Grand Tactician: The Civil War (1861-1865)

Grand Tactician: The Civil War (1861-1865)

sirallan Jan 6, 2022 @ 12:03am
Blockade
When I (as Union in early '61 campaign) order my fleet to blockade the Confederates, it allso blockade the Union as well with negative effect on myself is this a bug or intented?
I cant understand why it should have a negative effect for myself, can someone explain how the blockade order works please, cause if I punish myself then there are no reasons to do any blockades.
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Showing 1-11 of 11 comments
Turin Jan 6, 2022 @ 5:27am 
Have yet to see myself get blockaded, so screenshots/savefile may be helpful here. I'd guess you're confusing the Privateers options both nations get. When the enemy selects this it hits you across the board with a 3% blockade even though in alerts it'll only show one port (fortunately or this would be a huge list).
sirallan Jan 6, 2022 @ 11:32pm 
Privateers could be the reason for this
CoachMac Jun 12, 2022 @ 1:56pm 
Ok quick question.
I try to do a blockade for very first time on Norfolk.

And the harbour is not marked as blocked.
So what should i do ? because it seems my blocade does not work.

Suggestions are welcome.

https://steamcommunity.com/sharedfiles/filedetails/?id=2820327331
guderian Jun 12, 2022 @ 3:20pm 
As long as your port of interest is within that big circle (in Coachmac's pic), it should be blockaded. Also, I think you are seeing a hit to trade because the Europeans do not like you blockading.
Last edited by guderian; Jun 12, 2022 @ 3:20pm
CoachMac Jun 12, 2022 @ 3:51pm 
Yes but Norfolk is not blocked because it does not have the icon so it looks like something is wrong isn it ?

What do you mean by hit to trade ?
guderian Jun 12, 2022 @ 4:16pm 
The Union is trading with the Europeans as well. An interesting test might be to restart a new campaign. Check trade to the Union. Then blockade, and check it again. There are certain actions the Union can take that will hurt that trade. I believe blockading is one of them. Of course, it will hurt the Confederacy more.
Bramborough Jun 13, 2022 @ 8:51am 
Originally posted by CoachMac:
Ok quick question.
I try to do a blockade for very first time on Norfolk.

And the harbour is not marked as blocked.
So what should i do ? because it seems my blocade does not work.

Suggestions are welcome.

https://steamcommunity.com/sharedfiles/filedetails/?id=2820327331

Looks like Norfolk is blockaded just fine there.

Norfolk itself doesn't have a port of the same name. Its port is Gosport, just to the south of it. Which is clearly blockaded in this screenie.
Duke Jun 13, 2022 @ 9:32am 
I Found out that if you get an enemy port within your fleet's engagement range (small circle) blockade efficiency will greatly increase against that target.

So it seems to be worth putting your fleet in places where you can get a high coverage but also heavily blockade a single high value port.

Obviously not a good idea to try that if there is a fort nearby though.
CoachMac Jun 13, 2022 @ 2:55pm 
Ok let me see and test thank you guys for your help
mogami_99 Jun 13, 2022 @ 3:01pm 
Blockading Gosport prevents CSA from building ships there (can you say ironclads)
Bramborough Jun 13, 2022 @ 11:12pm 
Originally posted by mogami_99:
Blockading Gosport prevents CSA from building ships there (can you say ironclads)
Not sure it's quite that simple. (not really sure it isn't, either).

During last campaign, my Gosport was blockaded, but CSS Virginia kept building. I was also able to form a fleet of Frigates there.

I did notice that I was NOT able to form fleets at many other blocked smaller ports, including the nearby (West Point, Rocket Landing, Onancock) which were blocked by the same Union fleet. But Gosport was open for such.

So perhaps has something to do with blockade % and port tier?

Also occurred to me that CSS Virginia is already building at Summer '61 start. And of course Gosport is not already blockaded on Day 1. So maybe I wouldn't have been able to *start* another casemate ironclad under blockade, but already-started ships still continue?

lol or maybe it was just a bug...heh, it was beta version, after all. :-)
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Date Posted: Jan 6, 2022 @ 12:03am
Posts: 11