Colony Ship: A Post-Earth Role Playing Game

Colony Ship: A Post-Earth Role Playing Game

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Arsene Lupin May 15, 2020 @ 2:16am
My only feedback: the game is too dark.
I dunno about y'all, but I keep losing sight of my PC in the opening area. Not a great first impression. Really hope the devs do something to make the player character stand out more in future iterations.
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Showing 1-9 of 9 comments
Vince  [developer] May 15, 2020 @ 7:20am 
Our focus was on the mechanics not the visuals, which is fitting, considering it's a combat beta.

Having said that, this particular location is a container town sitting in one of the cargo holds. It's dark by definition and should contrast well with other locations, but we'll take another look.
Arsene Lupin May 16, 2020 @ 2:07am 
I get that, but there should be some way to clearly identify/locate the player character.
Vince  [developer] May 16, 2020 @ 5:26am 
You can enable character outlines in the option, this way you can see everyone in the dark, but I agree that there should be a way to see the characters in the darkness without it.
Napoleonic S Jun 24, 2020 @ 2:01am 
+1 to this, not only the game is hard to look at but also the atmosphere is dark, dull and lifeless...

I feel like in my first impression, the game just suck out all enthusiasm from me to even playing it properly... I've played Tyranny and Disco Elysium, both are cRPGs with dark gritty atmosphere, but I didn't feel the same with those games like when I tried this demo.

now I'm worried if I can enjoy the final game.

will this game have voice acting? that may help me.
Vince  [developer] Jun 24, 2020 @ 5:09am 
Originally posted by Napoleonic S:
+1 to this, not only the game is hard to look at but also the atmosphere is dark, dull and lifeless...
It's a combat beta (to test the combat system), the rest is work in progress. The town is empty, there are very few characters, so lifeless is an accurate description. However:

I feel like in my first impression, the game just suck out all enthusiasm from me to even playing it properly...
First impressions tend to be very accurate, so there's a good chance that you won't like the full game no matter what we do.

will this game have voice acting? that may help me.
No. We don't have the budget for that.
Yulius Jun 24, 2020 @ 6:44am 
Originally posted by Vince:
First impressions tend to be very accurate, so there's a good chance that you won't like the full game no matter what we do.

Not always the case especially with some games. I remember the first time playing gothic 2 and thinking how awful it was. I persisted, and after one hour i was hooked. Even now it's in my top 10 list (along AoD).
Somes games are hard to get into, just as age of Decadence can be, but are real gem once we get used to them.
Vince  [developer] Jun 24, 2020 @ 8:29am 
Yes, Gothic 2 was a great game. I agree that the first impressions can be misleading but such cases are an exception rather than the rule. Plus when responding to disappointed players, I'd rather err on the side of caution instead of assuring them that they'd love the full game.
Napoleonic S Jun 25, 2020 @ 12:05am 
Originally posted by Vince:
Yes, Gothic 2 was a great game. I agree that the first impressions can be misleading but such cases are an exception rather than the rule. Plus when responding to disappointed players, I'd rather err on the side of caution instead of assuring them that they'd love the full game.
hi dev, will there be more variations in the game environment? or are they all going to be morer ror less the same cramped industrial looking "dungeons" ??? will there be somekind of open space area? I was expecting something more similar to Babylon 5 or Mass Effect Citadel when thinking about RPG set in a spaceship/station.
Vince  [developer] Jun 25, 2020 @ 6:25am 
There will be more variations, each location will have its own style and atmosphere. The starting town (the one in the combat demo) is a container town sitting in one of the cargo holds. It's a squatter town, essentially, not a habitat designed for comfort. The actual Habitat mentioned in the demo will look completely different.

Having said that, there won't be open space areas or anything resembling the Citadel from Mass Effect. The setting isn't 'humanity at its finest' either.
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Date Posted: May 15, 2020 @ 2:16am
Posts: 9