Grimoire : Heralds of the Winged Exemplar

Grimoire : Heralds of the Winged Exemplar

Norrgod Nov 27, 2023 @ 3:12pm
How was the game made ?
Hi!

I just wanted to ask, how was the game made ? With which game engine ?

Thank you !
< >
Showing 1-3 of 3 comments
Horde Commander Nov 27, 2023 @ 3:22pm 
It is a typical and older Wizardry engine from the mid 90s ! You can say, if you want, it is an Original game made 1996-1997 beta, and finished 2017.
1997 I would say that the graphics were old-fashioned and not entirely up to date, but completely ok for this RPG and everything was hand-drawn !
But I liked to play it a lot.

from Wiki:
...
"Grimoire: Heralds of the Winged Exemplar was created by Cleveland Mark Blakemore. Blakemore, a programmer by trade, had previously worked for Sir-Tech, the publishers of the popular Wizardry computer role-playing game series. After the release of the seventh game in the series, Wizardry 7, Sir-Tech outsourced their development to an Australian company Directsoft with the intent to create a sequel, known as Wizardry: Stones of Arnhem. Due to the lack of progress by the game's team run by Australian actor Max Phipps , Blakemore was hired as a consultant. However, he alleged that he was unable to bring the rest of the team into line, and resigned. Stones of Arnhem was eventually cancelled; distraught at Sir-Tech by their alleged failure to create an effective work environment, he started work on Grimoire shortly after the cancellation of Stones of Arnhem. Traditionally, gaming historians have treated Blakemore's version of events..."
Last edited by Horde Commander; Nov 27, 2023 @ 3:31pm
Serial LARPist Nov 27, 2023 @ 4:38pm 
Originally posted by Horde Commander:
It is a typical and older Wizardry engine from the mid 90s ! You can say, if you want, it is an Original game made 1996-1997 beta, and finished 2017.
1997 I would say that the graphics were old-fashioned and not entirely up to date, but completely ok for this RPG and everything was hand-drawn !
But I liked to play it a lot.

from Wiki:
...
"Grimoire: Heralds of the Winged Exemplar was created by Cleveland Mark Blakemore. Blakemore, a programmer by trade, had previously worked for Sir-Tech, the publishers of the popular Wizardry computer role-playing game series. After the release of the seventh game in the series, Wizardry 7, Sir-Tech outsourced their development to an Australian company Directsoft with the intent to create a sequel, known as Wizardry: Stones of Arnhem. Due to the lack of progress by the game's team run by Australian actor Max Phipps , Blakemore was hired as a consultant. However, he alleged that he was unable to bring the rest of the team into line, and resigned. Stones of Arnhem was eventually cancelled; distraught at Sir-Tech by their alleged failure to create an effective work environment, he started work on Grimoire shortly after the cancellation of Stones of Arnhem. Traditionally, gaming historians have treated Blakemore's version of events..."

I didn't realize he worked for Sir-Tech. Now Grimoire makes even more sense...
Originally posted by Norrgod:
Hi!

I just wanted to ask, how was the game made ? With which game engine ?

Thank you !
It took about 20 years to be made. People were doubting it would ever come out. Cleveland Mark Blakemore never gave up and he proved the doubters wrong.
< >
Showing 1-3 of 3 comments
Per page: 1530 50