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Now whether or not Morphite was directly inspired by NMS is another question and one only the developer could tell you.
I fell once again, my fault, but the little time I played morphite didn't gave me anything of what I'm looking for in a "NMS but better "
That's all.
It's NMS without space flights. They swaped flights with random encounters ala fallout. If you consider NMS to be primary space sim - you'll be disappointed in morphite. It's even more simplistic and casual then NMS, it's more like 'NMS mobile'.
I'm in the same boat, I'm burn on NMS, but Morphite is whole different beast. It looks and functions on the same premises, but in the end the game feels very different. So I'm like 2 hours in and it doesn't brings the same feelings as NMS while being roughly the same game so I dunno whether or not I want to continue. The game is kinda good though, it just doesn't hit the same spots as NMS, while it kinda should...
Nope, just nope.
Both use procedural generation to create starts, planets...
Contents maybe different, I don't care but at least that is a very core and huge similarity that built the ground for both game and you did not mention it.