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When did they ever claim this? I thought it was pretty obvious it was using Civ V's engine from the moment we saw the first screenshots.
I'm digging deeper into some of the other game components, and it is looking more and more like the engine is almost entirely intact from Civ V.
Except for the unit upgrade interface, which looks like it was ripped right out of XCOM.
And the virtue tree interface, which looks like it was ripped right out of Lotro, but Lotro stole it from someone else, who in turn, stole it from someone else.
Damn those virtue trees. They are in every bloody game nowadays.
The claim made repeatedly by Fraxis was that this game wasn't a Civ V reskin, but a brand new game with a whole new engine. And that's bullocks.
Further, there's no single statement anywhere on the Beyond Earth page that actually states that this is built upon Civ V. With paragraphs such as "Sid Meier’s Civilization: Beyond Earth is a new science-fiction-themed entry into the award winning Civilization series. As part of an expedition sent to find a home beyond Earth, lead your people into a new frontier, explore and colonize an alien planet and create a new civilization in space.", every attempt is made to distingush BE as its' own product.
By contrast, a product line extension doesn't strive to separate itself from its' roots, but to boast upon how it will improve the core product it is extending. At a 50$ US price point, the claim is inherently made that this is a brand new game. Existing product line extensions don't merit a $50 price point unless they commanded the construction of as much new content as the original product required for its' initial production. BE is not that revolutionary, above and beyond what Civ V was.
I could go further, and start digging into some of the promo materials which are not on steam but elsewhere online, but never once did I see anything that said this was a product line extension, and everything on the subject claims this to be an original good. People who haven't been involved in marketing probably don't see the difference, but I know an integrity failure when I see one. It's all about what you don't say, so customers draw the conclusions you want them to draw, and to pay the price tag of a brand new product for a re-skin of an existing and established commodity.
It's not about the money. It's about the ethics of the decision. This should have been promoted as Civilization V---Beyond Earth, not as Civilization: Beyond Earth. The distinction is a matter of honesty.
It's a new game, using the older engine. This happens all the time.
When did they ever claim this? I thought it was pretty obvious it was using Civ V's engine from the moment we saw the first screenshots.
When did they ever claim this? I thought it was pretty obvious it was using Civ V's engine from the moment we saw the first screenshots.
https://en.wikipedia.org/wiki/Proof_by_assertion
1) The Tech Web - no pipeline development
2) Aliens - react diffently depending on how you intereact with them. You can even get some of them under your control. You cannot do that with barbs...
3) trade is not at all mandatory.
4) If this was a reskin then the faction leaders would not be so annoyingly one dimensional
5) There is no history involved
6) and a few other things.
1) The pipeline is done by scaled costs - you'll note that each layer of the onion has a distinct jump in research costs
2) Aliens - coded badly, not working as intended atm
3) LOL. You've no idea how badly trade is broken atm (esp. internal trading) so that gets a massive "whatever"
3a) Oh, did you mean with the AI? Well... of course. There are only six strategic resources, no luxuries and Stations can't hold territory, there's no culture / religion push and no world council. Phew, I'm glad I know why trading with the AI is pointless
4) Wut.
5) Wut.
6) Wut.
Steam forums: it's like being in Narnia.