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It describes setting it for ARMA 3 which is identical to setting it for ToH with one exception. The path to the file you need to edit is different. The file you're looking to edit is here: %userprofile%\Documents\Take On Helicopters\[your_profile_name].TakeOnHProfile
I generally prefer a FOV around 80 or 90 for a single screen, 110 or so for tripple screens. Play around with it until you find that sweet spot.
When people play with tripple screens, there is not a one fov setting will fit all.
If all screens were on the same plane, then it would work, but most people have the side screens tilted inward. as it is now, I am sitting inside the three screens, so there is a 60 degree angle between the center monitor and each side screen, I should have a 180 degree FOV
When I set it for 180 i get this:
https://dl.dropboxusercontent.com/u/45036390/FRAPS/TakeOnH%202014-01-21%2008-37-22-93.png
What I should be getting is something close to this where each screen is rendered seperately taking into account their angle and how far thay are from the viewer( rough photoshop) https://dl.dropboxusercontent.com/u/45036390/FRAPS/TakeOnH%20correct%20surround.png
The top part of this image is how like 99% of programs will render, a FOV with streached sides.. if i had all three screens flat it would look correct to the viewer, but I have it set up like the lower half, and to the viewer, the side screens are streached to hell :/
https://dl.dropboxusercontent.com/u/45036390/FRAPS/threescreen%20diagram.jpg
I have my Private Rotorcraft lisence now, and close to 200 hours in the real thing, about half of that in turbines.
Working on Commercial lisence right now.
I have gone to Prepar3d and Xplane for flight simming, the former mainly with the Oculus Rift and a HOTAS as xplane does not support that yet.
Personally I will stick with fixed wing aircraft and have no desire to fly helis in real life.
I need a better set of eyes, they would never let me fly