Devil May Cry 3: Special Edition

Devil May Cry 3: Special Edition

j8sucke Oct 25, 2024 @ 3:04am
3d models for blender
Does anyone know how to get models of enemies, locations out of the game?I really need the demons hell pride and hell vanguard.Maybe someone has a 3d model for blender?
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Showing 1-15 of 15 comments
B1tF1ghter Oct 25, 2024 @ 5:48am 
Originally posted by j8sucke:
Does anyone know how to get models of enemies, locations out of the game?I really need the demons hell pride and hell vanguard.Maybe someone has a 3d model for blender?
Which one is it?
You are asking for 2 different things...

Each game engine, and in some cases also each game, can have different ways of packing data. Nowadays files are almost never shipped in a format that is directly readable as is.
You'd need to find out which format this specific game uses and then find a tool online which can unpack it.

And I hate to break it to you but game models in shipped public builds are near never possible to open by Blender as is without changes - usually some format conversion is necessary, which you'd need to do after extracting them to begin with ofc.

You can probably get a 3d model on some 3d printing assets site ( eg Thingiverse ) - but beware those are almost always custom models and are NOT exact 1:1 to in-game models... ( sharing in-game assets publicly would probably be a legal liability )

Good luck ;)
LylaFur Oct 30, 2024 @ 12:11am 
Originally posted by B1tF1ghter:
Originally posted by j8sucke:
Does anyone know how to get models of enemies, locations out of the game?I really need the demons hell pride and hell vanguard.Maybe someone has a 3d model for blender?
Which one is it?
You are asking for 2 different things...

Each game engine, and in some cases also each game, can have different ways of packing data. Nowadays files are almost never shipped in a format that is directly readable as is.
You'd need to find out which format this specific game uses and then find a tool online which can unpack it.

And I hate to break it to you but game models in shipped public builds are near never possible to open by Blender as is without changes - usually some format conversion is necessary, which you'd need to do after extracting them to begin with ofc.

You can probably get a 3d model on some 3d printing assets site ( eg Thingiverse ) - but beware those are almost always custom models and are NOT exact 1:1 to in-game models... ( sharing in-game assets publicly would probably be a legal liability )

Good luck ;)
That’s entirely wrong. people literally make scripts and tools for this sort of thing. ive done it myself ripping models for renders.
Last edited by LylaFur; Oct 30, 2024 @ 12:14am
LylaFur Oct 30, 2024 @ 12:16am 
My luck has been with ninja ripper and a seven seas version of this version of DMC3. I know you can get the vertex coloring with importer options. Though with the way DMC models work there’s gonna be like 6 pairs of hands when you import your ripped meshes
j8sucke Oct 30, 2024 @ 4:00am 
Originally posted by LylaFur:
My luck has been with ninja ripper and a seven seas version of this version of DMC3. I know you can get the vertex coloring with importer options. Though with the way DMC models work there’s gonna be like 6 pairs of hands when you import your ripped meshes
So do you have 3D models?
B1tF1ghter Oct 30, 2024 @ 3:51pm 
Originally posted by LylaFur:
Originally posted by B1tF1ghter:
Which one is it?
You are asking for 2 different things...

Each game engine, and in some cases also each game, can have different ways of packing data. Nowadays files are almost never shipped in a format that is directly readable as is.
You'd need to find out which format this specific game uses and then find a tool online which can unpack it.

And I hate to break it to you but game models in shipped public builds are near never possible to open by Blender as is without changes - usually some format conversion is necessary, which you'd need to do after extracting them to begin with ofc.

You can probably get a 3d model on some 3d printing assets site ( eg Thingiverse ) - but beware those are almost always custom models and are NOT exact 1:1 to in-game models... ( sharing in-game assets publicly would probably be a legal liability )

Good luck ;)
That’s entirely wrong. people literally make scripts and tools for this sort of thing. ive done it myself ripping models for renders.
So it turns out I forgot to "subscribe to the discussion" ( does Steam suddenly NOT do that anymore automatically? o__O ) so I got no notifications...

What I said isn't wrong at all - the in-game format rarely is openable by Blender directly - it requires conversion in a lot of cases - that is to say, if you get lucky and given game has ready to open format, that should not be confused with "most games", bc at that point you are just in confirmation bias.
I don't know exact percentage, but A LOT of games require format conversion.

And yes, there are tools for unpacking prioretary archive formats used in some games - I never said there aren't - in fact I specifically addressed that part, saying you'd need to find the right tool for each game online.

Not sure what you were trying to say here - you sure didn't prove me wrong - in fact you only confirmed what I said ¯\_(ツ)_/¯
Maybe you misunderstood what I said. I don't know...


Originally posted by j8sucke:
Originally posted by LylaFur:
My luck has been with ninja ripper and a seven seas version of this version of DMC3. I know you can get the vertex coloring with importer options. Though with the way DMC models work there’s gonna be like 6 pairs of hands when you import your ripped meshes
So do you have 3D models?
He can't legally share them - that would fall under piracy laws.
You need to rip them yourself from your own game files.


edit:
fixed typo
Last edited by B1tF1ghter; Oct 30, 2024 @ 3:51pm
LylaFur Oct 30, 2024 @ 4:34pm 
Originally posted by B1tF1ghter:
Originally posted by LylaFur:
That’s entirely wrong. people literally make scripts and tools for this sort of thing. ive done it myself ripping models for renders.
So it turns out I forgot to "subscribe to the discussion" ( does Steam suddenly NOT do that anymore automatically? o__O ) so I got no notifications...

What I said isn't wrong at all - the in-game format rarely is openable by Blender directly - it requires conversion in a lot of cases - that is to say, if you get lucky and given game has ready to open format, that should not be confused with "most games", bc at that point you are just in confirmation bias.
I don't know exact percentage, but A LOT of games require format conversion.

And yes, there are tools for unpacking prioretary archive formats used in some games - I never said there aren't - in fact I specifically addressed that part, saying you'd need to find the right tool for each game online.

Not sure what you were trying to say here - you sure didn't prove me wrong - in fact you only confirmed what I said ¯\_(ツ)_/¯
Maybe you misunderstood what I said. I don't know...


Originally posted by j8sucke:
So do you have 3D models?
He can't legally share them - that would fall under piracy laws.
You need to rip them yourself from your own game files.


edit:
fixed typo
It literally does not matter. I’ve shared models from the DMC2 source code.
B1tF1ghter Oct 30, 2024 @ 7:10pm 
Originally posted by LylaFur:
Originally posted by B1tF1ghter:
( ... )
It literally does not matter. I’ve shared models from the DMC2 source code.
First of all "shipping build" =/= "source code"...

Oh - you are admitting to piracy - have you actually read Steam TOS at all? Forum CoC? Content rules? Anything ?
Congratulations - you played yourself :steamfacepalm:
LylaFur Oct 30, 2024 @ 9:35pm 
Originally posted by B1tF1ghter:
Originally posted by LylaFur:
It literally does not matter. I’ve shared models from the DMC2 source code.
First of all "shipping build" =/= "source code"...

Oh - you are admitting to piracy - have you actually read Steam TOS at all? Forum CoC? Content rules? Anything ?
Congratulations - you played yourself :steamfacepalm:
Everyone is guilty to piracy, so are you.
j8sucke Oct 31, 2024 @ 2:29am 
Originally posted by j8sucke:
So do you have 3D models?
He can't legally share them - that would fall under piracy laws.
You need to rip them yourself from your own game files.


edit:
fixed typo [/quote]
piracy will not be considered pulling models out of the game.If he or I had uploaded these models to torrent or the Internet, then yes, it would be pirated.But if you throw off a character model that is not used for selfish purposes or something else, this is not an advantage.In addition, I bought dmc3, so all the models can be considered mine, because I did not pirate the game, but paid money for it, which means that for the models too
j8sucke Oct 31, 2024 @ 2:31am 
Originally posted by B1tF1ghter:
Originally posted by LylaFur:
That’s entirely wrong. people literally make scripts and tools for this sort of thing. ive done it myself ripping models for renders.
So it turns out I forgot to "subscribe to the discussion" ( does Steam suddenly NOT do that anymore automatically? o__O ) so I got no notifications...

What I said isn't wrong at all - the in-game format rarely is openable by Blender directly - it requires conversion in a lot of cases - that is to say, if you get lucky and given game has ready to open format, that should not be confused with "most games", bc at that point you are just in confirmation bias.
I don't know exact percentage, but A LOT of games require format conversion.

And yes, there are tools for unpacking prioretary archive formats used in some games - I never said there aren't - in fact I specifically addressed that part, saying you'd need to find the right tool for each game online.

Not sure what you were trying to say here - you sure didn't prove me wrong - in fact you only confirmed what I said ¯\_(ツ)_/¯
Maybe you misunderstood what I said. I don't know...


Originally posted by j8sucke:
So do you have 3D models?
He can't legally share them - that would fall under piracy laws.
You need to rip them yourself from your own game files.


edit:
fixed typo

piracy will not be considered pulling models out of the game.If he or I had uploaded these models to torrent or the Internet, then yes, it would be pirated.But if you throw off a character model that is not used for selfish purposes or something else, this is not an advantage. In addition, I bought dmc3, so all the models can be considered mine, because I did not pirate the game, but paid money for it, which means that for the models too
Last edited by j8sucke; Oct 31, 2024 @ 2:31am
B1tF1ghter Oct 31, 2024 @ 6:31am 
Originally posted by LylaFur:
Originally posted by B1tF1ghter:
First of all "shipping build" =/= "source code"...

Oh - you are admitting to piracy - have you actually read Steam TOS at all? Forum CoC? Content rules? Anything ?
Congratulations - you played yourself :steamfacepalm:
Everyone is guilty to piracy, so are you.
Actually you are wrong... ;) But whatever ¯\_(ツ)_/¯
You are free to push the line - in breach of Steam rules - and see what happens - maybe nothing, maybe something - but if something happens that's entirely on you ;)


Originally posted by j8sucke:
piracy will not be considered pulling models out of the game.If he or I had uploaded these models to torrent or the Internet, then yes, it would be pirated.But if you throw off a character model that is not used for selfish purposes or something else, this is not an advantage. In addition, I bought dmc3, so all the models can be considered mine, because I did not pirate the game, but paid money for it, which means that for the models too
You have a license - you don't "own" the models.
But alas...

Point was about sharing. Why do you even ask if people "have models" if not for sharing them with you? And it's precisely sharing them that would fall under "unauthorised distribution" laws...

You can pull models out of your own files. You however cannot legally share them with people. I'm talking about legal aspect thereof - not to be confused with "moral" aspect...
j8sucke Oct 31, 2024 @ 10:10am 
Originally posted by B1tF1ghter:
Originally posted by LylaFur:
Everyone is guilty to piracy, so are you.
Actually you are wrong... ;) But whatever ¯\_(ツ)_/¯
You are free to push the line - in breach of Steam rules - and see what happens - maybe nothing, maybe something - but if something happens that's entirely on you ;)


Originally posted by j8sucke:
piracy will not be considered pulling models out of the game.If he or I had uploaded these models to torrent or the Internet, then yes, it would be pirated.But if you throw off a character model that is not used for selfish purposes or something else, this is not an advantage. In addition, I bought dmc3, so all the models can be considered mine, because I did not pirate the game, but paid money for it, which means that for the models too
You have a license - you don't "own" the models.
But alas...

Point was about sharing. Why do you even ask if people "have models" if not for sharing them with you? And it's precisely sharing them that would fall under "unauthorised distribution" laws...

You can pull models out of your own files. You however cannot legally share them with people. I'm talking about legal aspect thereof - not to be confused with "moral" aspect...
I was just asking about the models to share them with me.You understand, right?How can owning models and using them for non-mercenary purposes be piracy in general?To get a model from hand to hand is not to spiral, you do not download, you do not hack the game illegally.You're not asking me to find a website with models.You're asking for a model to use in a blender, not even in any game, not in animations, etc
j8sucke Oct 31, 2024 @ 10:12am 
Originally posted by B1tF1ghter:
Originally posted by LylaFur:
Everyone is guilty to piracy, so are you.
Actually you are wrong... ;) But whatever ¯\_(ツ)_/¯
You are free to push the line - in breach of Steam rules - and see what happens - maybe nothing, maybe something - but if something happens that's entirely on you ;)


Originally posted by j8sucke:
piracy will not be considered pulling models out of the game.If he or I had uploaded these models to torrent or the Internet, then yes, it would be pirated.But if you throw off a character model that is not used for selfish purposes or something else, this is not an advantage. In addition, I bought dmc3, so all the models can be considered mine, because I did not pirate the game, but paid money for it, which means that for the models too
You have a license - you don't "own" the models.
But alas...

Point was about sharing. Why do you even ask if people "have models" if not for sharing them with you? And it's precisely sharing them that would fall under "unauthorised distribution" laws...

You can pull models out of your own files. You however cannot legally share them with people. I'm talking about legal aspect thereof - not to be confused with "moral" aspect...
by the way, if this is "piracy", then why haven't the sites with props and models been closed yet?The same sketchfab?
LylaFur Oct 31, 2024 @ 12:42pm 
Originally posted by j8sucke:
Originally posted by B1tF1ghter:
Actually you are wrong... ;) But whatever ¯\_(ツ)_/¯
You are free to push the line - in breach of Steam rules - and see what happens - maybe nothing, maybe something - but if something happens that's entirely on you ;)



You have a license - you don't "own" the models.
But alas...

Point was about sharing. Why do you even ask if people "have models" if not for sharing them with you? And it's precisely sharing them that would fall under "unauthorised distribution" laws...

You can pull models out of your own files. You however cannot legally share them with people. I'm talking about legal aspect thereof - not to be confused with "moral" aspect...
by the way, if this is "piracy", then why haven't the sites with props and models been closed yet?The same sketchfab?
*cough cough* model resource
B1tF1ghter Nov 1, 2024 @ 7:51am 
Originally posted by j8sucke:
Originally posted by B1tF1ghter:
You can pull models out of your own files. You however cannot legally share them with people. I'm talking about legal aspect thereof - not to be confused with "moral" aspect...
I was just asking about the models to share them with me.You understand, right?How can owning models and using them for non-mercenary purposes be piracy in general?To get a model from hand to hand is not to spiral, you do not download, you do not hack the game illegally.You're not asking me to find a website with models.You're asking for a model to use in a blender, not even in any game, not in animations, etc
There's a tremendous difference between "models which have been extracted from copyrighted work and then shared without IP holder permission" ( sharing in-game assets ) VS "3d models crafted by random individuals, from scratch, who then shared them with permissible license".

Oh you'd be surprised how much "piracy laws" clash with "what's morally fine".
Please don't be mad at me, be mad at laws - I am merely communicating factually accurate information to you - I didn't make the laws ;)
You should definitely get mad at USA predatory DMCA laws and their "extra jurisdiction" bully tactics usage in worldwide scope - boy, that's a real rabbithole to research - consider yourself warned :P

It doesn't matter what you think is "morally fine". You should read the laws - a real eye opener into how f-d they are in some cases.
You should also read all those EULAs attached to games... I don't know where you live, but in USA ( where I myself DON'T live ) such contracts can "override laws" - so whatever you'd be agreeing to in that country would be "binding" even if it's insane...

Once again - doesn't matter what's right or wrong morally.
The laws are set.

IF you want to do that "by the book", you should find methods and then extract files from YOUR OWN COPY of the licensed game.

And if you want to use "other methods" - I kindly suggest you immediatelly move this discussion into private messages ( with whom it may concern, not me ) before Steam support / moderation takes action for you "entertaining piracy" - which IS against Steam rules ( not sure if any of you 2 in here have read them ).
This is just a suggestion.
The choice is entirely yours ;)
Either way, good luck with the models ;)

Originally posted by j8sucke:
by the way, if this is "piracy", then why haven't the sites with props and models been closed yet?The same sketchfab?
I don't know the full extent of the situation on the given site so I don't think I am qulified to comment.
But you should keep in mind that it's easier to DMCA single files than an entire site. Also - in case models were made by random people and not EXTRACTED from pre-existing product, then they technically cannot be DMCAd because given "work" doesn't belong to IP holder ( just to the random people ).

Originally posted by LylaFur:
Originally posted by j8sucke:
by the way, if this is "piracy", then why haven't the sites with props and models been closed yet?The same sketchfab?
*cough cough* model resource
As if this is even an argument!
There are companies who are actively DMCAing Archive[.]org of all places! - THE digital ARCHIVE - including lawsuits ( that archive org lost ) of some predatory book labels...
"Preservation" doesn't matter - "resource" doesn't matter - GREED matters. Welcome to capitalism!


edit:
fixed broken bbcode
Last edited by B1tF1ghter; Nov 1, 2024 @ 7:52am
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