Gothic 1 Classic

Gothic 1 Classic

Tsar Bomba Sep 24, 2017 @ 12:31pm
Console commands for learning points or spawning enemies?
So I managed to get to the 5th circle of magic but the problem is that I need 30 more learning points or 3 more levels to learn the 6th magic circle. Problem is that I took out most of the enemies in the game and I don't think there are enough enemies to level up with.
So is there a console command that will let me spawn enemies like shadowbeasts or gives me more learning points?
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Showing 1-8 of 8 comments
ShinraV Sep 24, 2017 @ 12:35pm 
open the cheat mode by entering marvin into the character screen

edit abilities is the code where you can change all your stats, even add learning points.
Tsar Bomba Sep 24, 2017 @ 12:44pm 
Originally posted by ShinraVeteran:
open the cheat mode by entering marvin into the character screen

edit abilities is the code where you can change all your stats, even add learning points.
Thanks that part worked, but which is the specific one that I'm supposed to type into to add learning points?
Is it the attributes or the exp?
ShinraV Sep 24, 2017 @ 12:49pm 
as far I can remember each attribute was assigned to a number and lp is considered and attribute.
ShinraV Sep 24, 2017 @ 12:50pm 
did you try something like lp = 50 ?
ShinraV Sep 24, 2017 @ 12:52pm 
You can also use insert ch and it will summon a cheat manager dude who can teach you anything as well as lp. Kill him afterwards if you want he is harmless.
Tsar Bomba Sep 24, 2017 @ 2:04pm 
Originally posted by ShinraVeteran:
did you try something like lp = 50 ?
This worked, thanks
Mr. Moyer Mar 28, 2018 @ 1:24pm 
The "correct" way to cheat your XP levels is to open the console and then do the following steps IN ORDER:
edit abilities
level = 0
exp_next = 500 (or was it "exp next = 500"? One of those two should work)
exp = 62500
close console
This will put you back at level 0 officially, with 500 xp to your next levleup but you already have 62500 so you will basically levelup every time you gain xp, gaining one level at a time until you hit level 51 or so. These are treated like normal levelups so the game does not have any conflicts with the new numbers, but the additional HP and skill points will stack on top of whatever you have already earned. These gains are permanent additions to your character's stats now.
Now you can find enemies to kill or quests to finish, or you can summon monsters from the console commands and kill them. Because of the way this game does levelups, this only boosts HP and skill points - not STR or DEX or Magic - so it doesn't really feel like it makes you crazy OP it just lets you train more skills (and live longer).
When you reach level 51 if you are still not satisfied with the number of skill points or HP that you have, just repeat the process to gain the bonuses from all 51 levels again.
Mr. Moyer Mar 28, 2018 @ 1:28pm 
NOTE: your "exp next" value must be CORRECT according to the game's internal charts for your current level or the whole thing breaks down. I used ot have a chart of XP per level but I deleted it a few years ago, now the only one I remember is going from 0 to 1 is 500. It should adjust automatically for each level after that as soon as you earn at least 1 additional XP.
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Date Posted: Sep 24, 2017 @ 12:31pm
Posts: 8