Grand Tactician: The Civil War (1861-1865)

Grand Tactician: The Civil War (1861-1865)

Brigade size and 'reboring' weapons
2 unrelated questions...

Is it possible to resize the nominal size of a brigade? Or do I need to disband it? Is it worth it or should I just keep the brigade as it is.

The Union starts with a lot of smoothbore muskets. It is not clear to me if the Rebore Muskets policy will rifle them or if that's something different/extra and I'll keep all these muskets in stock.
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Showing 1-15 of 16 comments
Monkman Aug 26, 2022 @ 11:29pm 
You can recruit 1/2 and 3/4 size brigades. You also can edit max size.

Rebore muskets will have to be ordered, its not an instant upgrade for what you got.
BladeofSharpness Aug 26, 2022 @ 11:49pm 
Edit max size of existing unit? How?

The 2nd answer is not very clear. Does it transform my old muskets?
Monkman Aug 27, 2022 @ 1:14am 
In the config file there is unitpref.

Infantry
Maximum Unit Size
3000

You can edit in notepad.

make sure you make a original copy of any file just in case.

As for the rebore project...it behaves like any project where you have to buy the with purchase orders that will take some time to be delivered to your stockpile. It doesn't actually draw from your existing smoothbore stock.
Last edited by Monkman; Aug 27, 2022 @ 1:15am
BladeofSharpness Aug 27, 2022 @ 1:35am 
Ok, so it seems you are speaking of changing the initial parameter. I'm talking of units on the field!

As for my huge stock of smoothbore not being refitted to rifled, it just makes no sense, sorry. You would imagine that a project talking about rifling smoothbore muskets would be about actually converting your own stockpile. It's just smoke and mirrors thus, the project is about gaining new rifled muskets, on the pretext that's smoothbore from we don't know where which are converted. Disappointed here.
Oubley Aug 27, 2022 @ 2:28am 
what monkman is referring to is in the config/preferences file there are 2 (maybe 3) lines that can be edited that would allow for smaller brigades.

In game you're able to specifiy if you want reinforcements to be volunteers/draftees.... I'm not sure if none is an option. It might be.

So in theory you might be able to order a small brigade and set reinforcments to non.

The only other way I can think of is you can combine to brigades by dragging one ontop of another (there might be some other requirements like same contract length)

I'm not aware of any forcable way to take a large brigade and make it smaller.
Kitsuka Aug 27, 2022 @ 7:34am 
If you recruited a partial unit it will take in replacements until it reaches full strength. It will take a long time unless you send it home to regain strength faster. You don't need to disband it. You can also combine units by dragging one unit onto another. There is no way to create two units from one. Unless you mod the game there is no way to change the max size of a unit (eg Infantry will always max out at 3K over time)

As for rebored muskets it is functionally creating new weapons. It does no upgrade weapons currently in your stock. They are cheap and easy to produce though.
BladeofSharpness Aug 27, 2022 @ 8:37am 
ok thanks, much clearer now! So in fact smaller size units are still capable over time to get to the max nominal size. I thought their size was fixed for good, to say 'half brigade'.
Just A Woodchuck Aug 27, 2022 @ 9:55am 
Going further you can edit the save (the regiments file) and then edit the amount of menpower each brigade has ie:
1st Brigade

1
0
2026
3000 (this one controls how many men are in the brigade)

Also in the campaignprefs file you can edit how big each brigade will be. The line to look at for that is:
Standard recruitment factors (small/medium/standard size)
Stone Aug 27, 2022 @ 10:28am 
Rebore just seems like such a waste when I can start working on Springfields quite quickly. It would be nice if rebore changed the starting weapon for brigades from mixed muskets to rebored. This might also help the ai with having at least a little something better to fight us instead of always coming with mixed muskets.
Polygon Aug 27, 2022 @ 11:44am 
Rebore makes sense for the South because of upfront costs and time due to standardization. I brigade size order of each type of gun researched nearly puts you into 1862, if not a bit after. So you are fighting an uphill battle to equip multiple armies. However, if you are producing several different types, you can at least get troops some type of upgrade a bit faster.
osheamat Aug 27, 2022 @ 5:52pm 
So getting back to the smoke and mirrors description - it states "questionable quality" - does this mean anything in game?

Also, what specific production lines does this open up for the union? I want to order more weapons and increase some efficiency but my initial order of rifled springfields are going to take forever
Last edited by osheamat; Aug 27, 2022 @ 5:56pm
Monkman Aug 27, 2022 @ 6:50pm 
Originally posted by osheamat:
So getting back to the smoke and mirrors description - it states "questionable quality" - does this mean anything in game?

Also, what specific production lines does this open up for the union? I want to order more weapons and increase some efficiency but my initial order of rifled springfields are going to take forever

In unitprefs there are these lines you can edit:
Influence of bad gun condition on accuracy, factor
0.6
Influence of bad gun condition on reloading speed, factor
0.4

Start with the smallest orders... as you build up stock (Standard counts both stockpile and field use)... Basically its +1 standard per 1000 rifles, modified by complexity.

The mouseover tooltip will let you know what you have and its complexity.

Also let your game run a day just to make sure your last orders are being counted before you order a new batch of weapons.
Lakel Aug 27, 2022 @ 7:54pm 
Originally posted by BladeofSharpness:
ok thanks, much clearer now! So in fact smaller size units are still capable over time to get to the max nominal size. I thought their size was fixed for good, to say 'half brigade'.

Other option is merging existing units, two 750s > 1500, and so on until you max at 3k.
It will only merge up to 3k, any extra when you try to merge stay in the old unit.
BladeofSharpness Aug 27, 2022 @ 10:02pm 
Good!
Can I edit the saved game to change my current stockpile? I would do a kind of 'house rule' modification, where if I choose the project rebore muskets, I would remove my smoothbore and add an equal quantity of rifled muskets.
BookishBread Aug 27, 2022 @ 10:53pm 
Originally posted by BladeofSharpness:
Good!
Can I edit the saved game to change my current stockpile? I would do a kind of 'house rule' modification, where if I choose the project rebore muskets, I would remove my smoothbore and add an equal quantity of rifled muskets.
One thing to note here, Re bore muskets and Springfield rifle muskets are two different projects, and thus two different weapons
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Date Posted: Aug 26, 2022 @ 10:54pm
Posts: 16