Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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Harmony: too weak?
I have played through the game as Purity and Ascension, but was struggling in endgame as Harmony. The main challenge I found was keeping up faction health, which seems to mainly require Purity or Ascension affinity. Has anyone found Harmony playthroughs especially easy in comparison with the other two? What am I missing?
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Health really doesn't have anything to do with affinity. You need to use the expansion virtue set. The affinities are fairly balanced, actually.

Also, I am struggling to play through a Purist game. It has nothing to do with gameplay, I just find them really uncompelling and I feel like a total jerk scorching the native species and planting Earth death planets to choke out the native flora.
As for mid to late game mechanics, I have found the biggest health issues can be solved by building as many bio wells as possible. The various buildings that grant health are essential, but ultimately not enough if you plan on expanding, or worse, taking a city from someone else. If you do this, health issues can be substantially reduced provided you have the energy to run them.
I just completed a purist game that was taking forever at first because each new city required so much health to maintain. Even though I was spamming bio wells in every tile I took, this slowed expansion to a crawl. To correct this, I started razing every city I took (save the capitals, which you cant raze) to speed things along.
Unless you're actively trying to complicate your life/playing by self-imposed restrictions, I really don't understand why you wouldn't have at least a little bit of purity & supremacy.

Especially by late game, it becomes trivial to get some of those early techs.

I've found that health can be a bit of an issue early/mid game if you're trying not to drop below 0, but by late game, I'm swimming in it.

Penalties for low health are also not that big of a deal.

I'm more concerned by Harmony's units/upgrades, honestly. They don't seem that good, unless you're dropping miasma satellites everywhere.
Hmm. I have no idea what are you talking about. I was always in positive health. Just build 2-3 building benefiting health in each city.
I've found that Supremacy pairs well with a Purity main, Purity pairs well with a Harmony main, and Harmony pairs well with a Supremacy main. I'm not sure if that circular thing is intentional, but it's how I've played with great success at high difficulty levels. Looking at how the AI plays, they seem to pick up levels in everything.
Messaggio originale di Elegant Caveman:
I'm more concerned by Harmony's units/upgrades, honestly. They don't seem that good, unless you're dropping miasma satellites everywhere.
Nothing is wrong with them realy. Xeno swarm is esentialy a faster and tougher marines. Xeno cavalry is fast and very hard hiting. Xeno titan is very tanky.
Yes, miasma immunity and healing is rather helpfull. But it is just a complimentary benefits. All of their units may get upgrades to heal after killing wich benefits their staying power, and +40% to efficiency while not standing next to a friendly, wich is superb when spreading out your units and flanking enemy ♥♥♥♥♥♥♥♥♥♥♥♥, also helps to soak up damage in initial city siege phases.
Works like a charm.
Ultima modifica da Harukage; 29 ott 2014, ore 20:35
I've found Harmony units to have insane amounts of staying power when outnumbered and outgunned. You also need to play them a bit differently, they're not like Supremacy units getting bonuses clustered together.
I found out, that early aggression harmony is kinda hard. I dont know why, but the early pormotion of harmony are not good for attacking. The marine gets an 40% bonus if no friendly unit is beside or he deals 20 dmg to all surronding if he gets killed. Kamikaze marines??? While for example the purity Jeep gets a promotion +10% for every unused point... this is strong in the offense and ALSO COUNTS FOR DEFENSE! since he doest move while you attack he gets the whole 30% bonus while defending, im not sure if this is suppossed to work like this. Thats totally over the top, i mean there are normal promotion +30% while def..... but not BOTH! yeah thats my exp with harmony.
Harmony units. Choose any miasma bonus, and coat the battlefield in miasma.

I feel like Harmony also is slightly advantaged by a rather abundant presence of xenomass compared to, say, firaxite.
biowells are seriously weak and plus it costs maintenance for 1 health? its very inefficent.
My first game was as Harmony with Intelligence Virtue, focusing on outteching my enemy, and i get the concerns with health, but there is really no reason. With the right tech research and upgrades you get at the very least balanced health. It became less of a problem once i was all the way down the Virtue tree.

Every virtue tree has its own way of dealing with health in conjunction with the research techs.

And true, as Harmony i neither had the energy nor the health i had in my sup game, but i also didn't need either. The units are almost over powered, if you manage to spread miasma and as result i didn't really need to constantly buy new units, as i did in my sup game.


Messaggio originale di mrxak:
I've found Harmony units to have insane amounts of staying power when outnumbered and outgunned. You also need to play them a bit differently, they're not like Supremacy units getting bonuses clustered together.

Harmony Troops, if you select your upgrades wisely benefit from being alone and if you spread some miasma on top of them, they are the strongest units in the game, designed to be worth 2-3 other units, with a silly amount of healing.
Messaggio originale di Mai:
Harmony units. Choose any miasma bonus, and coat the battlefield in miasma.

I feel like Harmony also is slightly advantaged by a rather abundant presence of xenomass compared to, say, firaxite.

It varies from map to map. One game, I'm swimming in xenomass, the next, firaxite. Never any goshdarn floatstones, though.
Messaggio originale di Donuts StrongJaw:
Messaggio originale di Mai:
Harmony units. Choose any miasma bonus, and coat the battlefield in miasma.

I feel like Harmony also is slightly advantaged by a rather abundant presence of xenomass compared to, say, firaxite.

It varies from map to map. One game, I'm swimming in xenomass, the next, firaxite. Never any goshdarn floatstones, though.
Tell me about it. You would think you would get some decent service around here...
Messaggio originale di Mai:
Messaggio originale di Donuts StrongJaw:

It varies from map to map. One game, I'm swimming in xenomass, the next, firaxite. Never any goshdarn floatstones, though.
Tell me about it. You would think you would get some decent service around here...

There's something wrong with this generation, is what it is. No respect! It's all about the fancy augments and the crazy new alien skin grafts these days. Purity is a joke to these people, they just don't get it!
I took over a whole country with an evolved xeno titan and a few support units to make sure no one took back the city while my titan was in it. It helped that covered threir city in miasma first. Harmony is a blast.
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Data di pubblicazione: 29 ott 2014, ore 19:26
Messaggi: 20