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But I don't think this is a good idea, because I'm pretty sure the Liar's Dice AI currently "cheats" - that is, the AI's guesses and bids are informed by the values of dice supposedly hidden under the player's cup. I don't have conclusive proof, but a circumstantial case is in this thread.
FWIW I don't have a problem with this. CARIBBEAN SAIL and the Liar's Dice minigame are sold for the purpose of entertainment, and emulating bluffing behavior is a difficult challenge. But when you start doing real money transactions in a "game of chance" that really isn't, things get problematic fast.
Anything mobile right now is... unlikely, it's just impossible to get visibility on the app store or android marketplace. I have been absolutely shocked at how many people have gotten hooked on the liars dice game! I made it entirely as it is now in the two days before release. I've got plans to further develop the AI and minigame itself.
@Full Thortle is right though, introduce microtransactions and whether it's PVP or PV-AI it's still simulated gambling which opens a can of worms I don't even want to get near.
Also yeah, it clearly cheats, however it cheats very very badly. I'm not exactly a master gambler and after at least 100 or so games I have lost a grand total of 3 times.
You'll also not I'm not even good at math, because in my OP I stated I win "8/10" times... 97/~100 is a bit... better than that.