Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I'm not done with Ch1, yes, and I think I'm gonna have my main guy with the shotguns. Shotguns are everywhere in this game.
Critical Strike depends on your build - each point is 2% chance to crit and a negligible increase in crit damage (.01). Unless you're going to take Critical Thinker you can skip it. And keep in mind burst attacks have pretty much no crit chance, so it's safe to ignore crit if you're going for a burst build.
Unless all in, evasion is only good with enemies accuracy debuff, and getting even better with enough armor and regen. Vice versa with armor.
Just like critical only good with enough accuracy and getting even better with reaction and penetration.
Safest bet for first timer is just make balance build/party.
My character Per is a 6, with one implant to be 7. Technically I can go to 8 or even 10 but it's going to take awhile, so maybe Armor is actually good?
Meanwhile Evans is a hecking 9, with 1 implant into 10, yeah, I think he's the guy to build Critical Strike.
EDIT: ♥♥♥♥♥♥♥ Jed has Critical thinker, but his perception is low, maybe it should be upgraded via implant?
EDIT 2: I spoil myself a bit and basically Jed's unique feat will bring him Recoil Control, this means I'm gonna ignore critical and just go full burst shotgun build for him.
Fanning is identical to short bursts, I believe (-40 crit chance). Double shots are -10, which is still reasonable for a late-game crit build. In fact, since doubleshots roll the same value for all attacks, a crit on a double shot can be devastating.
But armor handling is crucial early game so I'm gonna still take armor, maybe I can tag critical strike later with educated.
Critical strike is almost always useful, although you can skip it on SMG burst builds and the like if you want to. Its a snowball type skill - if you're going to focus it, do so early and push abilities that give crit bonuses like aimed shots and the like. Its most useful on pistols and rifles due to the bullseye attack. Double-shot shotguns too since the doubleshot attack only has -10 crit, this can be a very AP efficient attack if you crit often.
Bless her for that role.
Go for critical strike and evasion instead.
Armor was never balanced and last night i noticed that even wear some basic armor gives penalties to reaction fire and other things so what's the point of having armor handling then?
You also will throw grenades at enemies and do aimed attacks to lower their accuracy so armor is the most useless thing you can invest since it doesn't actually improve armor, it just gives a little more evasion, initiative and reaction wich is silly because you could simply improve those stats for a much better gain.
btw, for newer players: dodging doesn't work as you think it works for the purpose of combat.
The more dodge you have, the less targeted the character but it also means that if the targeted character has more dodge the enemies will use normal or aimed attacks.
So if a character has a lot of armor handling but not enough evasion, it will get targeted by snap and normal attacks wich means it will die anyway.
So a lot of baseline evasion is needed just to survive the first 2 rounds of combat
As for evasion...it is very powerful, but you have to do more than just tag it on a dodge tank build. You have to have a foundation for it with something like fast runner (10 starting dex) and also support it further with feats that highten evasion even further. So you can keep ahead of enemy accuracy.
Like on a solo fighter run you can somewhat keep it up better if you are drawing all the aggro than in party play.
As for armor it's nice to have but even in best armor enemies will damage you quite consistently.