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Crits do 10 times the damage of a normal hit.
Things might be different if you're going melee--but even then, there's an argument to be made that you're best off skipping the second level of specialization of one-handed, and mastering two-handed melee weapons all the way instead.
And btw you will drown in learning points later in the game so I always maxed out both weapons skills just to put my learning points anywhere.
Very interesting. Do you play melee? I play as a mage, am in chapter 5, and have killed most everything on the overworld map...and while I think there are enough lp for my purposes, I don't find myself drowning in them.
As a mage, you need 235 points to max out your arcane skills (w/o wasting mana-increasing pots prematurely). 140 for the circles of magic, and then 95 for the mana. But as a melee fighter, I suppose you don't have those circles of magic gobbling up your lp...
And I played the game multiple times. Played as mix-up, pure melee, normal mage, pure mage (kill anything with spells only - no melee allowed). And I don't waste points on hunting skills because you will drown in ore also without using the smithing exploit.
Yes, that prediction about ending level seems to match what I'd expect from my own experience. On the other hand, it seems a bit tricky since...
...so many of those levels seem to come from the Temple of the Sleeper, where you're far away from trainers. It seems that you'd want to be a fine-tuned machine *before* entering the temple for the first time. I first entered at level 28, if I remember correctly.
And...totally off topic, but...
...how the dickens do you get through the first two chapters as a pure mage? You must have some special tricks that are well beyond my ken.
You get some levels of the temple but since you cannot run through but you have to leave again before you re-enter the temple again it's no problem. After you leave you learn what you need and that's it
Pure mage is a tricky one. You run from the first monsters because you have no magic. Then you do the quests in the 3 camps and gain some XP and you absolutely have to know where you find spell scrolls in the game world. And then you have to have an idea which scoll does enough damage to kill what monsters. It's a bit tricky at first but the longer the game goes the more it gets just normal.