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Ein Übersetzungsproblem melden
There aren't many topmen with unique nationalities and the others are very easily eliminated as belonging to other cultures.
The better indicator of who belongs where is the artist's sketch or the hammocks. He took some helpful artistic liberties with grouping people anyways.
In the end, I just solved it with a bit of "racist" deduction. His tattoos are clearly there for a reason, and the only countries I figured for tribal tattoos were Sierra Leona and New Guinea. A quick google of tribal tattoos and I found ones very similar, though weirdly enough it seems to be more connected to Ethiopia
It's part of the learning process with this game, I'd argue: your first instinct is to use dialogue and context to determine identities and fates, but characters' actual appearance as well as their depictions on the sketches are enormous, spoilery clues if you know how to interpret them.
I felt like such a dumbass when I finally noticed that the ship's helmsman is literally depicted on "Justice at Sea" with his hand on the ship's helm.
That's actually the intended way to identify him. His picture is clear from before you even see him in any memories.
This is correct. If you check the memory in The Doom where the artist dies, he's actually IN his hammock on the gun deck. If you follow the memories, you can then see he helps with the guns as soon as he gets up, then rushes out onto the deck to fight with everyone up there.
Okay, so before the 'soon,' the game assumes it is enough to "deduce" this by being good at trivia and making the leap that a Russian would never get circles inked on him?