Swords and Sandals 2 Redux

Swords and Sandals 2 Redux

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Chopper Dave Feb 8, 2018 @ 12:52pm
Bug reports & Stuff
Finished game day ago, so there's few bugs I saw during walkthroug.
Sorry for bad english. I'm not a native.

[Bugs]
- Sometimes player's character can't approach giant size enemies (size can come from stat points or Colossus spell -doesn't matter). They can be damaged only with charge or Leap of Lions, but can't be reached with melee weapon attacks (even with polearms).
- Sometimes enemy gladiators can do two actions combo, like wild attack and charge in same turn. I though problem was in slipping animation, but again: enemy can lose footing after player's attack and counter it with charge or magic.
- Yellow "Battle Rage" field doesn't cover entire screen.
http://steamcommunity.com/sharedfiles/filedetails/?id=1295281453
- Pestilence spell has permanent effect on bosses: after debuff fades, they shrink in size and lose some stat points. Works even on Evil Twin gladiator.
http://steamcommunity.com/sharedfiles/filedetails/?id=1295284024
http://steamcommunity.com/sharedfiles/filedetails/?id=1295284075
- Ghost version of Evil Ninja drops Helmet of Ownage as loot. Son of Stylonius drops Dantus Helm. Same with all others Ghost Champions.
http://steamcommunity.com/sharedfiles/filedetails/?id=1295256197
- Looks like Daimyo's armor doesn't work at all: he takes damage direct on his health. Same with ghost version.
http://steamcommunity.com/sharedfiles/filedetails/?id=1295276390
- Ghost version of Daimyo doing Zeerzahbahl intro animation.
http://steamcommunity.com/sharedfiles/filedetails/?id=1295274982


[Questions]
- How exactly does work Taunt in remake? It has fixed 30% chance on... on what? Not sure if it is an on-hit chance, becauce in that case Taunt works too well: I can hit enemy with random effect almost always. If it is procentage of damage dealing attacks, then something goes wrong: 90% of Taunt-attacks just make enemies moves thro and fro.
- My attacks and skills growth in essence cost - why? How to calculate it?


[Opinions]
- Taunt looks almost useless against S&S2 Original: too random for damage dealing purpose, fairly weak even with 40+ charisma.
- I just can't say if Leap of Lions misses targets 90% of time or it just doesn't reach it. Some kind of range indicator will come in handy.
- Swords weapon class steal all glory again. There is no use for polearms on high levels - their attack range doesn't make any visible difference. Axes and maces have less attack power and bowmans are handicaped in so many ways.
- Endgame is kinda boring. I have bought all thing I ever wanted, there is no more level ups - but I still must cut ten random gladiators before I can have fun. But that just me. I know its a casual game.
- Its not the same without HeChaos...
- I'm pretty sure I saw some of spell icons in Tales of Maj'Eyal. I guess its a some kind of free content?
- Narrator voice is totally rock! So does the soundtrack :3