Grand Tactician: The Civil War (1861-1865)

Grand Tactician: The Civil War (1861-1865)

Aldodrem Sep 27, 2021 @ 2:05pm
This or
Can someone who has played both pleaser tell me how this compares to the game Ultimate General: American Civil War
https://store.steampowered.com/app/502520/Ultimate_General_Civil_War/
Last edited by Aldodrem; Sep 27, 2021 @ 2:06pm
Originally posted by Deletraz:
Definitely  Ultimate General: Civil War, played there 900+ hours. 
Ultimate General: Civil War is polished, no bugs or issues. More than 50+ battles in campaign, that gives you about 100+ hours of unique battles. You create your army and buying for them weapons, lead your units through the war. Tactical combat in both games are very similar, except Ultimate General: Civil War do not have bugs in pathfinding and has far better ai. I am trying this game because after 900+ hours in UG:Civil war I know every battle there and I’d like something new.

Here you have strategic map where you can move your units, and fight battles on tactical map. But here game is low quality, bugs, broken balance in some campaigns and scenarios. People  starting campaign in 1861 as south, spending hours in building and managing armies and then see that campaign was pathetic, union could not give any good fight and war finished after two battles. Pre defined scenarios not better — at Antietam, all battle  entire hooker corps was chasing after poor three south cav brigades . I changed AI from dynamic to historical, and hoped that historical ai made hooker attack confederate infantry as it was in history. No, AI still send entire Hooker corps for chasing south cavalry. Historic AI differs from dynamic at antietam only in that two union corps in center took defense position and did not attack confederacy. This game has a lot of potential, and one day i hope it will be better  than Ultimate General: Civil War. If you do not mind spending 8 hours for campaign to see everything you put efforts in  is useless because poor campaign design, you have enough patience to take another campaign, change side, experiment with settings in the hope that this time it would be better you can try this game.
< >
Showing 1-11 of 11 comments
i didn't like Ultimate General Gettysburg, but I did really enjoy Ultimate General Civil War. However, I much more enjoy the sandbox style of Grand Tactician Civil War. It seems that I can go and do what I want and that the immersion is much better. This is just my opinion, but I think these devs have and continue to do a great job on GTCW. enjoy!
GreatScots Sep 27, 2021 @ 2:44pm 
Originally posted by Aldodrem:
Can someone who has played both pleaser tell me how this compares to the game Ultimate General: American Civil War
https://store.steampowered.com/app/502520/Ultimate_General_Civil_War/
My short version: GTCW can do a lot more at the campaign-level, and a bit more at the battle-level, than UGCW. However, GTCW still has quite a few bugs that annoy some players, so the game is not as polished as UG. I'd say the bugs are more noticeable at the tactical/ battle level. Overall, GTCW>UGCW.
A_P_Hill Sep 27, 2021 @ 2:50pm 
definitely this.
Thorozar Sep 27, 2021 @ 2:50pm 
Big difference between this game and UGCW is that your battle performance matters on the campaign. in UGCW it doesnt matter if you just dealt the enemy 50% causalities. They scale the battle compared to what your army size is. So if you replenish lost men too much, now you face a massive force.

UGCW is a lot easier to get into and is way more polished since it has been out a while. The game is a lot of fun, but if you want the "what if" scenarios GTCW is better. you also have a lot more control over your armies and theaters of war in GtCW rather than totally scripted and you get to choose if you want to skip a few minor battles and only do the big ones.

Both a great games though, but if you just have funds for 1 you need to decide what you are looking for in the game as both offer different takes.
Czechurself Sep 27, 2021 @ 3:23pm 
Originally posted by Thorozar:
Big difference between this game and UGCW is that your battle performance matters on the campaign. in UGCW it doesnt matter if you just dealt the enemy 50% causalities. They scale the battle compared to what your army size is. So if you replenish lost men too much, now you face a massive force.

UGCW is a lot easier to get into and is way more polished since it has been out a while. The game is a lot of fun, but if you want the "what if" scenarios GTCW is better. you also have a lot more control over your armies and theaters of war in GtCW rather than totally scripted and you get to choose if you want to skip a few minor battles and only do the big ones.

Both a great games though, but if you just have funds for 1 you need to decide what you are looking for in the game as both offer different takes.

this
The author of this thread has indicated that this post answers the original topic.
Deletraz Sep 27, 2021 @ 3:30pm 
Definitely  Ultimate General: Civil War, played there 900+ hours. 
Ultimate General: Civil War is polished, no bugs or issues. More than 50+ battles in campaign, that gives you about 100+ hours of unique battles. You create your army and buying for them weapons, lead your units through the war. Tactical combat in both games are very similar, except Ultimate General: Civil War do not have bugs in pathfinding and has far better ai. I am trying this game because after 900+ hours in UG:Civil war I know every battle there and I’d like something new.

Here you have strategic map where you can move your units, and fight battles on tactical map. But here game is low quality, bugs, broken balance in some campaigns and scenarios. People  starting campaign in 1861 as south, spending hours in building and managing armies and then see that campaign was pathetic, union could not give any good fight and war finished after two battles. Pre defined scenarios not better — at Antietam, all battle  entire hooker corps was chasing after poor three south cav brigades . I changed AI from dynamic to historical, and hoped that historical ai made hooker attack confederate infantry as it was in history. No, AI still send entire Hooker corps for chasing south cavalry. Historic AI differs from dynamic at antietam only in that two union corps in center took defense position and did not attack confederacy. This game has a lot of potential, and one day i hope it will be better  than Ultimate General: Civil War. If you do not mind spending 8 hours for campaign to see everything you put efforts in  is useless because poor campaign design, you have enough patience to take another campaign, change side, experiment with settings in the hope that this time it would be better you can try this game.
Nox Sep 27, 2021 @ 4:10pm 
Originally posted by Aldodrem:
Can someone who has played both pleaser tell me how this compares to the game Ultimate General: American Civil War
https://store.steampowered.com/app/502520/Ultimate_General_Civil_War/

I played both this...
rogersdrums Sep 27, 2021 @ 4:10pm 
I personally think the Ultimate General series was overrated....GT:The Civil War has so much more to offer in its muti-layers of detail..its a war gamers dream with both a grand strategy aspect and a tactical component....speaking for myself ,GT gives me a superior war game experience....and a much more comprehensive depiction of the Civil War....plus GT is much more challenging and fun than UG series to me....GT has the ability to give players a immersive feeling of grand strategic "power."
rockmedic109 Sep 27, 2021 @ 4:45pm 
My thoughts are probably of limited value considering I just got GTCW.....

It's a case of Apples and Oranges in the same orchard.

I have yet to get into this game but I have spent a lot of time on UGCW. I enjoyed it immensely except for the scaling.

I have been following this game since before EA {Why do I always think Electronic Arts when I see EA?} This has a Grand Strategy layer. There is none in UGCW. I am looking forward to this part.

Duck Sep 27, 2021 @ 5:17pm 
1500 hours on ugcw, 850 hours on Grand Tactician. Grand Tactician is better hands down. So many more things to like, for example:
Supply
Readiness
Morale
Fatigue
Order Delays
Sand box

UGCW does have a better army management panel.

but hey, if you like shredding the feds at Gettysburg just so you can retreat to cold harbor, then UGCW is your game
Last edited by Duck; Sep 27, 2021 @ 5:18pm
Basilhare Sep 28, 2021 @ 2:34am 
Both are good games and fun to play. I would compare the two games as Chess (GT:CW) vs. Checkers (UG:CW). Not a put down to either game but as different as the two boardgames are compared to depth. Hands down, the tactical battles in UG:CW look better but the gameplay is all eye candy. Still though, sometimes its fun to play checkers...
< >
Showing 1-11 of 11 comments
Per page: 1530 50

Date Posted: Sep 27, 2021 @ 2:05pm
Posts: 11