Grimoire : Heralds of the Winged Exemplar

Grimoire : Heralds of the Winged Exemplar

mike.xulima May 28, 2020 @ 8:12am
Starting skill points
Seems like they're very random and yet another factor you need to check out before you decide you had a good roll of the dice.

It makes me think you should roll up several characters of the same class and form a party of them just to check their skills against each other. Beyond the starting bonus, HP, Magic and skill points seem like they complete the picture. If you had a really high roll but got the shaft in one or more of the other categories, you really didn't get so lucky.
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Oblivion May 28, 2020 @ 8:51am 
I made many mistakes with skill points in this game, adding them to something not useful is easy to do and hard to find out later. You should read a guide on character creation and skill points before you decide on characters, especially with multi-classing. The manual is OK but there is a lot that you will find out in game that you should have done. I know using a guide could be a form of cheating but it will help a lot later on in game.

Multi-classing is important to do for some classes when you get tired of not having enough spell points or how the Sorcerer class somehow takes forever to regain spell points when resting but changing to a sage cures that somehow. Its a bizarre game and one that requires some research to make the best decisions in choosing and multi-classing your characters as well as the skills and which ones to add points to early on.

I wish I had someone with ancient history, but now it will take forever to level up anyone enough to add to the skill, my best guy has a 9 in ancient history and that low of a skill is useless for what I need to do.

The game is forgiving enough though, you can still progress without having to have the very best characters you can possibly make.
Last edited by Oblivion; May 28, 2020 @ 9:03am
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