Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I had more fun playing Alpha Centauri after downloading it from Gog.com than I did with this new Civ5 reskin that I only persevered with out of sheer bloody-mindedness.
And at the end of the day the planet was always plenty pissed off and fighting its infinite supply of annoyances wasn't difficult, it was just massively time consuming... that is until the world goes on its inevitable ICBM war, after which the majority of what will be left to the world will be so badly wrecked that even the aliens don't want it anymore.
I believe the early-mid game of SMAC is still great. It's the late - end game where it completely falls apart by modern standards. I don't want to spend an hour on a turn managing a literal army of units as they fend off an endless horde of insects while creating build queues that never vary (still a problem in all civ games) in dozens of cities at a time.
As for BE's simplistic model for unit development. Basically they lifted the veil that all units in Civ 5, from start to finish, are really just 5 units total. You may have enjoyed outfitting a small batallion of troopers armed for killing aliens while another small batallion of troopers was outfitted for fighting planes and another for fighting ground units and another for commit attrocities that were sure to launch the world into its ICBM crazed ending.... but managing all those guys multipled my already clearly visible hatred for micromanagement... so in the end I usually just kept everyone "default" and could beat the game just fine on most difficulty settings (I don't think I ever beat it on whatever the diety level one was). As if I wanted to spend an hour sifting through my giant list of army guys so I could maxmize my bonuses. Bleh.
Lastly, for Squadog_NZ - Are you saying that SMAC is a good game by today's standard, or simply that it's better than BE. These are two different concepts :D I'm not saying BE is a great game, especially if you compare it to SMAC in 1999. I'm saying that SMAC isn't a great game when you compare it to other games in 2014... and that we shouldn't aspire to make BE more like it, but rather to make BE better, period.
"Pumping my fists into the air and screaming @#$% yeah!!!"
The majority of posts I've seen insist on comparing BE to SMAC. I want to be clear that I don't want BE to be like SMAC, I want it to be significantly better. Better than it is, better than SMAC is. The formula to do that is not going to be copying SMAC.
So far nobody's actually "debated" what I am saying. Scream disagrees and feels SMACs components hold up, I try to point out where they didn't. FLU thinks I work for Firaxis (Or doesn't know the meaning of the word Shill)... and EZwip likes to blow stuff up. Can't blame him there.
So go ahead, talk away, convince whomever is bored enough to read this forum that I am wrong or that I am right. That's what converstion is all about. You don't have to change MY mind, you just have to change the random stranger reading this.
Yes, games have advanced since then, but the game did more things right (lore, quotes, flavor, gameplay) than it did wrong.
Your opinion is obviously that you dislike the game. Fine. Many others don't.
And making it rain nukes is certainly more entertaining than coup spam FTW.
http://forums.civfanatics.com/showthread.php?t=537360
Of course, just imo.
If you compare it using "modern standards" you run into the problem of who sets modern standards. That would be the industry and the masses. What may be a good game by the "standards" may be absolute crap in an individual's eyes. Myself for example. I find modern game design panders to much to the casual player so by extension of that feel most modern games are dissapointing.
I still play SMAC from time to time. It's always installed on my computer (both with and without the community patches).
I have no interest in BE at all - even Civ5 didn't hold my attention the way previous Civ games did.
So, no, OP. Alpha Centauri certainly still remains a fantastic game - in fact, you'd be hard pressed to find a similarly well designed 4X title, old graphics notwithstanding. And its ambience is still something that few games achieved - the voiceover quotes for various techs are as immersive as they were back when it released. The cutscenes do show their age, though.
As for the "AI" routines, that game is still better than most, if not all, titles since it came out.
And, finally this gem:
It outright scares me how fitting our "modern" times this passage is...
SMAC was never a good game, it was a great game and still is. It holds historical significance that the vast majority of other games that age dont. Sure theres rose colored glasses and you can never go home, but when you look at things from a wider viewpoint than gameX vs. gameY things like style, efficiency, and how a product forces the industry to evolve you start to see why some games will ALWAYS be great.
Alot of what is missing from BE is the total emersion that SMAC AND SMACX had.. Unique races diplomacy that actually mattered. Wonders that felt like wonders and provided some oh ♥♥♥♥ moments. Ability to taraform properly. TOtal unit customization. DIffrent level of unit building.. EG you coud go back and build diffrent units or cheeper units.. FOr all its faults it still holds up.. Be feels very shallow while it has great potential its just not there yet. Hope they get on the stick and fix it. Heck even Pandora first contact for all its faults and indy studio still managed to recreate more of What made alpha centarui and what was supposed to be Be unique better then they did....