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An example. We have bg general with all skills at 3 stars, but with no experience. So at army officer pool he will look like a bg with all skills at 3 stars. But when you recruit him to actual command, his skills will drops to 1,5 stars each. After our hero get 1 star in experience, his skill stats grow by 0,5 star and now his skills will look as 2 stars each. 2 stars experience and he will get another 0,5 skill stars and by so all his stats will be as 2. So every experience star will give a commander 0,5 skill stars, except fame. Fame can variate by other things, mostly by doing well or bad in battles.
Personally I think one should just go into the config files and reduce the experience loss if not competently remove it.
The system is designed more for a regiment to brigade to division transition and in vanilla you don't have regiments.
The game is trying to simulate cases like John Hood with promotion and experience loss, but those type of cases they didn't really become bad, they were overrated division commanders to begin with. Injuries didn't help.
Ewell seemed competant until injuries mounted up.
What Union general was worse at corps and army level then at division level?
if you're bad at corps/army it probably means you shouldn't have been a division commander either.
Well off the top of my head for the Union Burnside was a horrible Army commander and should have stayed at the Division level. Pope was a stupid choice by Lincoln to be an Army commander. Heck even Little Mac was not fit for overall Army command. He was outstanding at drilling and logistics but never should have commanded an entire army.