Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I saw the trailer, emphasizing the point that humanity was leaving a broken, ashen world for a new world full of life. I was expecting more things to be seen on the map, more life forms, more colour, more of everything really.
The colour difference between different terrain types doesn't seem that extreme (tundra, desert, etc) so I am having to mouse hover alot more.
I am also finding it hard to spot MIASMA always, particularly when over a tile that has forest like vegetation. I've merrily walked loads of units into this faint purple fog without spotting it was there.
If they could brighten the gas or add some animation to make it clearer that would be good
Edit : just looking at the game again, the desert tiles are green and look like normal grass to me and the actual grassland looks like a marsh tile from Civ V
Given the alien setting they could be orange, pink, green, purple or ideally a random choice of these at the start of every game.
That would brighten things up no end !
It seems like we are always playing at night?
If there were some way to "Brighten" the planetary phase of the simulation, that would be sincerely appreciated. Pleasing graphics add much to the long term enjoyment of any simulation. I did find the bonus planet Kepler to have slightly brighter, more pleasing graphics.
Perhaps a brightness, contrast, or gamma slider (setting) on the options menu for a future patch?
One other helpful change would be to change the black "fog of war" to a white cloud effect like in Civ5?
My feeling exactly
They need to do something, it really is like always playing at night.
A mish mash of watercolours, pastels, and neons. Painted over a very dark canvas.
Too much bloody contrast.
People aren't stupid. It's clear we are looking for planets that have liquid water and the right conditions for life. Earth-size planets in the habitable zone of a host star. We found some more this year. Particularily the Kepler-186f.
But you cannot tell me, that if humans were able to travel 490 light-years from Earth, to any of these planets, that they would look as shi--- as this. Covered in neons and darkness.
https://www.youtube.com/watch?v=8vBvRcowVv4