Carrier Command: Gaea Mission

Carrier Command: Gaea Mission

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Quantum E8 Oct 2, 2012 @ 7:03am
Marshes Upgrade
I'm playing the campaign and I cannot find the upgrade to allow my units to attach Marsh islands. I've searched every RC... except the first few islands you hit in the campaign. I guess I will go back to them? Anyone else stuck with this?
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Showing 1-15 of 17 comments
Toran Oct 3, 2012 @ 4:26am 
I took over every available island prior to fulcrum, and had already searched all RC's. When I came across the marshes island, I just went to the next non-marshes one and found the upgrade straight away.

I'm assuming the upgrades are sequentially ordered? I might run through the campaign again and see what appears when.
GaryW Oct 3, 2012 @ 5:22am 
I'm just looking for this myself and as Vulcan and Arachnid have been taken over by the enemy I'm recapturing all. Having major issues with Arachnid as the damn game retriggers all the old scripts so it's locked out my mantas and most of the walruses. arrrgh!
Toran Oct 3, 2012 @ 5:27am 
Yeah, that's the bit of the campaign I got frustrated with, and it puts up the old waypoints instead of where the shields/scramblers/firewalls are.
SidHome Oct 3, 2012 @ 6:14am 
We found out that the Marshes Upgrade located on the island of Terminus. But I have the RC after activation pishit that the drawings already. But after a visit to another island and back again, the RC is not activated.
[FIN]Dilemma Oct 3, 2012 @ 12:13pm 
confirmed, the marshes upgrade is at terminus. When you hack the command center there will be a cutscene and then fps mission. there is a bug that this sequence is not triggered everytime, instead it is just captured as in normal islands and you don't get the fps mission and upgrade. if this happens reload the Fulcrum auto save and try again. wasted a couple of hours when missed this on first run.
Originally posted by FINDilemma:
confirmed, the marshes upgrade is at terminus. When you hack the command center there will be a cutscene and then fps mission. there is a bug that this sequence is not triggered everytime, instead it is just captured as in normal islands and you don't get the fps mission and upgrade. if this happens reload the Fulcrum auto save and try again. wasted a couple of hours when missed this on first run.

Aw man, that was ages ago! No wonder I can't find the dang thing.
Re-loading at terminus doesn't seem like it's working. I've tried 3-4 times and it never worked.
GaryW Oct 3, 2012 @ 6:45pm 
Same issues here and I recently tried to re-take treasure and that seems to have created all sorts of weird stuff for my carrier.

Looks like I'll have to junk the campaign and start again. The campaign script has a fair few bugs that need working out :(
Corporal Carrot Oct 4, 2012 @ 11:33am 
There is a day-zero patch that fixes this, but it's only for retail box versions. No steam update yet and its T-plus 6 for the steam version and no patch yet.... Apparently 2 Bohemia devs have been arrested outside a military base in Greece, possibly in connection with Arma 3. In my opinion, all the other devs should be rounded up for the henous crime that is the poor AI and scripting on Carrier Command. This should have been fixed in beta. As much as they got so much right with this release, they got so much more wrong. I'll think twice about buying a game from Bohemia again....
GaryW Oct 4, 2012 @ 11:53am 
a zero day patch for retail only? Really? I've raised it on the CC bug tracker tool.

the ARMA devs were idiots. They shouldn't have been taken photos of greek millitary areas without permission and that was some time back.
Jedra Oct 4, 2012 @ 11:55am 
Originally posted by Guitaristdave:
There is a day-zero patch that fixes this, but it's only for retail box versions. No steam update yet and its T-plus 6 for the steam version and no patch yet.... Apparently 2 Bohemia devs have been arrested outside a military base in Greece, possibly in connection with Arma 3. In my opinion, all the other devs should be rounded up for the henous crime that is the poor AI and scripting on Carrier Command. This should have been fixed in beta. As much as they got so much right with this release, they got so much more wrong. I'll think twice about buying a game from Bohemia again....

First of all, please do not wish what is happening to the two Arma 3 devs on anyone else. You would not like to be in their position. Also for the record they were not arrested outside a military base and the case against them is dubious at best. Please have some respect for them and their families.

Secondly the Steam version of the game is up to date - they just did not change the version number in the Steam exe. They will be unifying both versions to 1.3 with the next patch.
Jedra Oct 4, 2012 @ 11:57am 
Originally posted by gary:
a zero day patch for retail only? Really? I've raised it on the CC bug tracker tool.

the ARMA devs were idiots. They shouldn't have been taken photos of greek millitary areas without permission and that was some time back.

They took photographs of the international airport which just happens to have a couple of military buildings. It is the same photo/video that probably thousands of tourists have taken before them.
GaryW Oct 4, 2012 @ 3:24pm 
Thousands of tourists? Like these ones maybe? http://news.bbc.co.uk/1/hi/uk/1697862.stm
Welp, I reloaded from the last fulcrum save and went straight to terminus. As soon as I arrived, there was a new objective that had never showed up before. I'm doing the FPS mission now but I'm guessing it worked this time.
Upon finishing that mission, it showed me the marsh upgrade then followed with "unfortunetly that blueprint is already in the database". However, the marsh upgrade icon now shows in the equip vehicle window.
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Date Posted: Oct 2, 2012 @ 7:03am
Posts: 17