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I do agree that some more explanation about it would be very helpful.
What I'm trying to say is that if another player built a tile wonder, that wonder isn't destroyed if you take a nearby city. It doesn't change ownership (I agree this needs explanation in the game!).
So if you conquer a city nearby a beacon or gate and then make peace, the wonder still works for the owner, even though it's on your land now. You need to destroy the wonder to stop the victory.
For a beacon that's very easy, because when it's finished, you activate it as soon as you have 1000 energy and wait.
For the other victory wonders the other player would also need open borders to move the units through your land to the gate to achieve the victory.