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no it doesn't
>So it's being useless
it's not. DT is insanely useful for health recovery, dealing increased damage, dealing massive damage via DTE or for its superarmor when trying to knock Vergil out of DT
>It's trying to catch him a good position to do Killer Bees
unless you're planning to JC him to death, don't.
>Camera angles are just so bad that you can't even see Dante and Vergil too
that shouldn't be a problem since by this point you should know all of his attack patterns. Also watch out for his sound cues.
>So it seems not possible to do evades properly
it absolutely is possible. you can basically dodge all of his patterns with just regular jumps
Get rid of Trickster and instead put on Quicksilver as you clearly struggle with his DT phase.
As soon as he enters DT activate Quicksilver and knock him out of it.
Another issue is that you don't seem to realize how Vergil's stagger mechanics work.
First off, he's only vulnerable at the end of certain attack patterns. During others he will parry you.
Second, even during the ones he's vulnerable he has two different stagger counts depending on the pattern. During some he only let's you do one hit, during others more (He has an internal counter that counts up to 13 and each of Dante's attacks increases that counter by a certain amount).
Third, when you scored the maximum amount of hits allowed you should notice that he performs a unique grunt and stagger animation, notifying you that you should stop attacking him at once because he will parry you (see 0:25 in your vid)
Also always perform a taunt after you got in a combo to refill your DT.
example:
https://www.youtube.com/watch?v=dGGcFbUN8r8
You are not yet merged with Dante's Spark :P.
You have to know what it means to land Pizza like that.
also Hold DT button to charge DT bar for explosion for extra damage. Always taunt after each combo.
https://youtu.be/-cWM9lhEg8c?t=1142
Vergil's taunt is even more OP. Can fully regenerate DT when taunting with Yamato.
But yeah after every combo always taunt for style and DT.