Colony Ship: A Post-Earth Role Playing Game

Colony Ship: A Post-Earth Role Playing Game

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Duke Nov 18, 2023 @ 7:48am
Question on Trading
What is the best way to increase the value of my sold goods? Can I haggle?

I'm about 9 hours into the game and am playing as a leader/skills build. I have 10 CHA and 10 INT, with Cult Leader + Skill Monkey + Master Trader feats,
Despite all of these boons, I am noticing that it's practically impossible to make money off sold items, it feels like I get maybe 10% of an items value from a trader?

So, is there a way to increase the amount I receive from traders for sold goods? I have gotten to the point where I'm storing goods in my home-stash to sell them later, just because I can't get anything for them. Even the quests pay barely anything. I don't need medkits and a pat on the back, I spent those doing the damn quest... I need CASH.

Loving the story by the way
Cheers
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Showing 1-4 of 4 comments
skaudus Nov 18, 2023 @ 7:52am 
All items sell for the same amount to any trader, no need to hoard them.

Money is meant to be quite scarce, and you can't buy everything you want in the game. Hard choices must be made sometimes.

If you're struggling with winning fights, you can play a pacifist and do the optional combats once you get better gear, levels and companions. The vast majority of optional fights don't have a timer, so you can return later when you've found shiny loot and are overpowered.
Last edited by skaudus; Nov 18, 2023 @ 7:52am
Duke Nov 18, 2023 @ 9:57am 
So there's no in-game way to improve that? That's a little disappointing. Is there a way to respec in-game? "Master" Trader feat is basically useless.

If that's the case then (IMO) the balance is a bit off. I enjoy playing smart and being rewarded for it, so if I build a character specifically to be the talking head master trader, I expect him to be capable of bartering for cool items he finds around this ship at a reasonable price.

Yes it may diminish the feeling of scarcity... but that's life. If you're good at that, you're rewarded. After all, the setting is that everything is scarce and everyone is scrapping & scrounging to survive. If it wasn't profitable, people wouldn't be doing it. The risk needs to justify the reward... go scrounging to find 5 suits of armour, and you can't even buy a new low-tier armour from the trader with the proceeds? There's something off.

Anyway thanks for the clarification
skaudus Nov 18, 2023 @ 10:43am 
Master Trader helps quite a bit with buying stuff, and it gives you the opportunity to acquire very powerful unique or rare items. I pick it on my Cult Leader characters pretty much all the time.

The biggest source of income is, in fact, selling enemy loot. Enemy gadgets end up selling for absurd amounts, and you'll have plenty to choose from even if you go diplomacy-first.

Low tier crap sells for low amounts, but higher-tier equipment will bring in a lot of money.

On my last run I've overclocked every single implant on a 4-person crew (2000 credits apiece), had plenty of consumables and was decked in the best gear the Ship could provide.
Duke Nov 18, 2023 @ 2:34pm 
OK thanks Skaudus, I'll keep at it then, perhaps as you say the cash economy will pick up later.
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Date Posted: Nov 18, 2023 @ 7:48am
Posts: 4