Grand Tactician: The Civil War (1861-1865)

Grand Tactician: The Civil War (1861-1865)

MAD DOG Jun 29, 2022 @ 7:34pm
scouting question
i have cav corps in all my armies.. but have started attaching my small leftover cav to each corps. as scouts.. what does everyone else do.. basically im trying to max out my strategic map scouting ability.
< >
Showing 1-5 of 5 comments
I personally like to have every corps with their own small cavalry division so I can use them to scout in the tactical battles ahead of their respective corps. The AIs favorite past time is to send wide flanking maneuvers on the battle maps, and with my cavalry set up the way it is I can usually catch them. For the four level army HQs I'll assign a cavalry division to them and set this HQ to use its cavalry to scout under army orders on the campaign map. This way the game thinks my HQ is a cavalry corps and those scouting units on the campaign map are available for combat in the battle maps. In my experience this HQ/cavalry corps is more than sufficient to track enemy movements. I know this isn't directly answering your posts, but just throwing alternate ideas out there.
Panzer Kitty Jul 23, 2023 @ 11:04am 
Originally posted by AmbroseTecumsehLee:
I personally like to have every corps with their own small cavalry division so I can use them to scout in the tactical battles ahead of their respective corps. The AIs favorite past time is to send wide flanking maneuvers on the battle maps, and with my cavalry set up the way it is I can usually catch them. For the four level army HQs I'll assign a cavalry division to them and set this HQ to use its cavalry to scout under army orders on the campaign map. This way the game thinks my HQ is a cavalry corps and those scouting units on the campaign map are available for combat in the battle maps. In my experience this HQ/cavalry corps is more than sufficient to track enemy movements. I know this isn't directly answering your posts, but just throwing alternate ideas out there.


I may be too early in my campaign for this I.e. pre corps development. But how can this be done in the early game. Forgive me if I misunderstand. So in the early game I can have a cav division? Do I just have a division with cav in it? Next if I unlock the scouting perk will this cav division be used for scouting on the strategic map and not for use in tactical battles? My thinking is have one cav unit under a division and one reporting to the army commander. That way you can still have cav for tactical battles. This might be just as you described, I’m just trying to make my own sense of it.

-Cheers
Last edited by Panzer Kitty; Jul 23, 2023 @ 11:04am
drzom Jul 25, 2023 @ 4:21pm 
I attach two cav brigades to my army commander early war to use on the tactical map to either guard flanks or scout approaches.

I prefer to fight on the defensive whenever possible in entrenched positions and often place my cav as far from my position as needed to get a heads up on the direction of the enemy advance.
tt Jul 25, 2023 @ 4:48pm 
In my current play through, I'm maxing the scouting perks and that has ramped up the strategic intelligence. That, research the research agents project and add cav to your armies, that should max out your scouting.
Originally posted by Panzer_Kitty:
Originally posted by AmbroseTecumsehLee:
I personally like to have every corps with their own small cavalry division so I can use them to scout in the tactical battles ahead of their respective corps. The AIs favorite past time is to send wide flanking maneuvers on the battle maps, and with my cavalry set up the way it is I can usually catch them. For the four level army HQs I'll assign a cavalry division to them and set this HQ to use its cavalry to scout under army orders on the campaign map. This way the game thinks my HQ is a cavalry corps and those scouting units on the campaign map are available for combat in the battle maps. In my experience this HQ/cavalry corps is more than sufficient to track enemy movements. I know this isn't directly answering your posts, but just throwing alternate ideas out there.


I may be too early in my campaign for this I.e. pre corps development. But how can this be done in the early game. Forgive me if I misunderstand. So in the early game I can have a cav division? Do I just have a division with cav in it? Next if I unlock the scouting perk will this cav division be used for scouting on the strategic map and not for use in tactical battles? My thinking is have one cav unit under a division and one reporting to the army commander. That way you can still have cav for tactical battles. This might be just as you described, I’m just trying to make my own sense of it.

-Cheers

So early war I'm not so sure about. I personally love playing "with my back against the wall" for the CSA in 63 and 64 campaigns. The thing with using the scouting posture for your corps in the strategic level, is if that army (pre org reform) or corps (post org reform) is caught in a battle, any cavalry not in a pure cavalry corps will be unavailable for the battle. So if your readiness is good enough and you get a heads up on enemy movement early enough (provided you're paying attention to that area of the map) you can switch the corp out of scouting. That would be your only hope in pre org reform armies.

I personally play with order delays on, so I put cavalry in a pure cavalry division and keep my division commander micro'd with any probing/scouting of the cav he is commanding in the tactical battles (I micro by holding the Alt key and clicking where I want the commander to be). That way I try to keep very short order delays to fall back if enemy infantry is barreling down the road at me. I never attach any units directly to army command, I always have a division intermediary, as army commanders move relatively slowly in the tactical map.
Last edited by AmbroseTecumsehLee; Aug 22, 2023 @ 1:49pm
< >
Showing 1-5 of 5 comments
Per page: 1530 50

Date Posted: Jun 29, 2022 @ 7:34pm
Posts: 5