Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Beyond Beyond Earth: What's gonna be next?
Like, what's next? What could be next? A MoO reboot? Aww ♥♥♥♥, Wargaming.net now bought the Master of Orion last year. A Civilization game? Well, the last expansion for Civ V came last year. An XCOM reboot? Dude! That came out almost two years ago! Maybe an sequel to the XCOM reboot? Like, a rebooted version of TFTD/Apocalypse might be interesting but at the same time might fall flat on it's face. So... what could (or should) be next? Please post in the comments to guess what will be the next big thing made by Firaxis Games.
Автор останньої редакції: Charles Martel; 11 листоп. 2014 о 11:43
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Saathiya (Заблокований) 11 листоп. 2014 о 13:08 
Next will be patches to C:BE, and then DLC.

I'm kind of hoping that the next Earth-based Civilization has the better spy system in this one, and that when military battles happen it takes the player into a XCOM match. Seriously, combine XCOM and Civ and the results would be legendary. As in, Skyrim level success. If it's done well. Half-stepping won't cut it with that.

The trickiest part would be procedurally generating the levels based on the tiles or city and what's there. The levels would need variation but shouldn't change turn to turn on the same time in a way that breaks continuity.
Автор останньої редакції: Saathiya; 11 листоп. 2014 о 13:10
Well rather Total war-style battles than XCOM. because It does fit better in the scenario.

TFTD reboot? It was nearly the same game as EU but really really hard and... toooooooo big <.<. But Apocalypse sounds interesting. a underrated game(, which I never finished. Shame on me)

But a MoO-reboot from Firaxis? Please not. It would be a Civ: beyond milky way and wouldn't a full-flesh MoO-title :/
I hope Wargaming.net plan on putting the moo's on steam.

As for reboots etc, isn't Chaos suppose to be remade.

Gimme a laser squad remake.
Автор останньої редакції: Nick Naughty; 11 листоп. 2014 о 14:39
Saathiya (Заблокований) 11 листоп. 2014 о 15:02 
Цитата допису SuperSchokoKeks:
Well rather Total war-style battles than XCOM. because It does fit better in the scenario.

Oh. My. God. Look at that game, Becky. It is so. Big.

If the Total War people got together with the Civilization people and brought something to life... *gamergasm*. Yes, that would fit the, "A Civ for the legends" category too.

Either way, it's all about scale. But it would need to be for more than combat to fit the Civ theme where war isn't technically necessary to win. How do you go a level down in scale for traders, workers, archaeologists?

MoO and the sort are a whole different animal. If we were to see crossover mechanics for that, I'd rather it be akin to Battlefronts. Can you imagine? Design your spaceship then pilot that sucker in the fight. Put together your squads and then fight it out in FPS levels on the planets you invade. All matches secondary to a greater 4E game sitting on top of them. Hells yeah!

Take all my money. Both mashups. I think looking at scale is the best way to take this genre forward. The bird's eye view is a signature 4E thing, but so far Eador is the only game that has tried to go the extra mile. That's kind of sad-like.
Автор останньої редакції: Saathiya; 11 листоп. 2014 о 15:03
I for one don't want to get dragged to a time-consuming tactical map for every battle.
They need to just work on patching BE first... I think people are really starting to notice that Firaxis isn't going to deliver a vanilla game, so I think they should focus on just getting BE to a state where it can compete with any of the other 4x games out there, including the game this mod is based off of.
I'm hoping for a fantasy one, first civ I played was 2 and I loved the fantasy one as the factions were more unique and it had 3 different levels, ground, underground and cloud, that you could build on.
Saathiya (Заблокований) 11 листоп. 2014 о 16:11 
Цитата допису SamBC:
I for one don't want to get dragged to a time-consuming tactical map for every battle.

It would need an option to disable it anyway, otherwise multiplayer matches with more than two players could get awfully long and boring.
The question is will they go back to stacks (perhaps limited stacks) or keep 1upt? I agree with Sam concerning the tactical battles, but a mechanic similar to Call to Power 2 would be interesting.
Цитата допису Baldur, Logi & friends UK:
Like, what's next? What could be next? A MoO reboot? Aww ♥♥♥♥, Wargaming.net now bought the Master of Orion last year. A Civilization game? Well, the last expansion for Civ V came last year. An XCOM reboot? Dude! That came out almost two years ago! Maybe an sequel to the XCOM reboot? Like, a rebooted version of TFTD/Apocalypse might be interesting but at the same time might fall flat on it's face. So... what could (or should) be next? Please post in the comments to guess what will be the next big thing made by Firaxis Games.

Civ 6 the reskin of Civ 5 MOD (AKA BE), and I'll call it right now, they won't put any AI in it.
As interesting as Total War with Civ sounds in theory, can you imagine how tedious all those battles would become by the Renaissance era?

I'd rather just have a GOOD Civ AI for once. At least a good tactical AI. Hell, why don't they just copy the AI from Panzer General? Civ 5's combat is basically a copy of that game, but without the great AI.

And you had to mention Terror from the Deep. Oh, the horror... Who here remembers the Cruise Ship levels? Pure agony.
Автор останньої редакції: Delekhan; 11 листоп. 2014 о 22:39
From interviews around the launch of XCOM:EU, Firaxis are generally working on two major projects at once - the building is in two halves, the 'civ' half, and the 'other' half.
Цитата допису SuperSchokoKeks:
Well rather Total war-style battles than XCOM. because It does fit better in the scenario.

TFTD reboot? It was nearly the same game as EU but really really hard and... toooooooo big <.<. But Apocalypse sounds interesting. a underrated game(, which I never finished. Shame on me)

But a MoO-reboot from Firaxis? Please not. It would be a Civ: beyond milky way and wouldn't a full-flesh MoO-title :/

Whatever as long as it is turn based. I hate like no tomorrow the real time BS of TW.
Цитата допису SamBC:
From interviews around the launch of XCOM:EU, Firaxis are generally working on two major projects at once - the building is in two halves, the 'civ' half, and the 'other' half.

So what's the other half now Sam?
Цитата допису Myshkin:
Цитата допису SamBC:
From interviews around the launch of XCOM:EU, Firaxis are generally working on two major projects at once - the building is in two halves, the 'civ' half, and the 'other' half.

So what's the other half now Sam?
I have no idea. I'm just a community volunteer moderator.
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Опубліковано: 11 листоп. 2014 о 11:42
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