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2. The reason for high damage is your gear. The crafted gear gives bonuses to hit and damage or to AC and HP. For balance, monster HP, AC, and damage is boosted, especially on the higher difficulties.
3. Line of sight just makes sense, especially for physical attacks. Even in the physical board games, tiles separated by a wall are not considered adjacent and attacks don't go through walls. Note that the game doesn't enforce strict line of sight for spells, and presumably also for the wizard's attacks (I haven't used her yet, so I can't be sure).
In the board game you can cancel encounters with XP or level up...but your attributes are not boosted as in this game.
ad 3) Yes but two adjacent tiles were open....a monster was behind a rock BUT its flank was open...the attack would have been possible in the board game.