc (and not in the downloaded base game). Usually the DLC files get distributed with the "DLC preparation patches", which are being released about a week or two prior to the actual DLC. That's why those preparation patches are so big in size - and that is why the HoF DLC (gameplay-wise) last year wasn't leaked until that point. The last time the entire DLC was "on disc" was either WWE 13 or 2K14 I think.

Then... "...current guys and legends that no one cares about". That one is HIGHLY subjective. That's like people saying "well...guys like Rick Martel or the Rock N Roll Express were merely jobbers". Rick Martel had a TON of great matches back in the day.

The Rock N Roll Express? Ask anyone in the "industry". The R&R Express influenced pretty much ALL tag teams that came after them to this very day. You get into tag team wrestling training? Fine...first thing you'll get is a multi-hour tape/DVD/BD of the R&R Express, their matches, their style and their teamwork.

Can't say much about current guys because I personally don't like how pro wrestling turned into sports entertainment (yes...both are VASTLY different things actually). But I'm sure TONS of people care about them - even about the lower-card guys.
Did you see the gameplay video of AJ vs HBK it looks almost exactly the same as 17 but different lighting lol
Rockin' Shawn Sep 30, 2017 @ 4:28pm 
Originally posted by Ice シ:
Originally posted by Rockin' Shawn:
No. They actually look better. Body textures looked pretty flat before - now they have apparently added ambient occlusion, which adds lots of detail. Also the entire lighting is different and more natural. Same goes for the materials. More detail, more realistic interaction with light sources (probably using PBR).

Also about the "dlc which was already on disc"...that is not the case. All DLC except for the pre-order bonuses and "paid cheats" is actually not on disc (and not in the downloaded base game). Usually the DLC files get distributed with the "DLC preparation patches", which are being released about a week or two prior to the actual DLC. That's why those preparation patches are so big in size - and that is why the HoF DLC (gameplay-wise) last year wasn't leaked until that point. The last time the entire DLC was "on disc" was either WWE 13 or 2K14 I think.

Then... "...current guys and legends that no one cares about". That one is HIGHLY subjective. That's like people saying "well...guys like Rick Martel or the Rock N Roll Express were merely jobbers". Rick Martel had a TON of great matches back in the day.

The Rock N Roll Express? Ask anyone in the "industry". The R&R Express influenced pretty much ALL tag teams that came after them to this very day. You get into tag team wrestling training? Fine...first thing you'll get is a multi-hour tape/DVD/BD of the R&R Express, their matches, their style and their teamwork.

Can't say much about current guys because I personally don't like how pro wrestling turned into sports entertainment (yes...both are VASTLY different things actually). But I'm sure TONS of people care about them - even about the lower-card guys.
Did you see the gameplay video of AJ vs HBK it looks almost exactly the same as 17 but different lighting lol

Not true. A lot more detail on the upper bodies for example. The skin looks a lot more natural now. Also the ambient occlusion on the barricades is way better now. It is not a night-day difference, but it is absolutely noticable, unless you chose to ignore it for whatever reason.
The WWE 2K games do have a lot of issues and stuff, but they have improved the graphics quite a bit this year. In 2K17 for example, it was pretty hard to see the definition on the upper body (chest etc.) - it looked pretty flat. Now you have actual lighting and shadows (ambient occlusion) going, which adds a ton of detail to the models.
The main ingredient for a convincing look is lighting. You can have a very low poly model...but if the lighting, normal maps, reflections and shadows combined with AO look good, you won't even notice the model is low poly. So they are improving in one of the most important areas here.
Take any character model from a recent game. They look like they consist of millions of polygons...but...they don't. It's all "fake". Those are low- to mid poly models with good texture-, normal- and AO maps slapped onto them. Added some good lighting, post processing and that's all you need.
The gfx are far better.
awesome1ru Sep 30, 2017 @ 6:42pm 
Originally posted by Rockin' Shawn:
Originally posted by Ice シ:
Did you see the gameplay video of AJ vs HBK it looks almost exactly the same as 17 but different lighting lol

Not true. A lot more detail on the upper bodies for example. The skin looks a lot more natural now. Also the ambient occlusion on the barricades is way better now. It is not a night-day difference, but it is absolutely noticable, unless you chose to ignore it for whatever reason.
The WWE 2K games do have a lot of issues and stuff, but they have improved the graphics quite a bit this year. In 2K17 for example, it was pretty hard to see the definition on the upper body (chest etc.) - it looked pretty flat. Now you have actual lighting and shadows (ambient occlusion) going, which adds a ton of detail to the models.
The main ingredient for a convincing look is lighting. You can have a very low poly model...but if the lighting, normal maps, reflections and shadows combined with AO look good, you won't even notice the model is low poly. So they are improving in one of the most important areas here.
Take any character model from a recent game. They look like they consist of millions of polygons...but...they don't. It's all "fake". Those are low- to mid poly models with good texture-, normal- and AO maps slapped onto them. Added some good lighting, post processing and that's all you need.
lol my man out here with the paragraphs, yes the lighting looks better obviously but the faces look worse for rollins and orton etc, lazy 2K back at it again http://thisgengaming.com/2017/08/11/new-wwe-2k18-vs-wwe-2k17-comparison-images-revealed-the-difference-in-visuals-are-insane/
Last edited by awesome1ru; Sep 30, 2017 @ 6:43pm
Noctuah真実 Sep 30, 2017 @ 7:44pm 
THROW YOUR PC OUTTA YOUR WINDOW..
DO YOU KNOW WHAT 1080 MED SETTINGS LOOKS LIKE?
DO YOU KNOW WHAT CONSOLE SETTINGS LOOKS LIKE?

SHOW ME MAXED OUT, MSAAX8, 3440X1440 AT LEAST GAMEPLAY. I'LL ♥♥♥♥♥♥♥ WAIT.
Cybot Oct 3, 2017 @ 11:43am 
Graphics look better

Also i recently played SvR 2010 and wwe 12, and those games only had around 60-70 people on the roster. I honestly don't think we can complain about the WWE 2k18 roster. It has around 170-200 something roster size, with a lot of current stars, upcoming stars and fan favorites/legens. How anyone can complain about that, i don't get.
JC21 Oct 3, 2017 @ 4:44pm 
Some people believe that the graphics are better because of the fancy lighting. The characters are actually worse than in 2k17.
Rockin' Shawn Oct 4, 2017 @ 4:03am 
Originally posted by JC21:
Some people believe that the graphics are better because of the fancy lighting. The characters are actually worse than in 2k17.
Nope. Take a closer look there. I remember people saying that the models in '17 were worse than in '16...and guess what...modders opened up the models and they were THE SAME models. Same amount of polygons, same topology. Looking at the renders (which are taken from the actual models) for guys like Beefcake for example, they are the same models. But - and this one is important - you can tell that not only the lighting is far better, but there's also A LOT more detail on the textures and normal maps.
Go watch some early gameplay (smacktalks is a good YT channel for the for example). There's a lot of detail there - not just improved lighting. At the end of the day the amount of detail on the model itself is pretty irrelevant, because you can't tell whether a model has 5k or 10k polygons anyway as long as the texture maps and materials are good (those are usually baked from a high poly version of the same model in order to get max. detail).
Werecat101 Oct 4, 2017 @ 7:52am 
The skins on the models look better, the lighting is definitely better, as for more or less polygons per model that is irrelivant for years you have all been crying for more people in the ring at the same time and low and behold they have done it, 8 men in the ring at the same time, and now you are whining that the individual people have not got as many polygons as you would like. but you have 33% more polygons in the game when you have 8 men in a match.
and as Rockin' Shawn rightly says they probably are the same models with better texture maps.

The new graphics are better anyone with eyes can see that unless they are watching the videos on a potato.

The game can have more people in the ring
the new lighting is better
plus tons of other things that have been improved
it looks like they reworked the caw creation back to a more variable system, you might even be able to create skinny guys with no muscle this year.

surely the big questions should be that annoying repeated pyro sound at the start of every show last year have they fixed that. and questions about other big bad bug fixes for the people that had the problems!.
Last edited by Werecat101; Oct 4, 2017 @ 8:43am
Cybot Oct 4, 2017 @ 8:31am 
Originally posted by JC21:
Some people believe that the graphics are better because of the fancy lighting. The characters are actually worse than in 2k17.
Sorry to say, but most of the models definantly got better textures this time around, now i don't know if they are higher res or just remade but they definantly look better. Also some of the models where also remade and look a lot more real.
JC21 Oct 4, 2017 @ 9:50am 
Originally posted by Cybot:
Originally posted by JC21:
Some people believe that the graphics are better because of the fancy lighting. The characters are actually worse than in 2k17.
Sorry to say, but most of the models definantly got better textures this time around, now i don't know if they are higher res or just remade but they definantly look better. Also some of the models where also remade and look a lot more real.

Sorry but you are wrong. Look at the hair of Seth Rollins for example. There are 3 corners (sides and top). It looks fake and horrible. It's as if someone used an eraser and cut 2 circles... Most of the models are just as bad.
Originally posted by JC21:
Originally posted by Cybot:
Sorry to say, but most of the models definantly got better textures this time around, now i don't know if they are higher res or just remade but they definantly look better. Also some of the models where also remade and look a lot more real.

Sorry but you are wrong. Look at the hair of Seth Rollins for example. There are 3 corners (sides and top). It looks fake and horrible. It's as if someone used an eraser and cut 2 circles... Most of the models are just as bad.


Don;t buy the game then but you will
sanemurzu Oct 4, 2017 @ 12:13pm 
Originally posted by awesome1ru:
lazy 2K back at it again
2K doesn't even develope these games. It's Yuke's who's been developing these games for over two decades. 2K is just publishing these and they are doing much better job at it than thq ever did.

edit: technically 2K is involved in the developement with their subsidiary company visual consepts, but as far as i know the main developer is still Yuke's.
Last edited by sanemurzu; Oct 4, 2017 @ 12:22pm
Werecat101 Oct 4, 2017 @ 12:23pm 
Arguing about human hair modelling is hilarious, not so long ago Nvidia made a demo for the top end graphics cards of a human hair model with 100% of the card just modelling hair, it looked ok but still not perfect. as I said before and this time a little more direct get over yourself the models are not massively improved the textures and lighting are better, the most important thing about this game is that 8 men will be in the ring at 1 time to do this they stopped the PS3 and Xbox360 development and made a better engine. be greatful for them listening and giving us more people in the ring at one time rather than nit picking about his sideburns not being perfect.
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Date Posted: Sep 28, 2017 @ 12:39pm
Posts: 32