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If you want to change class, be sure to do it right before your character is about to level up, not after, unless you want one last set of high level spells, or unless you do not mind having to get 100,000 or more experience points to level up to a new level 2 character on already high level characters. It seems a bit of a design flaw, but I am sure they had their reasons.
Hmm I thought spell point regeneration was based on Race and Metabolism. Why does having more than one class also give it a bump? I was pretty set on using Barrower and Wolfin for caster races to help with that.
If I do multi-class I will probably do it as soon as I can which I think is after turning level 4 (provided you meet the new class attribute requirements).
I've been thinking of using a Giant Warrior -> Metalsmith, a Rattus Thief -> Pirate, and possibly a Sage -> Wizard, mainly so it gets access to Ancient History.
Otherwise the rest would be single class - a Bard, Cleric, Thaumaturge, and Berserker. I'm unsure about the last slot, might take a Ranger so someone will be a bow user.
There is one thing that may have helped but it contains a spoiler so I can not say what it was other than something I drank somewhere but I really believe it is because I changed his class to a Sage.