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Win 7
Edit: By 2GB of memory I mean VRAM (memory on your graphics card), not system ram.
We need the following info to start investigation: Graphics card brand + model + video memory amount. Preferably run dxdiag and send us the dump. See this thread for more info: http://steamcommunity.com/app/661920/discussions/0/2381701715711080239/
Or you mean system memory ?
Thanks for your response.
By memory, I mean VRAM the memory on your graphics card and not the system memory.
However I am sorry to tell you that your entry level laptop GPU is not meant for gaming, and is around 7x slower than our GPU minimum requirement. This is the reason the GPU driver occasionally timeouts at level startup (->crash). We will be reducing the minimum GPU requirement in the following patch, but this unfortunately doesn't help your 820M enough. 840M which is a 2x faster GPU, would likely run the game at 720p + low settings. And 860M would run it perfectly at 1080p with high settings. There are also Intel integrated GPUs which are up to 4x faster than your GPU (HD 580). The game should run fine on those as well.
I am sorry, but it seems that refund is your best bet (unless you have another gaming PC or are planning to upgrade your laptop):
http://store.steampowered.com/steam_refunds/
Operating System: Windows 10 Home 64-bit (10.0, Build 14393) (14393.rs1_release_inmarket.171117-1700)
Processor: AMD A4-5000 APU with Radeon(TM) HD Graphics (4 CPUs), ~1.5GHz\
Memory: 6144MB RAM
Card name: AMD Radeon HD 8330
Driver Version: 22.19.162.4
Specs are as follows:
Windows 10 Pro 64-bit
Intel Core i7 3770K @ 3.50GHz
16.0GB Dual-Channel DDR3 @ 800MHz
Gigabyte Technology Co. Ltd. Z77X-D3H (Intel Core i7-3770K CPU @ 3.50GHz)
Duel SLI 2047MB NVIDIA GeForce GTX 660 Ti (Gigabyte)
Here is also the start of the crash report if that helps too.
Log file open, 12/07/17 23:28:08
LogWindows: Failed to load 'aqProf.dll' (GetLastError=126)
LogWindows: File 'aqProf.dll' does not exist
LogWindows: Failed to load 'VtuneApi.dll' (GetLastError=126)
LogWindows: File 'VtuneApi.dll' does not exist
LogWindows: Failed to load 'VtuneApi32e.dll' (GetLastError=126)
LogWindows: File 'VtuneApi32e.dll' does not exist
LogPlatformFile: Not using cached read wrapper
LogInit: Display: RandInit(-1192223724) SRandInit(-1192223724).
LogTaskGraph: Started task graph with 4 named threads and 13 total threads with 3 sets of task threads.
LogD3D11RHI: Aftermath initialized
Specs:
Windows 8.1 64-bit
Inter Quad Core i5-4440 @ 3.10GHz
NVIDIA GeForce GTX 760 (192-bit) 11138MB RAM
My crash report is actually the same as stated above.
LoginId:a41c49e046405c05a3fbc6a49648b4ee
EpicAccountId:
You do not have any debugging symbols required to display the callstack for this crash.
He's got the same specs from me, apart from having more RAM and an 8GB GTX 750 Ti (I've got 4GB)
He re installed a few times same error.
This is a known issue which we are currently investigating with Nvidia. It appears that Nvidia driver crashes in Claybook when your CPU model is older than Intel Haswell. Updating driver doesn't fix this issue.
Thanks for submitting this bug report. We have included your system config to the information we give to Nvidia to help tracking this bug. Hopefully we get a fix implemented soon.